<?xml version="1.0"?>
<rss version="2.0"><channel><title>All Activity</title><link>https://muonline.eu/index.php?/discover/</link><description>Mu Online Guides - All Activity</description><language>en</language><item><title>Small Wings for all classes</title><link><![CDATA[https://muonline.eu/index.php?/topic/100-small-wings-for-all-classes/&do=findComment&comment=100]]></link><description>Small wings (often called 0-level wings or beginner wings) are the very first wings a character can wear in MU Online. Unlike 1st class wings, which require level 150&#x2013;180 and an expensive Chaos Machine craft, small wings can be equipped from level 1. They give a boost in damage, defense and movement speed, making early leveling much faster and safer. 

What Do Small Wings Give?

All small wings and capes share the same core bonuses; only base defense differs by item: 




Property
Value


Required character level
1


Damage increase
+10%


Damage absorption
10%


Defense
10&#x2013;20 (grows with item level, up to 61 at +15)


Movement speed
Increased while equipped


Durability
200


Trading
Usually character-bound (cannot be traded or sold in personal store)




Small Wings List &#x2013; All Classes

Each character class has its own small wing or cape, matching the design of that class's 1st class wing: 




Small Wing / Cape
Classes
Base Defense


Small Wings of Satan
Dark Knight, Magic Gladiator, Slayer
20


Small Wings of Heaven
Dark Wizard, Magic Gladiator, Rune Mage, Gun Crusher, Mage (Lemuria Mage), Alchemist
10


Small Wings of Elf
Fairy Elf
10


Small Wing of Curse (also known as Small Wings of Mistery)
Summoner
10


Small Cape of Lord
Dark Lord
15


Little Warrior's Cloak (Small Cloak of Warrior)
Rage Fighter
15


Small Cloak of Limit
Grow Lancer
15


Small White Cloak
White Wizard (Light Wizard)
10


Small Iron Cloak
Illusion Knight
20


Wings of Growth (universal)
All classes, including Crusader
20




Crusader players: the Crusader class has no dedicated small wing. Use the universal Wings of Growth (level 1, all classes) until you can equip the Crusader's own 1st class cape, Cloak of Protection, at level 150. 

How to Get Small Wings

Small wings do not drop from monsters. Depending on the server, they are obtained from one or more of these sources: the Cash Shop / X Shop, starter gift boxes for new characters, promotional and seasonal events, or GM giveaways. On official servers many small wings are time-limited items; on most private servers they are permanent. 

Small Wings vs 1st Class Wings




 
Small Wings
1st Class Wings


Required level
1
150&#x2013;180 (server-dependent)


Damage increase
+10%
+12%


Damage absorb
10%
12%


How to obtain
Shop / events / starter gifts
Chaos Machine craft (Chaos Weapon + jewels)


Cost
Free or cheap
Expensive (jewels + craft risk)




The jump from small wings to 1st class wings is modest in raw stats, so there is no rush &#x2014; small wings comfortably carry you through the early and mid game. When you're ready, craft your 1st class wings (Wings of Satan, Wings of Heaven, Wings of Elf, Wings of Curse and class capes) in the Chaos Goblin Machine in Noria. 

Why Wear Small Wings? (Beginner Tips)

Equip a small wing as early as possible: the +10% damage speeds up every kill, the 10% absorb roughly matches a full extra armor piece worth of survivability at low levels, and the movement speed bonus saves time on every map. Because they cost nothing to maintain and require level 1, they are simply the best item a new character can put in the wing slot. You can also upgrade them with Jewels of Bless and Soul to raise their defense up to +15. 

FAQ

What level do small wings require? 
Level 1 &#x2014; any fresh character can wear them immediately. 

Can small wings be upgraded into 1st class wings? 
No. They are separate items. 1st class wings are crafted in the Chaos Machine once you reach the required level. 

Can I trade my small wings? 
Usually not &#x2014; small wings are character-bound on most servers (they can still be stored in your vault). 

Do small wings let me enter Icarus? 
Icarus requires an equipped wing or cape, and small wings count on most servers &#x2014; but check your server's rules, as some restrict entry to 1st class wings and above.</description><pubDate>Fri, 17 Jul 2026 09:06:40 +0000</pubDate></item><item><title>Labyrinth of Dimensions</title><link><![CDATA[https://muonline.eu/index.php?/topic/99-labyrinth-of-dimensions/&do=findComment&comment=99]]></link><description><![CDATA[Mu Online Labyrinth of Dimensions – Complete Event Guide


	The Labyrinth of Dimensions (also known as Dimensions Labyrinth) is a monthly solo PvE league event in mu online. Explore a 41-floor maze, clear missions, hunt the Dimensional Goblin, earn league points and collect Labyrinth Boxes with valuable rewards. This guide covers entry requirements, missions, league points, floor difficulty and all rewards.


	 


	What is the Labyrinth of Dimensions?


	
		A solo maze event with 41 floors – each floor is a labyrinth of connected zones built from classic Mu maps (Lorencia, Noria, Lost Tower, Tarkan, Ferea, Acheron and more).
	
	
		The event runs as a monthly league: 4 weeks of play + reward day at the end of the month.
	
	
		You earn league points for clearing floors, completing missions fast and killing the Dimensional Goblin – compete against other players in your league group for the top rewards.
	
	
		Every cleared floor rewards a Labyrinth Box (Lower / Medium / Higher) – the deeper you go, the better the box.
	


	 


	How to enter the Labyrinth


	
		Open the Labyrinth of Dimensions UI from the game menu and press Enter – the maze is a personal (instanced) area, so you always play solo.
	
	
		There is no death penalty inside the labyrinth and you can re-enter and continue your progress.
	
	
		Floors must be cleared one by one – clear the current floor to unlock the next one.
	


	 


	Monthly league schedule
	
		
			
				week
				days of month
				what happens
			
			Week 11 ~ 7New league week starts on day 1, regular play
			Week 28 ~ 14New league week starts on day 8, regular play
			Week 315 ~ 21New league week starts on day 15, regular play
			Week 422 ~ 28New league week starts on day 22, regular play
			Reward day29League winners receive their rewards
		
	
	 


	 


	Missions inside the maze


	Each floor is made of zones: entrance, normal zones, mission (trap) zones and the main mission zone. To open the portals to the next zone you must complete the mission of the current zone:
	
		
			
				mission type
				objective
			
			Monster killKill 15 monsters
			Time limitKill all monsters within 15 minutes
			Cumulative damageDeal 1,500,000 total damage
			MU HelperRun MU Helper for 60 seconds
			No HP potionsKill target monsters without using HP potions
			No MP potionsKill target monsters without using mana potions
			Main missionCombined objectives (kills + damage + helper) with more monsters – complete it to clear the floor
		
	
	 


	 


	Dimensional Goblin – bonus points


	
		While exploring, a Goblin can appear with a 20% chance (up to 10 discovered zones per floor).
	
	
		Killing it grants 2,000 league points – the single biggest point bonus in the event, never skip it!
	


	 


	League points – how scoring works
	
		
			
				action
				points
			
			First play of the event+1,000 (one time bonus)
			Kill the Dimensional Goblin+2,000
			First clear of a floor50 × floor number (Floor 1 = 50 ... Floor 41 = 2,050)
			Repeat clear of the same floorHalf of first clear (Floor 1 = 25 ... Floor 41 = 1,025)
			Fast finish bonusUp to +250 – the faster you clear a floor (within 20 minutes), the more points
		
	
	 


	 


	Floor difficulty – how monsters scale


	Monsters get stronger every floor. Compared to Floor 1, monsters on higher floors have multiplied stats:
	
		
			
				floor
				monster HP
				monster damage
				monster defense
			
			1x1.0x1.1x1.0
			10x1.9x3.3x3.7
			20x2.9x5.3x6.7
			30x3.9x7.3x8.8
			41x5.0x9.5x10.0
		
	
	 


	 


	Rewards – Labyrinth Boxes


	Every floor clear gives one box – Labyrinth Box (Lower), Labyrinth Box (Medium) or Labyrinth Box (Higher). Higher floors give better boxes:
	
		
			
				floors
				Lower box
				Medium box
				Higher box
			
			1 ~ 5100%--
			6 ~ 990%10%-
			10 ~ 1580%20%-
			16 ~ 2070%30%-
			21 ~ 2550%50%-
			26 ~ 3030%60%10%
			31 ~ 3510%60%30%
			36 ~ 40-50%50%
			41-30%70%
		
	
	 


	League winner rewards (delivered on reward day, day 29):
	
		
			
				league place
				reward
			
			League level 1Labyrinth Box (Higher) x2
			League level 2Labyrinth Box (Higher) x5
			League level 3Labyrinth Box (Higher) x10
		
	
	Rewards are delivered to the Gremory Case – collect them before they expire (7 days)! 


	 


	Labyrinth of Dimensions – tips &amp; tricks


	
		Clear floors fast – finishing a floor under 20 minutes gives up to +250 bonus points; every second counts.
	
	
		Always kill the Goblin – 2,000 points equals a first clear of Floor 40.
	
	
		Push as deep as possible – deeper floors give more points per run and much better box chances (Floor 41 = 70% Higher box).
	
	
		Watch your potions – some mission zones fail if you drink HP or MP potions; check the mission before engaging.
	
	
		Repeat your best floor daily – repeat clears still give half points, ideal for climbing the league ranking.
	
	
		High floors hit hard – on Floor 41 monsters deal x9.5 damage with x10 defense; bring your best gear and buffs.
	


	 


	FAQ – Labyrinth of Dimensions


	How many floors does the Labyrinth of Dimensions have? 
	41 floors, each harder than the previous one. 
	 
	Is the Labyrinth of Dimensions solo or party? 
	Solo – every player gets their own instance of the maze. 
	 
	Is there a death penalty in the labyrinth? 
	No, dying inside the maze has no penalty. 
	 
	When are league rewards given? 
	On day 29 of each month, sent to your Gremory Case (claim within 7 days). 
	 
	What can I get from Labyrinth Boxes? 
	Valuable rewards like jewels – open Lower, Medium and Higher boxes from your inventory. Higher boxes come from floors 26+.]]></description><pubDate>Sat, 11 Jul 2026 08:11:04 +0000</pubDate></item><item><title>Anniversary Event</title><link><![CDATA[https://muonline.eu/index.php?/topic/98-anniversary-event/&do=findComment&comment=98]]></link><description>What is the Anniversary Event?
The Anniversary Event is an account-based event pass. Throughout the event, new quests unlock on a schedule. Every quest you complete raises your Anniversary Level (up to 25), and each level gives your whole account a permanent EXP buff. At certain levels you also unlock item rewards! 
Requirement: character level 400+ (regular + master level combined). 
Progress is shared across your entire account. 



&#x1F4DC; Quest Missions
Quests unlock on different dates &#x2014; check the in-game event window for active ones. 

Log in with a character of Level 400 or higher (1)
New Year's Monster Kill (100)
Lucky Rabbit Monster Kill (100)
Golden Goblin Monster Kill (50)
Red Cherry Blossom Branch (50) exchanges (5)
Earring enhancement (3)
Grant Jewel of Harmony options (10)
Clear the Maze of Dimensions (1)
Lucky Coin exchange (5)
Use a Chicken Box (1)
Use a Card Deck (3)
Accumulate 20 hours of play time on a Lv 400+ character
Lucky Rabbit Monster Kill &#x2014; round 2 (100)
Craft fruit items (3)
Successful Chaos Combination "Equipment Enhancement" with a +9 or higher mastery item (1)
Reach Level 400 (1)
Reach Level 770 (1)
Use Pumpkins of Luck (10)
Maple Leaf exchanges (5)
Enter Santa's Village (1)
Successful "Equipment Enhancement" or "Errtel Level Up" with a +9 or higher Pentagram (1)




&#x26A1; EXP Buff Rewards
Each completed quest = +1 Anniversary Level. The buff applies to your whole account: 


Anniversary LevelEXP Bonus
0 &#x2013; 2+5%
3 &#x2013; 5+10%
6 &#x2013; 8+15%
9 &#x2013; 25+20%





&#x1F381; Item Rewards
Reach these levels to claim item rewards from the event window (only during the claim period &#x2014; don't miss it!): 


LevelReward
3Limited-time Wing Box
5Earring Box of Fury (Left)
7Earring Box of Anger (Right)
9Ghost Horse Capsule
11Blood Angel Armor Box (1)
12Blood Angel Armor Box (2)
13Blood Angel Armor Box (3)
14Blood Angel Armor Box (4)
15Blood Angel Weapon Box





&#x1F4A1; Tips

Progress counts for your account, so any character Lv 400+ can complete quests.
Quests have start and end dates &#x2014; complete them while active, they don't come back!
Item rewards must be claimed during the claim period; the EXP buff stays with you.
Check the in-game Anniversary Event window for your current level and progress.


Good luck and happy hunting! &#x1F340;</description><pubDate>Sat, 11 Jul 2026 07:45:41 +0000</pubDate></item><item><title>Ability Cards &#x2013; Skill, Option, Elite Cards (5th Skill Tree)</title><link><![CDATA[https://muonline.eu/index.php?/topic/97-ability-cards-%E2%80%93-skill-option-elite-cards-5th-skill-tree/&do=findComment&comment=97]]></link><description><![CDATA[MU Online Ability Cards Guide – Skill, Option &amp; Elite Cards (5th Skill Tree)

Ability Cards are the core of the 5th Skill Tree (Ability Enhancement) system in MU Online Season 20+. They unlock powerful sub-skills, add raw stats like attack power and defense, and grant chance-based effects such as Triple Damage or Ignore Defense. This guide covers everything: how to farm Ability Crystals, craft cards at the Chaos Goblin, equip them, upgrade them to level 5, and salvage duplicates — with the exact costs and drop rates used on our server. 

1. What Are Ability Cards?

There are three categories of Ability Cards, all managed through the Ability Card Book (one per class). Drag and drop cards from the book into the Ability Tree slots to equip them. 


Card typeWhat it does
[Skill] Ability CardUnlocks a 5th-tree sub-skill for your class (e.g. Meteor Storm of Gale for DW) with a built-in bonus such as +15 Attack Speed, +1 Attack Range or Splash Damage, plus one random add-option (HP / MP / AG Increase).
[Option] Ability CardFlat stat options (attack, wizardry, defense, elemental damage, crit and more). Comes in 3 colors (Blue / Green / Purple) and 5 types (Type 1–5). Each card fits only a slot of its color and type.
[Elite] Ability CardChance-based and premium options (Triple Damage %, Ignore Defense %, Full HP Recovery % etc.). One Elite card per color. The Elite slot opens only after all 5 Option cards of that color are equipped.


On top of these, every character receives three [Extra Damage] cards — Nuke, Bolt and AoE — usable by all classes. Nuke boosts single-target damage, Bolt boosts multi-target ranged damage, AoE boosts wide-area damage. 

2. Unlocking Ability Card Slots

The Ability Tree opens after completing the 5th class change quest. Slots then unlock progressively with character level: 


LevelSlots unlocked
800First Blue slots
850Remaining Blue slots (Type 1–5 + Elite)
900First Green slots
950Remaining Green slots (Type 1–5 + Elite)
1000First Purple slots
1050Remaining Purple slots — full tree open


Important: the Elite slot of a color activates only when all 5 Option cards of that color are equipped, and the Elite card's usable level is capped by the lowest level among the equipped Option cards. Level your Option cards evenly! 

3. Farming Ability Crystals (Drop Locations &amp; Rates)

Ability Crystal is the main crafting material. It drops in two versions with a personal daily limit (resets at 12:00 / on next login): 


Ability Crystal (tradeable) — max 1 per day per character
[Bound] Ability Crystal — max 4 per day per character


Both drop from regular and (Elite) monsters in endgame maps. The higher the map, the better the chance per kill: 


MapMonstersCrystal (tradeable)[Bound] Crystal
Old KethotumOld Crimson Lycan / Minos / Harpy0.020%0.040%
Blaze KethotumCrimson Lycan / Minos / Harpy0.025%0.045%
Kanturu UndergroundsUnderground Persona / Twin Tale / Dreadfear0.030–0.035%0.050–0.055%
Volcano IgnisMagma Gladiator / Hook / Shaman0.040–0.045%0.060–0.065%
Bloody TarkanBloody Mutant / Wolf / Beam Knight / Tantalus0.050–0.055%0.070–0.075%
Tormenta IslandStorm Guard / Reaper / Fiend0.060–0.065%0.080–0.085%
Twisted KarutanTwisted Crypta / Gollock / Condra0.070–0.075%0.090–0.095%
Kardamahal Underground TempleDevil Sword / Scythe / Sorcerer0.080–0.085%0.100–0.105%
Swamp of DestructionShadow Master / Napin / Sapi Queen of Destruction0.110–0.115%0.110–0.115%
Aquilas TempleAquila Warrior / Gunner / Magician0.120–0.125%0.120–0.125%
Raklion of OblivionGiant Mammoth / Giant / Iron Knight of Oblivion0.130–0.135%0.130–0.135%


(Elite) versions of these monsters drop at the higher rate in each range. Farm the highest map you can hold to cap your 5 crystals per day per character. 

4. Crafting Ability Cards at the Chaos Goblin

All Ability Cards are crafted at the Chaos Goblin in Noria (180, 103). Every combination is 100% success: 


ResultAbility CrystalsJewel of BlessZenNotes
[Option] Ability Card5110,000,000You choose the Type (1–5), color is random
[Elite] Ability Card25550,000,000You choose the color; option rolls randomly
[Skill] Ability Card5010100,000,000Skill depends on your class (see table below)
Ability Enhancement Stone5110,000,000Material for card level-ups


5. [Skill] Ability Cards per Class

Each Skill card activates a 5th-tree sub-skill with a fixed bonus effect. Every crafted Skill card also rolls one random add-option: MP Increase (60%), HP Increase (30%) or AG Increase (10%). 


ClassSkill cardBuilt-in effect
Dark WizardMeteor Storm of Gale+15 Attack Speed
Dark KnightSword Blow of Saturation+1 Attack Range
Destruction of Gale+15 Attack Speed
ElfRaining Arrow of Saturation+1 Attack Range
Holy Bolt of Gale+15 Attack Speed
Magic GladiatorChaos Blade of Saturation+1 Attack Range
Havoc Spear of AngerAdds Splash Damage
Dark LordWind Soul of Saturation+1 Attack Range
Spirit Blast of AngerAdds Splash Damage
SummonerFire Beast of Saturation+1 Attack Range
Death Scythe of AngerAdds Splash Damage
Rage FighterDark Side of Saturation+1 Attack Range
Spirit Hook of Saturation+1 Attack Range
Grow LancerOversting of Saturation+1 Attack Range
Wild Breath of Gale+15 Attack Speed
Rune WizardLightning Storm of Gale+15 Attack Speed
Saturation Rune PhraseAdds Splash Damage
SlayerFiery Pierce Attack+1 Attack Range
Gun CrusherBursting Flare of Gale+15 Attack Speed
White WizardSpear Storm of Saturation+1 Attack Range
Lemuria (Mage)Ultimate Force of Saturation+1 Attack Range
Illusion KnightBlade Storm of Saturation+1 Attack Range
AlchemistCountless Weapon of Saturation+1 Attack Range
CrusaderGale Sacred Impact+15 Attack Speed


Stacking tip: the same Skill card can be equipped in up to 3 skill slots. The Skill Attack Power stat stacks — the built-in effect and add-option do not. 

6. [Option] Ability Cards – All Options by Type

Options are identical across the three colors; the color only decides which slot row the card fits. What differs is the Type (1–5): 


TypePossible options
Type 1Strength Increase, Fire Element ATK/DEF Increase, Elemental ATK Increase, Critical DMG Increase, Double DMG Increase, Minimum ATK/Wizardry/Curse Increase, Nuke/Bolt/Wide ATK Increase, Extra DEF Increase
Type 2Agility Increase, Water Element ATK/DEF Increase, ATK Success Rate, Elemental ATK Success Rate, 5th Wing ATK/Wizardry/Curse Increase, 1/2/3-Slot Skill ATK Increase, Nuke/Bolt/Wide Critical Chance (%)
Type 3Vitality Increase, Earth Element ATK/DEF Increase, Pentagram ATK Increase, Excellent DMG Increase, ATK/Wizardry/Curse Increase every 20 levels, Maximum ATK/Wizardry/Curse Increase, Skill ATK Increase, Nuke/Bolt/Wide ATK Increase, Extra DEF Increase
Type 4Energy Increase, Wind Element ATK/DEF Increase, Elemental DEF Increase, DEF Success Rate, Elemental DEF Success Rate, 5th Wing DEF Increase, Pentagram DEF Increase, DEF Increase, Shield DEF Increase, Nuke/Bolt/Wide Critical Chance (%)
Type 5Shock Defense Success Rate (PvM), Darkness Element ATK/DEF Increase, Poison &amp; Deadly Poison DMG Increase, Mastery ATK/Magic/Curse Increase, Bleeding &amp; Excessive Bleeding DMG Increase, Nuke/Bolt/Wide ATK Increase, Extra DEF Increase


7. [Elite] Ability Cards – Options by Color


ColorPossible options
[Blue] EliteFull HP Recovery Chance (%), 1-Slot Skill ATK Increase, Critical DMG Chance (%), Double DMG Chance (%), Extra DEF Increase, Nuke/Bolt/Wide Excellent DMG Chance (%)
[Green] EliteAG Recovery Increase, 2-Slot Skill ATK Increase, Excellent DMG Chance (%), Ignore Enemy Defense Chance (%), Extra DEF Increase, Nuke/Bolt/Wide Double DMG Chance (%)
[Purple] EliteFull MP Recovery Chance (%), 3-Slot Skill ATK Increase, Additional DMG Chance for enhancement/ability skills (%), Triple DMG Chance (%), Extra DEF Increase, Nuke/Bolt/Wide Triple DMG Chance (%)


8. Upgrading Ability Cards (Level 1 → 5)

Every card can be upgraded to level 5. Right-click a card in the Card Book to open the Level-Up window. Each upgrade consumes duplicate cards of the same type and option, Ability Enhancement Stones and Zen — success is guaranteed. 

[Option] cards

UpgradeDuplicate cardsEnhancement StonesZen
Lv 0 → 1215,000,000
Lv 1 → 2227,500,000
Lv 2 → 32310,000,000
Lv 3 → 43412,500,000
Lv 4 → 53515,000,000
Total121550,000,000


[Elite] cards

UpgradeDuplicate cardsEnhancement StonesZen
Lv 0 → 12525,000,000
Lv 1 → 221037,500,000
Lv 2 → 321550,000,000
Lv 3 → 432062,500,000
Lv 4 → 532575,000,000
Total1275250,000,000


[Skill] cards

UpgradeDuplicate cardsEnhancement StonesZen
Lv 0 → 111050,000,000
Lv 1 → 212075,000,000
Lv 2 → 3130100,000,000
Lv 3 → 4140125,000,000
Lv 4 → 5250150,000,000
Total6150500,000,000


9. Salvaging (Reducing) Duplicate Cards

Cards you don't need can be salvaged into Ability Enhancement Stones (100% success). A card cannot be salvaged the first time it is obtained. 


Card typeStones receivedZen cost
[Option] card110,000,000
[Elite] card550,000,000
[Skill] card10100,000,000


10. Quick Tips &amp; FAQ

What should I craft first? 
Start with Option cards for your Blue slots (5 crystals each) and your class Skill card. Fill all 5 Blue Option slots to unlock the Blue Elite slot before spending crystals on Green/Purple. 

Which options are best for damage dealers? 
Prioritize Skill ATK / 1-2-3 Slot Skill ATK, Critical &amp; Excellent DMG, and the Nuke/Bolt/Wide line that matches your main skill's damage class. Elite picks: Ignore Enemy Defense (Green) and Triple DMG Chance (Purple) are the strongest rolls. 

Why can't I equip my Elite card? 
All 5 Option cards of that color must be equipped first, and the Elite card level is limited by your lowest-level equipped Option card. 

How many Ability Crystals can I farm per day? 
5 per character: 1 tradeable + 4 bound. The limit resets daily at 12:00. Farm on multiple characters to speed things up, and remember only the unbound crystal can be traded or sold. 

Cheapest way to get Enhancement Stones? 
Crafting (5 crystals + 1 Bless + 10M Zen = 1 stone) competes with your card crafting budget. If you pull duplicate Elite or Skill cards you can't use, salvaging them (5 / 10 stones) is usually more efficient. 

Good luck, and see you in-game!]]></description><pubDate>Sat, 11 Jul 2026 07:36:22 +0000</pubDate></item><item><title>Monster Soul Converter</title><link><![CDATA[https://muonline.eu/index.php?/topic/96-monster-soul-converter/&do=findComment&comment=96]]></link><description><![CDATA[💀 Monster Soul Converter Guide — Souls, Locations &amp; Rewards



	The Monster Soul Converter is a weekly Ruud quest system that rewards you with Ruud Boxes, Elemental Runes, Errtels, and — at the highest level — excellent accessories. This guide covers how the system works, exactly which monsters drop souls and where to find them, and the full reward list with drop rates.
 



	⚙ How the Monster Soul System Works



	Buy a Monster Soul Converter from Priest James (Ruud Shop). While the converter is in your inventory, every monster of the required type you kill has a 45% chance to drop its soul, which is absorbed automatically. Collect 500 souls to fill the converter, then right-click it to claim your reward — one fixed reward plus one random reward.
 


	
 


	
		Requires character level 400+ (higher converter levels need higher character level).
	
	
		You can hold only one converter at a time.
	
	
		You can buy a maximum of 3 converters per week.
	
	
		Converters and their quests reset weekly — Thursday 10:30. Unfinished converters expire, so finish before reset!
	
	
		Souls can be collected in a party if members carry the same converter and share the same task.
	



	
 


	💰 Converter Levels &amp; Prices



	
		
			
				Converter
			
			
				Price (Ruud)
			
			
				Souls Needed
			
			
				Where to Farm
			
		
		
			
				[Lv. 1] Monster Soul Converter
			
			
				400
			
			
				500
			
			
				Aida, Kanturu Ruins, Uruk Mountain, Nars, Raklion, Swamp of Calmness
			
		
		
			
				[Lv. 2] Monster Soul Converter
			
			
				500
			
			
				500
			
			
				Ferea, Nixies Lake, Deep Dungeon 2/4/5, Swamp of Darkness
			
		
		
			
				[Lv. 3] Monster Soul Converter
			
			
				600
			
			
				500
			
			
				Kubera Mine, Abyss of Atlans, Scorched Canyon, Red Smoke Icarus, Arenil Temple, Ashen Aida
			
		
		
			
				[Lv. 4] Monster Soul Converter
			
			
				700
			
			
				500
			
			
				Blaze Kethotum, Kanturu Underground, Ignis Volcano, Bloody Tarkan, Tormenta Island, Twisted Karutan
			
		
		
			
				[Lv. 5] Monster Soul Converter
			
			
				800
			
			
				500
			
			
				Kardamahal Underground Temple, Swamp of Destruction, Aquila's Temple, Raklion of Oblivion
			
		
	



	🗺 Soul Monster List &amp; Locations



	Each week the quest picks monsters from these areas. Soul drop chance is 45% per kill for the listed monster.
 


	Lv. 1 Converter



	
		
			
				Map
			
			
				Monster
			
		
		
			
				Aida (map 33)
			
			
				Death Tree
			
		
		
			
				Kanturu Ruins (map 37)
			
			
				Berserker Warrior
			
		
		
			
				Uruk Mountain (map 100)
			
			
				Uruk Devil Fairy
			
		
		
			
				Nars (map 110)
			
			
				Nars Devil Fairy
			
		
		
			
				Raklion (map 57)
			
			
				Dark Mammoth
			
		
		
			
				Swamp of Calmness (map 56)
			
			
				Sapi Queen
			
		
	



	Lv. 2 Converter



	
		
			
				Map
			
			
				Monster
			
		
		
			
				Ferea (map 112)
			
			
				Ferea Knight
			
		
		
			
				Nixies Lake (map 113)
			
			
				Paraca
			
		
		
			
				Deep Dungeon 2 (map 117)
			
			
				Deep Dungeon Cyclops
			
		
		
			
				Deep Dungeon 4 (map 119)
			
			
				Deep Dungeon Chief Skeleton
			
		
		
			
				Deep Dungeon 5 (map 120)
			
			
				Deep Dungeon Thunder Lich
			
		
		
			
				Swamp of Darkness (map 122)
			
			
				Swamp Ent
			
		
	



	Lv. 3 Converter



	
		
			
				Map
			
			
				Monster
			
		
		
			
				Kubera Mine (map 123)
			
			
				Mine Digger
			
		
		
			
				Abyss of Atlans 1 (map 128)
			
			
				Bahamut of Abyss
			
		
		
			
				Scorched Canyon (map 131)
			
			
				Scorched Warrior
			
		
		
			
				Red Smoke Icarus (map 132)
			
			
				Red Alquamos
			
		
		
			
				Arenil Temple (map 133)
			
			
				Temple Ogre
			
		
		
			
				Ashen Aida (map 134)
			
			
				Ashy Destry
			
		
	



	Lv. 4 Converter



	
		
			
				Map
			
			
				Monster
			
		
		
			
				Blaze Kethotum (map 136)
			
			
				Crimson Lycan
			
		
		
			
				Kanturu Underground (map 137)
			
			
				Underground Persona
			
		
		
			
				Ignis Volcano (map 138)
			
			
				Magma Gladiator
			
		
		
			
				Bloody Tarkan (map 140)
			
			
				Bloody Mutant
			
		
		
			
				Tormenta Island (map 141)
			
			
				Storm Guard
			
		
		
			
				Twisted Karutan (map 142)
			
			
				Twisted Crypta
			
		
	



	Lv. 5 Converter



	
		
			
				Map
			
			
				Monster
			
		
		
			
				Kardamahal Underground Temple (map 143)
			
			
				Devil Sword
			
		
		
			
				Swamp of Destruction (map 144)
			
			
				Shadow Master of Destruction
			
		
		
			
				Aquila's Temple (map 145)
			
			
				Aquila Warrior
			
		
		
			
				Raklion of Oblivion (map 146)
			
			
				Giant Mammoth of Oblivion
			
		
	



	 
 


	
 


	🎁 Rewards — Full List with Rates



	When your converter is full, choose a reward category. Every claim gives 1 fixed + 1 random reward.
 


	Ruud Reward (all converter levels)



	
		Fixed: Ruud Box (400) — guaranteed.
	
	
		Random: Soul Converter Box of your converter's level (57–73% depending on level) or [Bound] Bless of Light (27–43%).
	



	Option / Elemental Reward (all converter levels)



	
		Fixed: Elemental Rune x1 — guaranteed.
	
	
		Random (rates for Lv. 5 converter):
	



	
		
			
				Item
			
			
				Chance (Lv. 5)
			
		
		
			
				[Bound] Bless of Light (Middle)
			
			
				28%
			
		
		
			
				Elemental Rune x1
			
			
				25%
			
		
		
			
				Elemental Rune x5
			
			
				20.8%
			
		
		
			
				Elemental Rune x10
			
			
				5%
			
		
		
			
				Errtel of Anger / Blessing / Integrity / Divinity +1
			
			
				2.5% each
			
		
		
			
				Pentagrams (Kundun's Madness Blade, Magic Spell Scroll, Empire Guardians' Stronghold, Ancient Icarus Scroll, Runedil's Goldentune Harp, Norrwen's Bloodstring Lyra)
			
			
				1% each
			
		
		
			
				Hero / Brave Hero Elixir, Gladiator's Daggers, Iron Shields, Thoughtful Sage's Jewel
			
			
				0.7% each
			
		
		
			
				Lemuria's Orb
			
			
				0.4%
			
		
		
			
				Errtel of Anger / Blessing / Integrity / Divinity +7
			
			
				0.1% each
			
		
		
			
				Arca's Prophecy, Antonia's Sword, Kundun's Seal Scroll (top pentagrams)
			
			
				0.1% each
			
		
	



	Higher-level converters have noticeably better odds for Elemental Rune bundles (x5 at Lv. 1: 3% → Lv. 5: 20.8%), so always run the highest converter you can.
 


	Accessory Reward (Lv. 5 converter only)



	
		Fixed: random Excellent Ring +1 (Ice, Poison, Fire, Earth, or Wind — 20% each).
	
	
		Random:
	



	
		
			
				Item
			
			
				Chance
			
		
		
			
				Lapidary Stone
			
			
				21.5%
			
		
		
			
				[Bound] Bless of Light (Middle)
			
			
				17%
			
		
		
			
				Cherry Blossom Play-Box
			
			
				10%
			
		
		
			
				Excellent Pendant +2 (Lightning, Fire, Ice, Wind, Water)
			
			
				5% each
			
		
		
			
				Excellent Ring +1 (Ice, Poison, Fire, Earth, Wind)
			
			
				5% each
			
		
		
			
				Rage Earring (L) / (R)
			
			
				0.5% each
			
		
		
			
				Protection Ring +2 exc
			
			
				0.2%
			
		
		
			
				Ring of Ultimatum +2 exc
			
			
				0.1%
			
		
		
			
				Necklace of Agony +2 exc
			
			
				0.1%
			
		
		
			
				Solid Symbol +2 exc
			
			
				0.1%
			
		
	



	💡 Tips for Efficient Soul Farming



	
		Buy the highest-level converter you can carry — reward quality scales hard with converter level, and the soul count (500) stays the same.
	
	
		Use all 3 weekly purchases. Three Lv. 5 converters a week means three shots at excellent accessories and big rune bundles.
	
	
		Farm in a party on shared tasks — soul acquisition is shared between members with identical converters and tasks.
	
	
		Watch the weekly reset (Thursday 10:30). An unfinished converter expires with the reset — don't buy one you can't finish.
	
	
		Pick your reward category by need: Ruud for guaranteed Ruud Box income, Option for Errtel/Pentagram hunting and rune stockpiling, Accessory (Lv. 5) for excellent rings, pendants, and earrings.
	



	❓ FAQ



	Where do I buy the Monster Soul Converter? 
	From Priest James in the Ruud shop, 400–800 Ruud depending on level.
 


	What is the soul drop rate? 
	45% per kill of the required monster.
 


	How many souls do I need? 
	500 per converter.
 


	Can I have two converters? 
	No — one at a time, and a maximum of 3 purchases per week.
 


	When does the quest reset? 
	Weekly, Thursday 10:30 server time. Expired converters cannot be used.]]></description><enclosure url="https://muonline.eu/uploads/monthly_2026_07/harversting_souls.jpg.6c4a6aaa0154fd544d97f7e82acf2947.jpg" length="160328" type="image/jpeg"/><pubDate>Wed, 08 Jul 2026 16:55:58 +0000</pubDate></item><item><title>Quest system</title><link><![CDATA[https://muonline.eu/index.php?/topic/95-quest-system/&do=findComment&comment=95]]></link><description><![CDATA[The Quest System on muonline.eu is a 201-step hunting journey that takes your character from the fields of Lorencia all the way to the endgame maps. Each quest asks you to kill a set number of a specific monster; complete it and you earn Zen, a reward item, and Cash Points, then the next quest unlocks. This guide lists every quest, what to kill, where to find it (map and spawn coordinates), and the reward. 

How the Quest System Works

  201 quests in order — quests unlock one after another, from Lorencia to Aquilas Temple.
  Kill the target monster the required number of times to complete each quest.
  Every quest rewards Zen + a reward item + Cash Points. Cash Points scale from 10 on the first quests up to 650 at the end.
  Golden &amp; Elite bosses (kill count of 1) cap off many map tiers for a bonus reward; Golden bosses appear through events rather than a fixed spawn.


Rewards

  Jewel of Excess — early quests.
  Goblin Treasure Box (Blue / Red) — mid and late quests.
  Jewel of Kundun / Jewel of Kondar / Premium Box — special boss steps.
  Cash Points — every quest, scaling 10 → 650 as you progress.


Zones You'll Travel Through
Lorencia → Noria → Lorencia → Noria → Devias → Noria (Golden Goblin) → Lost Tower → Atlans → Tarkan → Icarus → Kanturu → Karutan → Swamp of Calmness → Raklion → Uruk Mountain (Akeron) → Nars (Akeron) → Ferea → Aida 2 → Kanturu Ruins Island → Deep Dungeon → Swamp of Darkness → Kubera Mine → Abyss of Atlans → Scorched Canyon → Red Smoke Icarus → Arenil Temple → Ashen Aida → Blaze Kethotum → Kanturu Undergrounds → Volcano Ignis → Bloody Tarkan → Storm Guard → Twisted Karutan → Kardamahal Underground Temple → Swamp of Destruction → Aquilas Temple 

Full Quest List — All 201 Quests
The Spawn (X, Y) column is one location on the map where the monster can be found. 

  
    #MonsterLvKillMapSpawn (X, Y)RewardCash
  
  
    1Spider210Lorencia193, 125Jewel of Excess10
    2Goblin310Noria152, 124Jewel of Excess10
    3Budge Dragon410Lorencia178, 121Jewel of Excess15
    4Chain Scorpion510Noria147, 74Jewel of Excess15
    5Worm2020Devias203, 84Jewel of Excess15
    6Hommerd2420Devias171, 101Jewel of Excess15
    7Assassin2630Devias32, 14Jewel of Excess15
    8Yeti3030Devias187, 114Jewel of Excess15
    9Elite Yeti36200Devias197, 179Jewel of Excess15
    10Golden Goblin201Noria (Golden Goblin)Event spawnJewel of Excess15
    11Shadow4750Lost Tower232, 14Jewel of Excess20
    12Poison Shadow5050Lost Tower201, 35Jewel of Excess20
    13Death Knight6250Lost Tower127, 23Jewel of Excess20
    14Death Gorgon64100Lost Tower27, 104Jewel of Excess20
    15Bahamut43100Atlans62, 14Premium Box20
    16Vepar45100Atlans22, 119Jewel of Excess20
    17Valkyrie46100Atlans32, 112Jewel of Excess20
    18Great Bahamut66100Atlans227, 49Jewel of Excess20
    19Silver Valkyrie68100Atlans88, 62Jewel of Excess20
    20Lizard King70100Atlans227, 174Jewel of Excess20
    21Hydra74100Atlans27, 229Jewel of Kundun20
    22Golden Vepar611AtlansEvent spawnJewel of Kundun20
    23Mutant72100Tarkan182, 112Goblin Box (Blue)30
    24Bloody Wolf76100Tarkan128, 75Goblin Box (Blue)30
    25Iron Wheel80100Tarkan32, 84Goblin Box (Blue)30
    26Tantalus83100Tarkan32, 169Goblin Box (Blue)30
    27Beam Knight84100Tarkan102, 224Goblin Box (Blue)30
    28Death Beam Knight93100Tarkan172, 208Jewel of Kundun30
    29Golden Wheel771TarkanEvent spawnJewel of Kundun30
    30Alquamos75100Icarus12, 34Goblin Box (Blue)30
    31Mega Crust78100Icarus80, 79Goblin Box (Blue)30
    32Queen Rainier82100Icarus80, 79Goblin Box (Blue)30
    33Drakan86100Icarus29, 68Goblin Box (Blue)30
    34Alpha Crust92100Icarus32, 94Goblin Box (Blue)30
    35Phantom Knight96100Icarus51, 126Goblin Box (Blue)30
    36Great Drakan100100Icarus42, 209Goblin Box (Blue)30
    37Phoenix of Darkness1081Icarus34, 238Jewel of Kundun30
    38Golden Crust921IcarusEvent spawnJewel of Kundun30
    39Splinter Wolf80150Kanturu152, 199Goblin Box (Blue)50
    40Iron Rider82150Kanturu197, 194Goblin Box (Blue)50
    41Satyros85150Kanturu232, 94Goblin Box (Blue)50
    42Blade Hunter88150Kanturu205, 37Goblin Box (Blue)50
    43Berserker100150Kanturu119, 24Goblin Box (Blue)50
    44Kentauros93150Kanturu150, 56Goblin Box (Blue)50
    45Gigantis98150Kanturu87, 29Goblin Box (Blue)50
    46Genocider105150Kanturu41, 51Goblin Box (Blue)50
    47Persona118250Kanturu122, 74Goblin Box (Blue)50
    48Twin Tale117250Kanturu187, 139Goblin Box (Blue)50
    49Dreadfear119500Kanturu105, 153Jewel of Kundun50
    50Golden Satyros1081KanturuEvent spawnJewel of Kondar50
    51Venomous Chain Scorpion99250Karutan127, 64Goblin Box (Blue)75
    52Bone Scorpion103250Karutan212, 39Goblin Box (Blue)75
    53Orcus105250Karutan132, 164Goblin Box (Blue)75
    54Gollock108250Karutan47, 64Goblin Box (Blue)75
    55Crypta111250Karutan39, 186Goblin Box (Blue)75
    56Crypos114250Karutan70, 174Goblin Box (Blue)75
    57Condra117300Karutan160, 32Goblin Box (Blue)75
    58Narcondra120300Karutan207, 129Jewel of Kundun75
    59Sapi-Unus95300Swamp of Calmness197, 199Goblin Box (Blue)125
    60Sapi-Duo96300Swamp of Calmness197, 229Goblin Box (Blue)125
    61Sapi-Tres102300Swamp of Calmness67, 174Goblin Box (Blue)125
    62Shadow Pawn98300Swamp of Calmness177, 124Goblin Box (Blue)125
    63Shadow Knight100300Swamp of Calmness17, 9Goblin Box (Blue)125
    64Shadow Look104300Swamp of Calmness21, 123Goblin Box (Blue)125
    65Thunder Napin97300Swamp of Calmness233, 232Goblin Box (Blue)125
    66Ghost Napin106300Swamp of Calmness8, 232Goblin Box (Blue)125
    67Blaze Napin107300Swamp of Calmness8, 181Goblin Box (Blue)125
    68Golden Napin1121Swamp of CalmnessEvent spawnGoblin Box (Blue)125
    69Ice Walker102300Raklion180, 209Jewel of Kundun100
    70Giant Mammoth112300Raklion180, 209Jewel of Kundun100
    71Ice Giant122300Raklion164, 180Jewel of Kundun100
    72Coolutin132300Raklion151, 193Jewel of Kundun100
    73Golden Iron Knight1451RaklionEvent spawnJewel of Kundun100
    74Uruk Devil Fairy115300Uruk Mountain (Akeron)30, 38Jewel of Excess100
    75Uruk Elemental Beast117300Uruk Mountain (Akeron)30, 57Jewel of Excess100
    76Uruk Elemental Knight119300Uruk Mountain (Akeron)30, 74Jewel of Excess100
    77Nars Devil Fairy116300Nars (Akeron)218, 165Jewel of Excess100
    78Nars Elemental Beast118300Nars (Akeron)221, 167Jewel of Excess100
    79Nars Elemental Knight120300Nars (Akeron)229, 183Jewel of Excess100
    80Ferea Knight121300Ferea232, 199Jewel of Excess100
    81Ferea Archer122300Ferea236, 198Jewel of Excess100
    82Ferea Fighter123300Ferea234, 215Jewel of Excess100
    83Bloody Orc114350Aida 2202, 199Goblin Box (Red)150
    84Bloody Death Rider115350Aida 2155, 229Goblin Box (Red)150
    85Bloody Golem117350Aida 272, 219Goblin Box (Red)150
    86Bloody Witch Queen120350Aida 247, 124Goblin Box (Red)150
    87Berserker Warrior123350Kanturu Ruins Island72, 164Goblin Box (Red)150
    88Kentauros Warrior126350Kanturu Ruins Island110, 99Goblin Box (Red)150
    89Gigantis Warrior128350Kanturu Ruins Island187, 94Goblin Box (Red)150
    90Genocider Warrior129350Kanturu Ruins Island142, 129Goblin Box (Red)150
    91Deep Dungeon Skeleton Warrior170400Deep Dungeon166, 173Goblin Box (Red)200
    92Deep Dungeon Larva170400Deep Dungeon99, 130Goblin Box (Red)200
    93Deep Dungeon Cyclops170400Deep Dungeon88, 235Goblin Box (Red)200
    94Deep Dungeon Ghost200400Deep Dungeon77, 38Goblin Box (Red)200
    95Deep Dungeon Hellhound200400Deep Dungeon37, 46Goblin Box (Red)200
    96Deep Dungeon Chief Skeleton Archer230400Deep Dungeon3, 32Goblin Box (Red)200
    97Deep Dungeon Chief Skeleton250400Deep Dungeon135, 2Goblin Box (Red)200
    98Deep Dungeon Hell Spider250400Deep Dungeon60, 117Goblin Box (Red)200
    99Deep Dungeon Thunder Lich275400Deep Dungeon175, 12Goblin Box (Red)200
    100Deep Dungeon Poison Bull Fighter275400Deep Dungeon39, 83Goblin Box (Red)200
    101Deep Dungeon Dark Knight275400Deep Dungeon2, 53Goblin Box (Red)200
    102Deep Dungeon Gorgon300400Deep Dungeon233, 227Goblin Box (Red)200
    103Swamp Ent275450Swamp of Darkness92, 220Goblin Box (Red)250
    104Wooden Beast275450Swamp of Darkness165, 181Goblin Box (Red)250
    105Swamp Wizard275450Swamp of Darkness202, 203Goblin Box (Red)250
    106Mutantile275450Swamp of Darkness162, 185Goblin Box (Red)250
    107Mine Digger380500Kubera Mine183, 102Goblin Box (Red)300
    108Mine Carrier380500Kubera Mine166, 57Goblin Box (Red)300
    109Mine Porter380500Kubera Mine111, 57Goblin Box (Red)300
    110Mine Driller380500Kubera Mine218, 41Goblin Box (Red)300
    111Dead Digger400500Kubera Mine164, 76Goblin Box (Red)300
    112Dead Shoveler400500Kubera Mine191, 23Goblin Box (Red)300
    113Dead Porter400500Kubera Mine89, 51Goblin Box (Red)300
    114Bahamut of Abyss410750Abyss of Atlans139, 140Goblin Box (Red)325
    115Vepar of Abyss410750Abyss of Atlans180, 164Goblin Box (Red)325
    116Medium Bahamut of Abyss430750Abyss of Atlans230, 103Goblin Box (Red)325
    117Silver Valkyrie of Abyss430750Abyss of Atlans34, 66Goblin Box (Red)325
    118Great Bahamut of Abyss445750Abyss of Atlans75, 82Goblin Box (Red)325
    119Lizard King of Abyss460750Abyss of Atlans196, 28Goblin Box (Red)325
    120(Elite) Great Bahamut of Abyss5001Abyss of Atlans183, 208Goblin Box (Red)325
    121(Elite) Lizard King of Abyss5301Abyss of Atlans187, 211Goblin Box (Red)325
    122Scotched Warrior4701,000Scorched Canyon176, 22Goblin Box (Red)350
    123Scorched Assasin4701,000Scorched Canyon209, 76Goblin Box (Red)350
    124Scorched Wizard4801,000Scorched Canyon189, 129Goblin Box (Red)350
    125(Elite) Scorched Warrior5401Scorched Canyon226, 131Goblin Box (Red)350
    126(Elite) Scorched Assassins5451Scorched Canyon228, 134Goblin Box (Red)350
    127(Elite) Scorched Wizard5501Scorched Canyon226, 134Goblin Box (Red)350
    128Red Alquamos4901,250Red Smoke Icarus56, 115Goblin Box (Red)375
    129Red Mega Crust4951,250Red Smoke Icarus43, 18Goblin Box (Red)375
    130Red Queen Rainier4901,250Red Smoke Icarus61, 47Goblin Box (Red)375
    131Red Alpha Crust4951,250Red Smoke Icarus94, 75Goblin Box (Red)375
    132Red Phantom Knight5001,250Red Smoke Icarus67, 63Goblin Box (Red)375
    133(Elite) Great Drakan5101Red Smoke Icarus56, 205Goblin Box (Red)375
    134(Elite) Phoenix of Darkness5151Red Smoke Icarus50, 207Goblin Box (Red)375
    135Temple Ogre5201,500Arenil Temple24, 64Goblin Box (Red)400
    136Temple Gremlin5251,500Arenil Temple42, 218Goblin Box (Red)400
    137Temple Gargoyle5301,500Arenil Temple105, 156Goblin Box (Red)400
    138(Elite) Temple Ogre5301Arenil Temple26, 69Goblin Box (Red)400
    139(Elite) Temple Gremlin5301Arenil Temple26, 69Goblin Box (Red)400
    140(Elite) Temple Gargoyle5301Arenil Temple26, 69Goblin Box (Red)400
    141Ashy Destry5501,750Ashen Aida11, 5Goblin Box (Red)425
    142Ashy Forest Oak5551,750Ashen Aida11, 5Goblin Box (Red)425
    143Ashy Deathrider5551,750Ashen Aida228, 55Goblin Box (Red)425
    144Ashy Witch Queen5601,750Ashen Aida234, 86Goblin Box (Red)425
    145(Elite) Ashy Golem5601Ashen Aida20, 56Goblin Box (Red)425
    146(Elite) Ashy Bloody Witch Queen5601Ashen Aida31, 82Goblin Box (Red)425
    147Crimson Lycan6502,000Blaze Kethotum219, 191Goblin Box (Red)450
    148Crimson Minos6502,000Blaze Kethotum190, 15Goblin Box (Red)450
    149Crimson Harpy6502,000Blaze Kethotum236, 15Goblin Box (Red)450
    150(Elite) Crimson Lycan6601Blaze Kethotum161, 12Goblin Box (Red)450
    151(Elite) Crimson Minos6601Blaze Kethotum166, 11Goblin Box (Red)450
    152(Elite) Crimson Harpy6601Blaze Kethotum228, 65Goblin Box (Red)450
    153Underground Persona6152,500Kanturu Undergrounds99, 165Goblin Box (Red)475
    154Underground Twin Tale6202,500Kanturu Undergrounds24, 37Goblin Box (Red)475
    155Underground Dreadfear6202,500Kanturu Undergrounds24, 37Goblin Box (Red)475
    156(Elite) Underground Persona6201Kanturu Undergrounds130, 10Goblin Box (Red)475
    157(Elite) Underground Twin Tale6201Kanturu Undergrounds48, 38Goblin Box (Red)475
    158(Elite) Underground Dreadfear6201Kanturu Undergrounds21, 213Goblin Box (Red)475
    159Magma Gladiator7503,000Volcano Ignis135, 193Goblin Box (Red)500
    160Magma Hook7503,000Volcano Ignis40, 233Goblin Box (Red)500
    161Magma Shaman7503,000Volcano Ignis44, 200Goblin Box (Red)500
    162(Elite) Magma Gladiator7601Volcano Ignis44, 200Goblin Box (Red)500
    163(Elite) Magma Hook7601Volcano Ignis174, 32Goblin Box (Red)500
    164(Elite) Magma Shaman7601Volcano Ignis182, 226Goblin Box (Red)500
    165Bloody Mutant8003,500Bloody Tarkan104, 15Goblin Box (Red)525
    166Bloody Wolf8003,500Bloody Tarkan103, 17Goblin Box (Red)525
    167Bloody Beam Knight8003,500Bloody Tarkan108, 16Goblin Box (Red)525
    168Bloody Tantalus8003,500Bloody Tarkan231, 27Goblin Box (Red)525
    169(Elite) Bloody Wolf8101Bloody Tarkan236, 28Goblin Box (Red)525
    170(Elite) Bloody Beam Knight8101Bloody Tarkan21, 224Goblin Box (Red)525
    171(Elite) Bloody Tantalus8101Bloody Tarkan15, 53Goblin Box (Red)525
    172Storm Guard8504,000Storm Guard180, 100Goblin Box (Red)550
    173Storm Reaper8504,000Storm Guard180, 100Goblin Box (Red)550
    174Storm Fiend8504,000Storm Guard180, 100Goblin Box (Red)550
    175(Elite) Storm Guard8601Storm Guard241, 87Goblin Box (Red)550
    176(Elite) Storm Reaper8601Storm Guard205, 182Goblin Box (Red)550
    177(Elite) Storm Fiend8601Storm Guard134, 12Goblin Box (Red)550
    178Twisted Crypta9004,500Twisted Karutan91, 101Goblin Box (Red)575
    179Twisted Gollock9004,500Twisted Karutan181, 110Goblin Box (Red)575
    180Twisted Condra9004,500Twisted Karutan199, 24Goblin Box (Red)575
    181(Elite) Twisted Crypta9101Twisted Karutan226, 54Goblin Box (Red)575
    182(Elite) Twisted Gollock9101Twisted Karutan233, 61Goblin Box (Red)575
    183(Elite) Twisted Condra9101Twisted Karutan232, 50Goblin Box (Red)575
    184Devil Sword9505,000Kardamahal Underground Temple91, 17Goblin Box (Red)600
    185Devil Scythe9505,000Kardamahal Underground Temple107, 83Goblin Box (Red)600
    186Devil Sorcerer9505,000Kardamahal Underground Temple107, 83Goblin Box (Red)600
    187(Elite) Devil Sword9601Kardamahal Underground Temple39, 11Goblin Box (Red)600
    188(Elite) Devil Scythe9601Kardamahal Underground Temple34, 197Goblin Box (Red)600
    189(Elite) Devil Sorcerer9601Kardamahal Underground Temple50, 218Goblin Box (Red)600
    190Shadow Master of Destruction10005,500Swamp of Destruction60, 162Goblin Box (Red)625
    191Napin of Destruction10005,500Swamp of Destruction144, 90Goblin Box (Red)625
    192Sapi Queen of Destruction10005,500Swamp of Destruction105, 73Goblin Box (Red)625
    193(Elite) Shadow Master of Destruction9601Swamp of Destruction27, 231Goblin Box (Red)625
    194(Elite) Napin of Destruction9601Swamp of Destruction233, 211Goblin Box (Red)625
    195(Elite) Sapi Queen of Destruction9601Swamp of Destruction25, 17Goblin Box (Red)625
    196Aquila Warrior11506,000Aquilas Temple183, 93Goblin Box (Red)650
    197Aquila Gunner11506,000Aquilas Temple190, 53Goblin Box (Red)650
    198Aquila Magician11506,000Aquilas Temple148, 16Goblin Box (Red)650
    199(Elite) Aquila Warrior11601Aquilas Temple137, 41Goblin Box (Red)650
    200(Elite) Aquila Gunner11601Aquilas Temple146, 233Goblin Box (Red)650
    201(Elite) Aquila Magician11601Aquilas Temple30, 126Goblin Box (Red)650
  


Quest FAQ
How many quests are there? 201 in total, played in order from Lorencia to Aquilas Temple. 
How do I complete a quest? Kill the listed monster the required number of times. Use the Map and Spawn (X, Y) columns to find it fast. 
What do I get? Zen, a reward item (Jewel of Excess, Goblin Treasure Box, Jewel of Kundun/Kondar, or Premium Box), and Cash Points (10 up to 650). 
What are the kill-count-1 quests? Golden or Elite boss steps that finish a map tier and give a bonus reward. 

Start your journey on muonline.eu — begin in Lorencia and hunt your way to Aquilas Temple.]]></description><pubDate>Sat, 04 Jul 2026 08:57:20 +0000</pubDate></item><item><title>Shields</title><link><![CDATA[https://muonline.eu/index.php?/topic/94-shields/&do=findComment&comment=94]]></link><description>Shields are one of the most underrated pieces of gear in MU Online. A good shield adds raw Defense, boosts your Successful Blocking rate, and can be the difference between surviving a boss hit or getting one-shot in PvP. This guide explains how shields work on muonline.eu, lists every shield in the game with full stats, and highlights the best shields to aim for at every stage. 

Shield Settings on muonline.eu

  No level requirement &#x2014; every shield can be equipped from Level 1.
  Any shield-capable class can wear any shield &#x2014; class restrictions are removed, including Lord, Fairy, Lancer, Rune Wizard, Mage and Crusader shields.
  Strength is the only requirement &#x2014; meet the Required Strength value in the table and the shield is yours.

Classes that can wear shields: Dark Wizard, Dark Knight, Fairy Elf, Magic Gladiator, Dark Lord, Grow Lancer, Rune Wizard, Lemuria Mage, Crusader. 
Classes that cannot use shields: Summoner, Rage Fighter, Slayer, Gun Crusher, Light Wizard, Illusion Knight, Alchemist. 

How Shield Stats Work

  Defense &#x2014; flat damage reduction added to your total defense.
  Successful Blocking &#x2014; chance to fully block an incoming hit; crucial in PvP.
  Durability &#x2014; how long the shield lasts before it needs repair.
  Required Strength &#x2014; the Strength stat needed to equip it (the only requirement here).


Best Shields
Highest Defense: Imperial Lord Shield (177), Imperial Lancer Shield (176), Imperial Crusader Shield (170), Imperial Fairy Shield (170), Imperial Rune Wizard Shield (170). 
Highest Blocking Rate: Imperial Lord Shield (245), Imperial Lancer Shield (243), Imperial Shield (242), Imperial Mage Shield (241), Imperial Fairy Shield (240). 
Best overall endgame shield: the Imperial Lord Shield &#x2014; top Defense (177) and the highest Blocking rate (245) in the game. 

Full Shield List &#x2014; All 127 Shields

  
    #ShieldDefenseBlockingDurabilityReq. Strength
  
  
    0Small Shield132226
    1Horn Shield392874
    2Kite Shield4123289
    3Elven Shield8213647
    4Buckler262456
    5Dragon Slayer Shield103644152
    6Skull Shield5153499
    7Spiked Shield93040172
    8Tower Shield114046211
    9Plate Shield82538142
    10Large Round Shield61835117
    11Serpent Shield124548230
    12Bronze Shield135452284
    13Dragon Shield146060268
    14Legendary Shield74850173
    15Grand Soul Shield125555194
    16Elemental Shield11285187
    17Crimson Glory199051393
    18Salamander Shield209651329
    19Frost Barrier145851118
    20Guardian Shield123051235
    21Cross Shield167565351
    22Lazy Wind Shield3610890333
    23Light Lord Shield27819092
    24Dark Devil Shield257590252
    25Magic Knight Shield298790266
    26Ambition Shield278190512
    29Lapid Shield11333166
    30Pluma Shield257552280
    31Alacran Shield58331196
    32Vis Shield308052445
    34Blood Angel Fairy Shield30921007
    37[Bound] Legendary Shield194870172
    38[Bound] Cross Shield297575205
    39[Bound] Pluma Shield317570205
    40Grace Shield147585159
    41Constant Shield237890309
    42El Hazard Shield15626591
    43[Bound] Elemental Shield204570172
    44Bloodangel Shield4590100213
    45Darkangel Shield5493100223
    46Holyangel Shield6396100230
    47Soul Shield7299100242
    48Blue Eye Shield81102100244
    49Silver Heart Shield92105100250
    50Manticore Shield95108100250
    51Dark Angel Fairy Shield409310014
    52Holy Angel Fairy Shield519410023
    53Soul Fairy Shield639610033
    54Blue Eye Fairy Shield749910077
    55Silver Heart Fairy Shield8610210079
    56Manticore Fairy Shield9510510079
    57Brilliant Fairy Shield10510810079
    58Apocalypse Fairy Shield11711110079
    59Brilliant Shield98111100250
    60Blood Angel Lancer Shield5095100388
    61Dark Angel Lancer Shield5897100407
    62Holy Angel Lancer Shield66100100409
    63Soul Lancer Shield76102100412
    64Blue Eye Lancer Shield86105100457
    65Silver Heart Lancer Shield96107100465
    66Manticore Lancer Shield106110100465
    67Brilliant Lancer Shield116112100465
    68Apocalypse Lancer Shield126115100465
    69Apocalypse Shield101114100250
    70Blood Angel Lord Shield5197100625
    71Dark Angel Lord Shield5999100655
    72Holy Angel Lord Shield67102100651
    73Soul Lord Shield77104100652
    74Blue Eye Lord Shield87107100733
    75Silver Heart Lord Shield97109100749
    76Manticore Lord Shield107112100749
    77Brilliant Lord Shield117114100749
    78Apocalypse Lord Shield127117100749
    79Lightning Shield104117100250
    80Lightning Fairy Shield12911510079
    81Lightning Lancer Shield136118100465
    82Lightning Lord Shield137120100749
    83Temple Guard Shield111179100245
    84Temple Guard Fairy Shield13517710074
    85Temple Guard Lancer Shield142180100460
    86Temple Guard Lord Shield143182100744
    87Blood Angel Rune Wizard Shield3092100119
    88Dark Angel Rune Wizard Shield4093100125
    89Holy Angel Rune Wizard Shield5194100130
    90Soul Rune Wizard Shield6396100134
    91Blue Eye Wizard Shield7499100136
    92Silver Heart Rune Wizard Shield86102100138
    93Manticore Rune Wizard Shield95105100138
    94Brilliant Rune Wizard Shield105108100138
    95Apocalypse Rune Wizard Shield117111100138
    96Lightning Rune Wizard Shield129115100138
    97Temple Guard Rune Wizard Shield135177100133
    98Floor Shield13283840
    99Conceived Shield18394471
    100Blast Shield247851511
    101Belief Shield339090677
    102Blood Angel Crusader Shield4388100725
    103Dark Angel Crusader Shield5190100760
    104Holy Angel Crusader Shield5993100766
    105Soul Crusader Shield6995100769
    106Blue Eye Crusader Shield7998100792
    107Silver Heart Crusader Shield89100100792
    108Manticore Crusader Shield99103100792
    109Brilliant Crusader Shield109105100792
    110Apocalypse Crusader Shield119108100792
    111Lightning Crusader Shield129111100792
    112Temple Guard Crusader Shield135173100787
    113Imperial Crusader Shield170235100787
    114[Bound] Concealed Shield23394499
    115Imperial Shield146242100245
    116Imperial Fairy Shield17024010074
    117Imperial Lancer Shield176243100460
    118Imperial Lord Shield177245100744
    119Imperial Rune Wizard Shield170240100133
    120Blood Angel Mage Shield268810079
    121Dark Angel Mage Shield369010083
    122Holy Angel Mage Shield469410084
    123Soul Mage Shield569710084
    124Blue Eye Mage Shield66101100157
    125Silver Heart Mage Shield76104100161
    126Manticore Mage Shield86107100161
    127Brilliant Mage Shield96110100161
    128Apocalypse Mage Shield106113100161
    129Lightning Mage Shield116116100161
    130Temple Guard Mage Shield123178100156
    131Imperial Mage Shield157241100156
  


Shield FAQ
Can every class wear shields? No. These classes can use any shield: Dark Wizard, Dark Knight, Fairy Elf, Magic Gladiator, Dark Lord, Grow Lancer, Rune Wizard, Lemuria Mage, Crusader. These cannot: Summoner, Rage Fighter, Slayer, Gun Crusher, Light Wizard, Illusion Knight, Alchemist. 
Is there a level requirement for shields? No &#x2014; all shields can be worn from Level 1. Only the Required Strength applies. 
What is the best shield in MU Online on this server? The Imperial Lord Shield leads with 177 Defense and 245 Blocking, followed by the Imperial Lancer and Imperial Shield. 
What does Successful Blocking do? It raises your chance to completely block an incoming attack &#x2014; especially valuable in PvP and against bosses. 

Ready to gear up? Log in to muonline.eu, meet the Strength requirement, and equip any shield you want from Level 1.</description><pubDate>Fri, 03 Jul 2026 19:59:18 +0000</pubDate></item><item><title>Season 21 Part 2-3</title><link><![CDATA[https://muonline.eu/index.php?/topic/93-season-21-part-2-3/&do=findComment&comment=93]]></link><description><![CDATA[MU Online Season 21 Part 2-3 Update — Full Patch Notes 



	The Season 21 Part 2-3 update is one of the largest content patches of the season. It introduces a brand-new endgame hunting zone, a new 8th Guardian, a second tier of Legendary Equipment for the Crusader class, a new earring line, a higher level ceiling, and a foundational rework of how character combat is calculated. Below is a complete, detailed breakdown of everything that changed, based on the actual server data files.
 



	New Hunting Map: Raklion of Oblivion (Map 146)



	The headline feature of this update is Raklion of Oblivion, a new high-level hunting map added as map number 146. It is the toughest open-world grinding zone in Season 21 to date and is built for max-level characters.
 


	
		Access requirement: Level 1650+ to warp in (entry fee 50,000 zen), making it strictly an endgame farming destination.
	
	
		New monsters (Level 1100): Giant Mammoth of Oblivion, Giant of Oblivion, and Iron Knight of Oblivion, each with roughly 9,000,000+ HP.
	
	
		New Elite monsters (Level 1210): (Elite) Giant Mammoth of Oblivion, (Elite) Giant of Oblivion, and (Elite) Iron Knight of Oblivion — tougher variants with debuff immunity, higher critical/excellent damage resistance, and increased Pentagram attack rates.
	
	
		Elemental spawns: Monsters spawn tagged with specific Pentagram elements (Water, Darkness, and others), so bringing the right Errtel/elemental setup directly impacts your farming efficiency.
	
	
		Dedicated drop table: Raklion of Oblivion has its own map-specific loot bag, so the rewards are tuned to the zone rather than shared with older maps.
	



	Raklion &amp; Aquilas Temple Elite Zones



	Alongside the new map, the existing Raklion (Map 57) and Aquilas Temple (Map 145) terrains received Elite Zone updates. These reworked high-density areas give experienced players tougher spawns and better reward density, keeping older endgame maps relevant next to the new Oblivion content.
 



	New 8th Guardian: Rhino and Rhino (Rare)



	A new Guardian pet joins the roster: the Rhino, added as the 8th Guardian (Guardian Number 8), with both a standard Rhino and a premium Rhino (Rare) version.
 


	
		The Rhino comes with its own five-option guardian attribute table and multiple option-set combinations, so its bonuses can roll across a range of offensive and defensive stats.
	
	
		New supporting items were added to summon and manage it, including the Seal of Rhino (plus related seals such as Seal of Leviathan and Seal of Shining Tail).
	



	The Rhino gives players a fresh Guardian progression target and a new source of combat power at the top end of the game.
 



	2nd Legendary Equipment for the Crusader Class



	The Crusader receives its second tier of Legendary Equipment, dramatically extending the class's endgame gearing path with new Sets, Hammers, and Shields spanning mastery grades all the way up to level 1500 requirements.
 


	New Crusader Legendary gear includes:
 


	
		Imperial Crusader Set — Armor, Helmet, Gloves, Pants, Boots, and Shield (a complete new legendary armor set).
	
	
		Imperial Hammer — a new legendary Crusader weapon.
	
	
		Crusader Shield progression extending through Blood Angel, Dark Angel, Holy Angel, Soul, Blue Eye, Silver Heart, Manticore, Brilliant, Apocalypse, and Lightning tiers — scaling in defense and successful-blocking rate up to level-1500 requirements.
	
	
		Matching Legendary Set Options were registered so the new pieces grant proper set bonuses when equipped together.
	



	A parallel new Magic Staff / Mage Shield legendary line (Blood Angel through Lightning) was also added, supporting the class renewal work described below.
 



	New Earring: Earring of Compassion (Benevolence)



	A new earring line — the Earring of Compassion (internally the "Benevolence" earring) — was added as a new earring edition, with left and right variants plus a "Frame of Benevolence" crafting component.
 


	Earring of Compassion option pool includes:
 


	
		Max Life and Max Mana increase
	
	
		Skill Damage increase
	
	
		Excellent Damage and Critical Damage probability increase
	
	
		AG (Ability Gauge) auto-recovery increase
	
	
		Attack Power / Wizardry increase
	
	
		Attack Speed increase
	
	
		Attack Power and Critical Damage Power increase
	
	
		Ignore enemy defence
	
	
		Overall Damage increase
	



	This gives players a new best-in-slot earring target with a flexible, high-value option roll.
 



	Increased Maximum Level (Up to 1800) and Updated Season Rewards



	The level ceiling has been raised. The maximum Master Level was increased from 1350 to 1400, pushing the total character level cap to 1800 (400 base + 1400 master). This gives long-term players hundreds of new levels of progression, which pairs naturally with the level-1650 Raklion of Oblivion requirement.
 


	Season Pass rewards were also refreshed, with the reward calendar extended through many new pass periods running into late 2026 — so seasonal reward tracks continue uninterrupted for players who log in regularly.
 



	Character Renewal for Selected Classes (Elf, Magic Gladiator, Illusion Knight)



	Three classes received a Character Renewal pass rebalancing their kits: the Elf (Fairy Elf), Magic Gladiator, and Illusion Knight. Their skill trees, skill requirements, and character calculation logic were reworked to modernize how these classes perform, tighten their identities, and bring them in line with the new combat systems introduced this patch.
 



	Combat Power System and Class-Based Attack Types (Gale / Chaos / Illusion)



	This update introduces a new Combat Power system — a formalized formula for translating a character's gear and stats into a combat power rating. New Combat Power base and adjustment formulas were added for both low-level (under +11) and high-level (+11 and above) items.
 


	Alongside it, class-based attack types were introduced, including Gale (Elf), Chaos (Magic Gladiator), and Illusion (Illusion Knight) attack profiles — for example, Elf "Gale Attack Power" and "Illusion Blade" mechanics — giving the renewed classes distinct damage identities.
 


	 
	 



	Item Stat Requirement System Simplification



	The item stat requirement system has been simplified so that requirements no longer scale with item level. Previously an item's strength/agility requirements could climb as you upgraded it; now the requirement is fixed, making gear planning far more predictable. Many item requirement values were adjusted as part of this cleanup.
 



	Socket Item Enhancement Rate Adjustments (Chaos Combination Update)



	The Chaos Combination system for Socket Items was updated with more forgiving success rates at higher item levels. Socket enhancement rates were increased across the board — for example, the +10 through +15 socket combination rates were each raised by roughly 10 percentage points (e.g., +10/+11 from 40% to 50%, +14/+15 from 30% to 40%). Socket upgrade combination definitions were also cleaned up for consistency.
 



	Cry Wolf Event Renewal and Boss Battle Together Monster Attributes



	The Cry Wolf event received a renewal:
 


	
		A new weekly elemental rotation was added — event monsters now spawn with a specific Pentagram element that changes based on the week of the year (Fire, Water, Earth, Wind, or Darkness), adding variety and rewarding players who prepare the right elemental counters.
	
	
		Event scheduling was updated and boss AI timers were tightened (faster AI change and Balgass turn-up timing) for a more dynamic fight.
	



	Related Boss Battle Together event monster attributes were also updated to align with the new elemental system.
 



	 



	Update Summary



	
		
			
				
					Feature
				
				
					Details
				
			
		
		
			
				
					New Map
				
				
					Raklion of Oblivion (Map 146), level 1650+ entry
				
			
			
				
					Elite Zones
				
				
					Raklion (57) and Aquilas Temple (145) reworked
				
			
			
				
					New Guardian
				
				
					8th Guardian: Rhino and Rhino (Rare)
				
			
			
				
					New Legendary Gear
				
				
					2nd Crusader Legendary Sets, Hammers, Shields
				
			
			
				
					New Earring
				
				
					Earring of Compassion (Benevolence)
				
			
			
				
					Level Cap
				
				
					Raised to 1800 (Master Level 1350 → 1400)
				
			
			
				
					Season Rewards
				
				
					Reward calendar extended into late 2026
				
			
			
				
					Class Renewal
				
				
					Elf, Magic Gladiator, Illusion Knight
				
			
			
				
					New System
				
				
					Combat Power + Gale / Chaos / Illusion attack types
				
			
			
				
					Technical
				
				
					Skill formulas migrated
				
			
			
				
					Balance
				
				
					Fixed item requirements; higher socket enhance rates
				
			
			
				
					Event
				
				
					Cry Wolf renewal with weekly elemental rotation]]></description><pubDate>Fri, 03 Jul 2026 14:44:17 +0000</pubDate></item><item><title>Nix Nixies Lake Boss Event</title><link><![CDATA[https://muonline.eu/index.php?/topic/92-nix-nixies-lake-boss-event/&do=findComment&comment=92]]></link><description><![CDATA[Nix - Nixie's Lake Boss Event (Nixie's Lake)
	

	
		Nix is the guardian spirit of Nixie's Lake and one of the toughest world bosses in the game. The fight is a private boss zone — only one team can be inside at a time — with a strict time limit and several deadly ice and energy attacks. Survive the encounter and every player still alive shares in a guaranteed reward of WCoin, Zen and Lightning equipment.
	 

	
		Event Overview
	

	
		
			
				
					Location
				
				
					Nixie's Lake — Spirit Nixie Statue at (113, 109)
				
			
			
				
					Entry requirement
				
				
					Character level 700+ (recommended 700–900); one Spirit Nixie's Shard per player
				
			
			
				
					Zone access
				
				
					Only one group may be inside at a time; in a party, every member needs the shard
				
			
			
				
					Max time in zone
				
				
					15 minutes
				
			
			
				
					After Nix dies
				
				
					Players are moved out of the zone after 30 seconds
				
			
			
				
					Respawn cycle
				
				
					18–24 hours after each successful kill (server: base 18h + random 0–6h)
				
			
			
				
					Reward mode
				
				
					Every surviving player in the zone receives a reward
				
			
		
	

	
		How to Enter
	

	
		
			Buy a Spirit Nixie's Shard from Priest James In Elebeland!
		
		
			Travel to Nixie's Lake with warp and go to the Spirit Nixie Statue at (113, 109).
		
	

	
		
	 

	
		
			Click the statue — it consumes your shard and teleports you into the boss zone.
		
		
			If you enter as a party, make sure every member carries a shard, and that no other group is already inside.
		
	

	
		 
	 

	
		Nix — Server Stats
	

	
		
			
				
					Monster
				
				
					Level
				
				
					HP
				
				
					Damage
				
				
					Defense
				
				
					Attack Range
				
			
			
				
					Nix
				
				
					190
				
				
					130,000,000
				
				
					6,000–7,500
				
				
					3,100 / 3,200 magic
				
				
					8 (long range)
				
			
		
	

	
		Nix also has a pentagram (elemental) attack of 2,660–2,770 and a wide view range of 15, so it will start hitting you from far away.
	 

	
		
	 

	
		Nix Attacks
	

	
		
			
				
					Attack
				
				
					Effect
				
			
			
				
					Energy Ball
				
				
					AoE damage with a high chance to reduce your Damage &amp; Defense for 30 seconds.
				
			
			
				
					Ice Rain
				
				
					AoE damage with a small chance to Freeze you for 30 seconds.
				
			
			
				
					Ice Breath → Ice Boom
				
				
					AoE damage that slows movement for 60 seconds, followed by an Ice Boom dealing further AoE damage.
				
			
			
				
					Knowledge Absorption
				
				
					Triggered at low HP: Nix becomes invincible for 3 minutes and spawns 2 Barrier Stones. Destroy both within 3 minutes or Nix summons ~20 monsters.
				
			
		
	

	
		Strategy Tips
	

	
		
			It's a 15-minute DPS race against 130M HP — bring strong gear and ideally a full party (everyone needs a shard).
		
		
			When Nix casts Knowledge Absorption, immediately switch to the 2 Barrier Stones — killing them fast cancels the 20-monster summon and lets you resume DPS.
		
		
			Watch for Energy Ball's Damage/Defense debuff; it cripples your output, so reposition out of the AoE when possible.
		
		
			Nix attacks from range 8 with view range 15 — expect to take damage before you even reach it. Keep pots ready.
		
		
			Stay alive: the reward goes to every surviving player, so dying means losing your loot.
		
	

	
		
			
		
	

	
		Rewards (Server Drop Bag)
	

	
		Every surviving player receives the reward bag (100% rate). Each kill gives:
	 

	
		
			
				
					Guaranteed
				
				
					500 WCoin + 200,000 Zen
				
			
			
				
					Item drop
				
				
					90% → 3 Lightning items  |  10% → 1 Lightning item (all roll with a bonus Option)
				
			
		
	

	
		Lightning Weapons
	

	
		
			
				
					Type
				
				
					Items
				
			
			
				
					Swords
				
				
					Lightning Sword, Lightning Magic Sword, Lightning Claws, Lightning Short Sword, Lightning Magic Two-Hand Sword, Lightning Blade
				
			
			
				
					Scepters / Maces
				
				
					Lightning Scepter, Lightning Rune Mace, Lightning Hammer
				
			
			
				
					Spears
				
				
					Lightning Lance
				
			
			
				
					Bows / Guns
				
				
					Lightning Bow, Lightning Quiver, Lightning Magic Gun
				
			
			
				
					Staffs / Sticks / Books
				
				
					Lightning Staff, Lightning Wand, Lightning Stick, Lightning Book, Lightning Magic Book, Lightning Orb, Lightning Elixir
				
			
			
				
					Shields
				
				
					Lightning Shield, Lightning Fairy Shield, Lightning Lancer Shield, Lightning Lord Shield, Lightning Rune Wizard Shield, Lightning Crusader Shield
				
			
		
	

	
		Lightning Armor Sets (Helm / Armor / Pants / Gloves / Boots)
	

	
		
			
				
					Set
				
				
					Set
				
				
					Set
				
			
			
				
					Lightning Knight
				
				
					Lightning Wizard
				
				
					Lightning Elf
				
			
			
				
					Lightning Summoner
				
				
					Lightning Magic (Gladiator)
				
				
					Lightning Lord
				
			
			
				
					Lightning Fighter
				
				
					Lightning Lancer
				
				
					Lightning Rune Wizard
				
			
			
				
					Lightning Slayer
				
				
					Lightning Gun Crusher
				
				
					Lightning Light Wizard
				
			
			
				
					Lightning Mage (Lemuria)
				
				
					Lightning Illusion Knight
				
				
					Lightning Alchemist
				
			
			
				
					Lightning Crusader
				
				
					Lightning Knight (Belief)
				
				
					—
				
			
		
	

	
		Values from this server's Monster_(746)_Knicks.xml item bag (ItemRate 100%; AddCoin 500 WCoin; 200,000 Zen; 90% → 3 items / 10% → 1 item) with names resolved from ItemList-8e32f291.xml. Reward mode issues loot to every surviving player in the zone.]]></description><enclosure url="https://muonline.eu/uploads/monthly_2026_06/SpiritNixieStatue.jpg.ac3800bb64d869bef6c00911fabbbcb7.jpg" length="83643" type="image/jpeg"/><pubDate>Thu, 18 Jun 2026 10:56:43 +0000</pubDate></item><item><title>Nix &#x2014; Nixies Lake Boss Event</title><link><![CDATA[https://muonline.eu/index.php?/topic/91-nix-%E2%80%94-nixies-lake-boss-event/&do=findComment&comment=91]]></link><description><![CDATA[Nix — Boss Event (Nixie's Lake)

Nix is the guardian spirit of Nixie's Lake and one of the toughest world bosses in the game. The fight is a private boss zone — only one team can be inside at a time — with a strict time limit and several deadly ice and energy attacks. Survive the encounter and every player still alive shares in a guaranteed reward of WCoin, Zen and Lightning equipment. 

Event Overview

	LocationNixie's Lake — Spirit Nixie Statue at (113, 109)
	Entry requirementCharacter level 700+ (recommended 700–900); one Spirit Nixie's Shard per player
	Zone accessOnly one group may be inside at a time; in a party, every member needs the shard
	Max time in zone15 minutes
	After Nix diesPlayers are moved out of the zone after 30 seconds
	Respawn cycle18–24 hours after each successful kill (server: base 18h + random 0–6h)
	Reward modeEvery surviving player in the zone receives a reward


How to Enter

	Buy a Spirit Nixie's Shard from Priest James.
	Travel to Nixie's Lake and find the Spirit Nixie Statue at (113, 109).
	Click the statue — it consumes your shard and teleports you into the boss zone.
	If you enter as a party, make sure every member carries a shard, and that no other group is already inside.


Nix — Server Stats

	
		Monster
		Level
		HP
		Damage
		Defense
		Attack Range
	
	
		Nix
		190
		130,000,000
		6,000–7,500
		3,100 / 3,200 magic
		8 (long range)
	

Nix also has a pentagram (elemental) attack of 2,660–2,770 and a wide view range of 15, so it will start hitting you from far away. 

Nix Attacks

	
		Attack
		Effect
	
	Energy BallAoE damage with a high chance to reduce your Damage &amp; Defense for 30 seconds.
	Ice RainAoE damage with a small chance to Freeze you for 30 seconds.
	Ice Breath → Ice BoomAoE damage that slows movement for 60 seconds, followed by an Ice Boom dealing further AoE damage.
	Knowledge AbsorptionTriggered at low HP: Nix becomes invincible for 3 minutes and spawns 2 Barrier Stones. Destroy both within 3 minutes or Nix summons ~20 monsters.


Strategy Tips

	It's a 15-minute DPS race against 130M HP — bring strong gear and ideally a full party (everyone needs a shard).
	When Nix casts Knowledge Absorption, immediately switch to the 2 Barrier Stones — killing them fast cancels the 20-monster summon and lets you resume DPS.
	Watch for Energy Ball's Damage/Defense debuff; it cripples your output, so reposition out of the AoE when possible.
	Nix attacks from range 8 with view range 15 — expect to take damage before you even reach it. Keep pots ready.
	Stay alive: the reward goes to every surviving player, so dying means losing your loot.


Rewards (Server Drop Bag)
Every surviving player receives the reward bag (100% rate). Each kill gives: 

	Guaranteed500 WCoin + 200,000 Zen
	Item drop90% → 3 Lightning items  |  10% → 1 Lightning item (all roll with a bonus Option)


Lightning Weapons

	
		Type
		Items
	
	SwordsLightning Sword, Lightning Magic Sword, Lightning Claws, Lightning Short Sword, Lightning Magic Two-Hand Sword, Lightning Blade
	Scepters / MacesLightning Scepter, Lightning Rune Mace, Lightning Hammer
	SpearsLightning Lance
	Bows / GunsLightning Bow, Lightning Quiver, Lightning Magic Gun
	Staffs / Sticks / BooksLightning Staff, Lightning Wand, Lightning Stick, Lightning Book, Lightning Magic Book, Lightning Orb, Lightning Elixir
	ShieldsLightning Shield, Lightning Fairy Shield, Lightning Lancer Shield, Lightning Lord Shield, Lightning Rune Wizard Shield, Lightning Crusader Shield


Lightning Armor Sets (Helm / Armor / Pants / Gloves / Boots)

	
		Set
		Set
		Set
	
	Lightning KnightLightning WizardLightning Elf
	Lightning SummonerLightning Magic (Gladiator)Lightning Lord
	Lightning FighterLightning LancerLightning Rune Wizard
	Lightning SlayerLightning Gun CrusherLightning Light Wizard
	Lightning Mage (Lemuria)Lightning Illusion KnightLightning Alchemist
	Lightning CrusaderLightning Knight (Belief)—

Values from this server's Monster_(746)_Knicks.xml item bag (ItemRate 100%; AddCoin 500 WCoin; 200,000 Zen; 90% → 3 items / 10% → 1 item) with names resolved from ItemList-8e32f291.xml. Reward mode issues loot to every surviving player in the zone.]]></description><pubDate>Thu, 18 Jun 2026 10:56:43 +0000</pubDate></item><item><title>God of Darkness</title><link><![CDATA[https://muonline.eu/index.php?/topic/90-god-of-darkness/&do=findComment&comment=90]]></link><description>God of Darkness &#x2014; Boss Event (Season 21)
	

	
		
	 

	
		The God of Darkness is one of the toughest boss encounters in MU Online, hidden deep inside the Swamp of Darkness. It is a multi-stage fight: you clear the swamp minions, defeat the Water Monster, and only then does the God of Darkness itself appear. Survive its deadly Black Smoke attack and you walk away with high-tier Soul, Silver Heart and Manticore equipment.
	 

	
		
			
		
	

	
		Event Overview
	

	
		
			
				
					Location
				
				
					Swamp of Darkness (Map 122)
				
			
			
				
					Boss zone coordinates
				
				
					(12, 158) and (241, 91)
				
			
			
				
					Players allowed in zone
				
				
					Up to 10 at the same time
				
			
			
				
					Recommended level
				
				
					1200+ (max reward level 1400)
				
			
			
				
					Respawn cycle
				
				
					Roughly every 3 hours (server: 10,700&#x2013;10,800 s), with a 5-minute notice before the boss appears
				
			
			
				
					Time limit
				
				
					10 minutes to kill the boss once inside, or everyone in the zone dies instantly and the boss fully heals
				
			
		
	

	
		Note: many public servers use a 15&#x2013;18 hour respawn. The values above are taken from this server's own GodOfDarkness.xml config.
	 

	
		The Swamp of Darkness Map
	

	
		The Swamp of Darkness has five elemental fields &#x2014; Fire, Wind, Water, Earth and Darkness &#x2014; each reached through its own gate from the safe zone. It is also one of the maps that drops the Golden Sentence (used for 5th-class wings).
	 

	
		Reading the floor: the safe-zone floor tells you the boss status &#x2014;
	 

	
		
			Fully illuminated &#x2014; the boss zone is open, you can enter.
		
		
			Partially illuminated &#x2014; the boss zone will open within 5 minutes.
		
		
			No illumination &#x2014; the boss zone is closed.
		
	

	
		Fight Sequence
	

	
		
			Enter the boss zone while the floor is lit. The swamp spawns its guardians.
		
		
			Monster of the Swamp keeps summoning Swamp Summoned Beasts while it lives &#x2014; the area gets crowded fast.
		
		
			Monster of the Water can heal itself inside the recovery zone &#x2014; pull it out or burst it down.
		
		
			Kill the Water Monster to summon the God of Darkness.
		
		
			Burn the boss down within the time limit while dodging its Black Smoke (instant death if it catches you).
		
	

	
		Monsters &#x2014; Server Stats
	

	
		
			
				
					Monster
				
				
					Level
				
				
					HP
				
				
					Damage
				
				
					Defense
				
				
					Role
				
			
			
				
					Swamp Monster
				
				
					275
				
				
					100,000,000
				
				
					5,000&#x2013;6,000
				
				
					1,600
				
				
					Summons helpers
				
			
			
				
					Swamp Summoned Beast
				
				
					275
				
				
					150,000,000
				
				
					3,500&#x2013;3,800
				
				
					1,200
				
				
					Summoned adds (8 spawn)
				
			
			
				
					Water Monster
				
				
					275
				
				
					200,000,000
				
				
					7,000&#x2013;8,500
				
				
					2,000
				
				
					Self-heals; kill to summon boss
				
			
			
				
					God of Darkness
				
				
					300
				
				
					5,300,000,000
				
				
					10,000&#x2013;12,000
				
				
					3,000
				
				
					Main boss
				
			
		
	

	
		God of Darkness also carries a pentagram (elemental) attack of 6,000&#x2013;7,500 and 2,700 magic defense. Damage/defense level adjustment is removed for characters above level 900, so high-level parties hit and take full values.
	 

	
		Strategy Tips
	

	
		
			Bring a party &#x2014; with up to 10 players allowed and a 10-minute timer, the 5.3-billion-HP boss is a DPS race.
		
		
			Drop the Water Monster fast and away from its recovery zone, or it heals back up and burns your timer.
		
		
			Keep moving &#x2014; Black Smoke is an instant kill. Reposition the moment it starts casting.
		
		
			Clear or ignore the Swamp Summoned Beasts depending on your survivability; killing the Swamp Monster stops new summons.
		
		
			Watch the safe-zone floor lighting so you enter right as the zone opens and use the full timer.
		
	

	
		Rewards (Server Drop Bag)
	

	
		Killing the God of Darkness always drops a reward bag (100% rate). Every kill gives:
	 

	
		
			
				
					Guaranteed
				
				
					1,000 WCoin + 200,000 Zen
				
			
			
				
					Item drop
				
				
					1 Imperial item from the pools below (all items roll with a bonus Option)
				
			
		
	

	
		Drop Chances
	

	
		
			
				
					Chance
				
				
					Result
				
			
			
				
					90%
				
				
					A random Imperial weapon, shield or armor piece +1 Excellent options
				
			
			
				
					10%
				
				
					A random Imperial armor piece at a higher item level Full Excellent and Ancient
				
			
		
	

	
		Imperial Weapons
	

	
		
			
				
					Type
				
				
					Items
				
			
			
				
					Swords
				
				
					Imperial Sword, Imperial Magic Sword, Imperial Claw, Imperial Short Sword, Imperial Magic Two-Handed Sword, Imperial Blade, Imperial Faith Sword
				
			
			
				
					Scepters / Maces
				
				
					Imperial Scepter, Imperial Rune Mace
				
			
			
				
					Spears
				
				
					Imperial Lance
				
			
			
				
					Bows / Guns
				
				
					Imperial Bow, Imperial Quiver, Imperial Magic Gun
				
			
			
				
					Staffs / Sticks / Books
				
				
					Imperial Wizard Staff, Imperial Magic Staff, Imperial White Wizard Staff, Imperial Wand, Imperial Stick, Imperial Scripture, Imperial Magic Book, Imperial Orb, Imperial Elixir
				
			
			
				
					Shields
				
				
					Imperial Shield, Imperial Fairy Shield, Imperial Lancer Shield, Imperial Lord Shield, Imperial Rune Wizard Shield
				
			
		
	

	
		Imperial Armor Sets (Helm / Armor / Pants / Gloves / Boots)
	

	
		
			
				
					Set
				
				
					Set
				
				
					Set
				
			
			
				
					Imperial Knight
				
				
					Imperial Wizard
				
				
					Imperial Elf
				
			
			
				
					Imperial Summoner
				
				
					Imperial Magic (Gladiator)
				
				
					Imperial Lord
				
			
			
				
					Imperial Fighter
				
				
					Imperial Lancer
				
				
					Imperial Rune Wizard
				
			
			
				
					Imperial Slayer
				
				
					Imperial Gun Crusher
				
				
					Imperial White Wizard
				
			
			
				
					Imperial Mage (Lemuria)
				
				
					Imperial Illusion Knight
				
				
					Imperial Alchemist
				
			
			
				
					Imperial Knight (Belief)
				
				
					&#x2014;
				
				
					&#x2014;</description><enclosure url="https://muonline.eu/uploads/monthly_2026_06/god-of-darkness.png.844aaa8ac692c48f2ef885bbf050ea90.png" length="728566" type="image/png"/><pubDate>Wed, 17 Jun 2026 11:54:33 +0000</pubDate></item><item><title>Boss battle together</title><link><![CDATA[https://muonline.eu/index.php?/topic/89-boss-battle-together/&do=findComment&comment=89]]></link><description><![CDATA[Boss Battle Together

All Together Boss Battle Event Zone
 

Entry Conditions

	Eligible charactersLevel 800 or higher, 4th job advancement completed
	Entry cost10,000,000 Zen + Boss Battle Entry Ticket for All
	Max participants100 per channel



	Boss Battle Entry Ticket for All
	
		
		Drops with a certain chance from monsters Level 200 or higher (Deep Dungeon Floor 2 and above).
	


Channels &amp; Schedule

	Hosting channelEvery game channel (excluding Lorencia Market, Event Map Plaza, and Siege channels)
	Daily times (server time)00:00 · 05:00 · 10:00 · 15:00 · 20:00
	Entry window5 minutes before start
	Event duration5 minutes


How to Enter
 

How the Event Works

	Two boss monsters appear at the start of the battle.
	Participants deal damage above the standard threshold to the bosses; the goal is to kill every boss that appears.
	If your character dies, you are moved to a safe zone inside the boss map and can keep participating until the event ends.
	There is no death penalty inside the All Together Boss Battle map.


Appearing Bosses
Two of the following bosses spawn at random per channel: 

	
		Boss
		Level
		HP
	
	Illusion of Kundun900252,000,000
	Medusa900254,000,000
	Selupan900255,000,000
	Nix900256,000,000
	God of Darkness300257,000,000


Rewards

Basic Reward
All bosses must be killed within the 5-minute event. Any character who deals 10,000,000 or more cumulative damage to the bosses earns the basic reward, delivered in a Gremory Case: 

	ItemQty
	Harmony Jewel Box1
	All Together Boss Battle Bonus Box1


Bonus Missions
Among players who reached the 10,000,000 damage threshold, those who complete a bonus mission receive an extra Boss Battle Bonus Box (delivered as a Gremory Case at the event's end): 

	MissionConditionReward
	Highest Cumulative DamageBe the character with the highest total damage.1 Bonus Box
	Final StrikeDeliver the killing blow to the final boss.1 Bonus Box


Reward Box Contents

Harmony Jewel Box

	Contents
	3 to 5 Jewel of Harmony


All Together Boss Battle Bonus Box
Gives 500 WCoin, 1–10 Ruud, and one random item from: 

	CategoryPossible items
	JewelsJewel of Level, Jewel of FO (Feather of Condor)
	Imperial WeaponsAll Imperial weapons (Sword, Magic Sword, Claw, Short Sword, Magic Two-Handed Sword, Blade, Faith Sword, Scepter, Rune Mace, Lance, Magic Gun, Bow, Quiver, Staffs, Stick, Scripture, Magic Book, Orb, Wand, Elixir)
	Imperial ShieldsImperial Shield, Fairy Shield, Lancer Shield, Lord Shield, Rune Wizard Shield
	Imperial Armor SetsImperial Helm / Armor / Pants / Gloves / Boots for all classes (Knight, Wizard, Elf, Summoner, Magic Gladiator, Lord, Fighter, Lancer, Rune Wizard, Slayer, Gun Crusher, White Wizard, Mage, Illusion Knight, Alchemist, and Belief variants)]]></description><enclosure url="https://muonline.eu/uploads/monthly_2026_06/when-to-enter-boss-battle-together.png.9da38c2f57640bcf978900b4dfcdd5bf.png" length="1410948" type="image/png"/><pubDate>Sun, 14 Jun 2026 08:01:10 +0000</pubDate></item><item><title><![CDATA[Crusader & Gun Crusher muun]]></title><link><![CDATA[https://muonline.eu/index.php?/topic/88-crusader-gun-crusher-muun/&do=findComment&comment=88]]></link><description><![CDATA[Season 21 — Max Level Expansion &amp; Season Muun Rewards

1. Character Max Level Expansion
The maximum character level has been raised from 1,750 to 1,800. 

	New Maximum Level
	1,800


2. Season Level Rewards

	Both the Level 1,700 and Level 1,750 achievement rewards can be claimed before the next season.
	The reward is delivered in a Gremory Case, with a 30-day claim period.
	The reward box received from the Gremory Case is valid for 14 days.
	Drop the awarded Season Level Reward Box on the ground to obtain the Muun.


Level 1,700 Achievement Reward Muun

	
		Muun
		Name
		Basic Ability
		Additional Ability
	
	
		
		Crusader
		+10 Elemental Defense while worn
		Basic ability increased 20× for 30 days after acquiring the Muun
	


Level 1,750 Achievement Reward Muun

	
		Muun
		Name
		Basic Ability
		Additional Ability
	
	
		
		Gun Crusher
		Skill Attack Power +15 while worn
		Basic ability increased 20× for 30 days after acquiring the Muun
	


※ Reward boxes deleted after the claim period expires cannot be recovered. Expired, unusable reward boxes also cannot be recovered.]]></description><enclosure url="https://muonline.eu/uploads/monthly_2026_06/Crusader-muun.png.09230d4117fc0a1eca02e889bc90a69f.png" length="42103" type="image/png"/><pubDate>Sun, 14 Jun 2026 06:19:00 +0000</pubDate></item><item><title>Season 21 Part 2-1 Magic Item improvement</title><link><![CDATA[https://muonline.eu/index.php?/topic/87-season-21-part-2-1-magic-item-improvement/&do=findComment&comment=87]]></link><description><![CDATA[Character Stat Improvements &amp; New Items

1. Attack-Power Characters

	Affected Attack-Power Classes
	
		Fairy Elf
		Magic Gladiator (Strength)
		Illusion Knight
	


1) Combat Power (%) — Added / Changed

	ClassCombat Power (%) Option
	Fairy ElfCombat Power is added to Socket / Mastery-grade or higher Bow and Quiver items. It increases based on the Agility stat.
	Magic Gladiator (Strength)The Combat Power value of two-handed swords has been changed.
	Illusion KnightCombat Power is added to Socket and Mastery-grade Blade weapons. It increases based on the Strength and Agility stats.


2) New Option Added
Option values increase based on character stats. The Skill Attack Power (%) option is removed for Magic Gladiator and Illusion Knight. New values are shown in the character information window. 

	ClassNew Option
	Fairy ElfGale Attack Power
	Magic Gladiator (Strength)Chaos Attack Power
	Illusion KnightWelcome Attack Power


3) Skill Changes

	SkillChange
	Focus ShotChanged to a Normal Skill; the additional-damage setting is removed (Skill Orbs can be obtained in the field). New requirements: 2nd Job Advancement / Agility 700.
	Poison ArrowRemoved.
	Bladestorm of SaturationThe dash effect on use is removed.
	Illusion BladeAttack-power increase removed; attack-speed increase added.


2. Magic-Power Characters

	Affected Magic-Power Classes
	
		Magic Gladiator (Energy)
		Gun Crusher
		Meiji
	


1) Magic Power (%) — Added / Changed

	ClassMagic Power (%) Option
	Magic Gladiator (Energy)A Magic Power option has been added; it increases based on the Energy stat.
	Gun Crusher
	MeijiThe Magic Power value has been changed.


2) Skill Requirement Changes

	SkillRequired Stat
	HavocsphereEnergy 1,326
	Bursting FlareEnergy 1,075
	Ultimate ForceEnergy 1,250


3) New Items &amp; Option Changes
New items: a Mastery Magic Staff exclusive to the Magic Gladiator (Magic Gladiators cannot equip the regular Mastery Staff), plus Mastery and Legendary Mage Shields for mages. 

[Mastery Magic Staff Conversion Event] — from April 21, 2026 until further notice. During the event, a Mastery Staff can be converted into a Mastery Magic Staff. The enhancement level and all options are kept (except Magic Power). Note: a Mastery Magic Staff cannot be converted back into a Mastery Staff. 


	
		Staff Item
		Other Materials
		Zen
		Rate
		Result
	
	
		Mastery Staff (+1 to +10)
		None
		0
		100%
		Mastery Magic Staff (enhancement &amp; all options retained)
	

Convert via Chaos Goblin → Mastery Equipment Crafting → Mastery Equipment Conversion Combination. 

Magic Weapon Option Changes

	ItemChange
	Magic Staff (Magic Gladiator only)The min/max Attack Power option is changed to a min/max Magic Power option, and the Magic Power (%) option application has been changed.
	Magic Power Gun


3. General Improvements

1) Item &amp; skill value tuning 
— Some item option values have been changed. 
— Skill attack-speed settings based on character attack speed have been partially changed. 
— Skill attack power, attribute-engraving values and skill resource costs have been changed for some Basic Skills, Skill Enhancement Tree (Enhanced) skills, and Ability Enhancement skills.
 

2) Ruud Shop Price Changes

	ItemPrice (Ruud)
	Blood Angel Magic Two-Handed Sword200,000
	Blood Angel Blade


3) Other
The AG (stamina) increase value based on the Magic Gladiator's Energy stat has been changed. 

4. New Items

Magic Staff Items

	
		Item
		Image
		Min MP
		Max MP
		MP %
		Atk Spd
		Required Stats
	
	Blood Angel Magic Staff424452%30Str 313 / Agi 107
	Dark Angel Magic Staff535957%30Str 327 / Agi 111
	Holy Angel Magic Staff737985%30Str 334 / Agi 112
	Soul Magic Staff939994%30Str 337 / Agi 112
	Blue Eye Magic Staff105115103%30Str 340 / Agi 116
	Silver Heart Magic Staff122132112%30Str 346 / Agi 120
	Manticore Magic Staff140150121%30Str 346 / Agi 120
	Brilliant Magic Staff158168131%30Str 346 / Agi 120
	Apocalypse Magic Staff176186141%30Str 346 / Agi 120
	Lightning Magic Staff191201151%30Str 346 / Agi 120


Mage Shield Items

	
		Item
		Image
		Defense
		Defense Rate
		MP %
		Required Stats
	
	Blood Angel Mage Shield2610731%Str 104 / Agi 35 / Ene 299
	Dark Angel Mage Shield3610940%Str 108 / Agi 43 / Ene 313
	Holy Angel Mage Shield4611250%Str 109 / Agi 45 / Ene 340
	Soul Mage Shield5611457%Str 109 / Agi 47 / Ene 347
	Blue Eye Mage Shield6611763%Str 182 / Agi 87 / Ene 545
	Silverheart Mage Shield7611969%Str 186 / Agi 91 / Ene 557
	Manticore Mage Shield8612275%Str 186 / Agi 91 / Ene 557
	Brilliant Mage Shield9612482%Str 186 / Agi 91 / Ene 557
	Apocalypse Mage Shield10612789%Str 186 / Agi 91 / Ene 557
	Lightning Mage Shield11613096%Str 186 / Agi 91 / Ene 557
	Temple Guard Mage Shield131196159%Str 186 / Agi 91 / Ene 557
	Imperial Mage Shield167262210%Str 186 / Agi 91 / Ene 557


※ The contents of this document are subject to change. Any changes will be announced through a further update.]]></description><enclosure url="https://muonline.eu/uploads/monthly_2026_06/ApocalypseMageShield.png.f3101d7508fc8ff1b790c10e8a5b5487.png" length="15779" type="image/png"/><pubDate>Sun, 14 Jun 2026 06:03:25 +0000</pubDate></item><item><title>Devil Square</title><link><![CDATA[https://muonline.eu/index.php?/topic/86-devil-square/&do=findComment&comment=86]]></link><description>Devil Square &#x2014; MU Online Event Guide
Season 20+ 

Devil Square is a survival event. Up to 15 players are sent into a sealed arena where Kundun's forces spawn in endless waves. Kill as many monsters as you can before time runs out &#x2014; players are ranked by their score, and the top finishers earn bonus experience and Zen. 

Event Rules

	Max players per room15
	Play time20 minutes
	Entry windowOpens 1 minute after the notice
	Experience multiplierx2 (all squares)
	PKDisabled inside the event
	DropsYou keep everything that drops inside
	On deathWarped back to Noria


Opening Times
Runs every 2 hours on the half-hour: 

	
		00:30
		02:30
		04:30
		06:30
		08:30
		10:30
	
	
		12:30
		14:30
		16:30
		18:30
		20:30
		22:30
	


How to Enter

	Craft a Devil's Invitation. Combine a Devil's Eye and a Devil's Key with a Jewel of Chaos at the Chaos Machine. The invitation's level must match your level range.
	Or buy a ready-made invitation from Liaman the Barmaid (Lorencia) or Amy the Potion Girl (Belograd).
	Take the invitation to Charon in Noria during the entry window to be sent in.


Objective
Survive the 20 minutes and kill as many monsters as possible. Each square sends three waves of monsters, then a boss at the 15-minute mark. You earn event points per kill; at the end, players are ranked and the top 4 receive bonus experience and Zen (below). 

Entry Levels

	
		Square
		Level Range
	
	Devil Square 150 &#x2013; 399
	Devil Square 2400 &#x2013; 799
	Devil Square 3800 &#x2013; 999
	Devil Square 41,000 &#x2013; 1,199
	Devil Square 51,200 &#x2013; 1,399
	Devil Square 61,400 &#x2013; 1,599
	Devil Square 71,600 &#x2013; MAX


Ranking Rewards
Bonus given to the top 4 finishers (Experience / Zen): 

	
		Square
		1st
		2nd
		3rd
		4th
	
	DS16,000 / 30,0004,000 / 25,0002,000 / 20,0001,000 / 15,000
	DS28,000 / 40,0006,000 / 35,0004,000 / 30,0002,000 / 25,000
	DS310,000 / 50,0008,000 / 45,0006,000 / 40,0004,000 / 35,000
	DS420,000 / 60,00010,000 / 55,0008,000 / 50,0006,000 / 45,000
	DS522,000 / 70,00020,000 / 65,00010,000 / 60,0008,000 / 55,000
	DS624,000 / 80,00022,000 / 75,00020,000 / 70,00010,000 / 65,000
	DS726,000 / 150,00024,000 / 140,00022,000 / 120,00020,000 / 90,000


Placement Rewards
On top of the Exp/Zen bonus above, each of the top 5 finishers receives a reward bag containing WCoin, Ruud, and an item. Every place also gives 1&#x2013;10 Ruud. 


	
		Place
		WCoin
		Ruud
		Item
	
	1st3001&#x2013;10Silver Key (Gold Key + Silver Key at Lv 1000+)
	2nd2001&#x2013;10Silver Key (Gold Key at Lv 1000+)
	3rd1001&#x2013;10Equipment (level-based pool below)
	4th&#x2014;1&#x2013;10Equipment (level-based pool below)
	5th&#x2014;1&#x2013;10Equipment (level-based pool below)

The equipment reward is one random item from the pool matching your character's level. (These reward level brackets come from the bag config and differ slightly from the entry brackets above.) 

3rd Place &#x2014; Equipment Pool

	LevelPossible items
	50&#x2013;399Iris set, Adamantine set, Leather set, Sphinx set, Wind set, Storm Crow (Armor/Pants/Gloves/Boots), Eclipse (Gloves/Boots), Dragon Shield, Legendary Shield, Serpent Shield, Blade, Great Hammer, Battle Scepter, Tiger Bow, Serpent Crossbow, Serpent Staff
	400&#x2013;599Leather set, Vine set, Pad set, Katana, Blade, Legendary Sword, Tomahawk, Morning Star, Golden Crossbow, Light Crossbow, Skull Staff, Serpent Staff
	600&#x2013;699Dark Soul set, Dark Master set, Red Spirit (Helm/Pants/Gloves), Great Dragon (Armor)
	700&#x2013;799Great Dragon (Helm/Pants/Gloves/Boots), Red Spirit (Armor/Boots), Hurricane (Armor/Pants/Gloves/Boots), Great Reign Crossbow, Dragon Soul Staff, Arrow Viper Bow
	800&#x2013;899Demonic set, Plate Shield, Scale (Helm/Armor/Pants), Dark Breaker, Thunder Blade, Rune Blade, Knight Blade, Dark Reign Blade, Great Lord Scepter, Staff of Kundun
	900&#x2013;999Demonic set, Sphinx set, Wind set, Plate Shield, Skull Shield, Scale (Helm/Armor/Pants), Pendant of Lighting, Golden Crossbow
	1000+Dragon Knight set, Venom Mist set, Sphinx set, Wind set, Sylphid Ray (Helm), Scale (Helm/Armor), Skull Shield, Pendant of Lighting, Golden Crossbow


4th Place &#x2014; Equipment Pool

	LevelPossible items
	50&#x2013;399Leather set, Vine set, Pad set, Katana, Blade, Legendary Sword, Tomahawk, Morning Star, Golden Crossbow, Light Crossbow, Skull Staff, Serpent Staff
	400&#x2013;599Dark Soul set, Dark Master set, Red Spirit (Helm/Pants/Gloves), Great Dragon (Armor)
	600&#x2013;699Great Dragon (Helm/Pants/Gloves/Boots), Red Spirit (Armor/Boots), Hurricane (Armor/Pants/Gloves/Boots), Great Reign Crossbow, Dragon Soul Staff, Arrow Viper Bow
	700&#x2013;799Demonic set, Plate Shield, Scale (Helm/Armor/Pants), Dark Breaker, Thunder Blade, Rune Blade, Knight Blade, Dark Reign Blade, Great Lord Scepter, Staff of Kundun
	800&#x2013;899Demonic set, Sphinx set, Wind set, Plate Shield, Skull Shield, Scale (Helm/Armor/Pants), Pendant of Lighting, Golden Crossbow
	900&#x2013;999Dragon Knight set, Venom Mist set, Sphinx set, Wind set, Sylphid Ray (Helm), Scale (Helm/Armor), Skull Shield, Pendant of Lighting, Golden Crossbow
	1000+Sunlight set, Storm Blitz set, Volcano (Armor/Pants/Gloves/Boots), Sylphid Ray (Gloves/Boots), Imp, Jewel of Chaos, Symbol of Kundun


5th Place &#x2014; Equipment Pool

	LevelPossible items
	50&#x2013;399Dark Soul set, Dark Master set, Red Spirit (Helm/Pants/Gloves), Great Dragon (Armor)
	400&#x2013;599Great Dragon (Helm/Pants/Gloves/Boots), Red Spirit (Armor/Boots), Hurricane (Armor/Pants/Gloves/Boots), Great Reign Crossbow, Dragon Soul Staff, Arrow Viper Bow
	600&#x2013;699Demonic set, Plate Shield, Scale (Helm/Armor/Pants), Dark Breaker, Thunder Blade, Rune Blade, Knight Blade, Dark Reign Blade, Great Lord Scepter, Staff of Kundun
	700&#x2013;799Demonic set, Sphinx set, Wind set, Plate Shield, Skull Shield, Scale (Helm/Armor/Pants), Pendant of Lighting, Golden Crossbow
	800&#x2013;899Dragon Knight set, Venom Mist set, Sphinx set, Wind set, Sylphid Ray (Helm), Scale (Helm/Armor), Skull Shield, Pendant of Lighting, Golden Crossbow
	900&#x2013;999Sunlight set, Storm Blitz set, Volcano (Armor/Pants/Gloves/Boots), Sylphid Ray (Gloves/Boots), Imp, Jewel of Chaos, Symbol of Kundun
	1000+Sword of Destruction, Explosion Blade, Sword Breaker, Rune Bastard Sword, Frost Mace, Absolute Scepter, Great Scepter, Dragon Spear, Albatross Bow, Saint Crossbow, Celestial Bow, Deadly Staff, Imperial Staff, Staff of Destruction, Jewel of Bless, Jewel of Soul, Jewel of Life, Jewel of Creation, Jewel of Chaos


Monster Waves by Square
Each square spawns three timed waves followed by a boss at minute 15. 

Devil Square 1 (Lv 50&#x2013;399)

	Wave (min)MonsterLevelHP
	Wave 1 (0&#x2013;7)Chief Skeleton Warrior 47617,000
	Wave 2 (5&#x2013;14)Chief Skeleton Archer 48625,000
	Wave 3 (12&#x2013;20)Dark Skull Soldier 48120,000
	Boss (15)Giant Ogre 7 &#xD7;512913,248,000


Devil Square 2 (Lv 400&#x2013;799)

	Wave (min)MonsterLevelHP
	Wave 1 (0&#x2013;7)Chief Skeleton Warrior 58523,000
	Wave 2 (5&#x2013;14)Chief Skeleton Archer 58726,000
	Wave 3 (12&#x2013;20)Dark Skull Soldier 59032,000
	Boss (15)Illusion of Kundun 5 &#xD7;5117100,000


Devil Square 3 (Lv 800&#x2013;999)

	Wave (min)MonsterLevelHP
	Wave 1 (0&#x2013;7)Chief Skeleton Warrior 611050,000
	Wave 2 (5&#x2013;14)Chief Skeleton Archer 611253,000
	Wave 3 (12&#x2013;20)Dark Skull Soldier 6 &#xB7; Giant Ogre 6118 / 12057,000 / 62,000
	Boss (15)Cursed Muff &#xD7;51293,150,000


Devil Square 4 (Lv 1,000&#x2013;1,199)

	Wave (min)MonsterLevelHP
	Wave 1 (0&#x2013;7)Chief Skeleton Warrior 711413,213,500
	Wave 2 (5&#x2013;14)Chief Skeleton Archer 711713,213,500
	Wave 3 (12&#x2013;20)Dark Skull Soldier 7 &#xB7; Giant Ogre 7125 / 12913,224,000 / 13,248,000
	Boss (15)Balram &#xD7;51341,090,000


Devil Square 5 (Lv 1,200&#x2013;1,399)

	Wave (min)MonsterLevelHP
	Wave 1 (0&#x2013;7)Chief Skeleton Warrior 711413,213,500
	Wave 2 (5&#x2013;14)Chief Skeleton Archer 711713,213,500
	Wave 3 (12&#x2013;20)Dark Skull Soldier 7 &#xB7; Giant Ogre 7125 / 12913,224,000 / 13,248,000
	Boss (15)Swamp Monster &#xD7;5275100,000,000


Devil Square 6 (Lv 1,400&#x2013;1,599)

	Wave (min)MonsterLevelHP
	Wave 1 (0&#x2013;7)Chief Skeleton Warrior 83052,900,000
	Wave 2 (5&#x2013;14)Chief Skeleton Archer 83063,200,000
	Wave 3 (12&#x2013;20)Dark Skull Soldier 83103,700,000
	Boss (15)Deep Dungeon Gorgon &#xD7;530021,125,000


Devil Square 7 (Lv 1,600&#x2013;MAX)

	Wave (min)MonsterLevelHP
	Wave 1 (0&#x2013;7)Chief Skeleton Warrior 83052,900,000
	Wave 2 (5&#x2013;14)Chief Skeleton Archer 83063,200,000
	Wave 3 (12&#x2013;20)Dark Skull Soldier 8 &#xB7; Giant Ogre 8310 / 3123,700,000 / 4,500,000
	Boss (15)Dead Porter &#xD7;540050,000,000


All values taken from the server's Devil Square configuration. Each boss spawns 5 copies at the 15-minute mark.</description><pubDate>Sat, 13 Jun 2026 10:58:54 +0000</pubDate></item><item><title>Earrings of Compassion</title><link><![CDATA[https://muonline.eu/index.php?/topic/85-earrings-of-compassion/&do=findComment&comment=85]]></link><description>Earrings of Compassion &#x2014; 9th Tier Mastery Earrings
Set name: Earrings of Benevolence 

The 9th Tier Mastery Earrings, the Earrings of Benevolence, have been added. 

	Wearing both the left and right Mastery Earrings activates the Earring Set Option effect.
	They can be enhanced up to +15 using Crafting Stone items obtained from the Chaos Goblin Guild NPC.



	
		Earrings of Compassion (Right)
		Earrings of Compassion (Left)
	
	
		
		
	
	
		Available Level
		1,100
		Available Level
		1,050
	
	
		Attack / Magic / Curse Power
		568&#x2013;571
		Attack / Magic / Curse Power
		528&#x2013;531
	
	
		Elemental Defense
		556
		Elemental Defense
		498
	


Earring Options

	Each Earring of Benevolence can generate 1 to 3 options.
	Option values scale with the earring's enhancement level (Mastery Option).
	The Set Option activates when wearing both the Left and Right earrings.



	
		Earrings of Compassion (Right) Random Options (1&#x2013;3)
		Earrings of Compassion (Left) Random Options (1&#x2013;3)
	
	
		Max Mana Increase 1000 Excellent Damage Chance Increase 12% Critical Damage Chance Increase 12% AG Auto-Recovery Increase 10 Attack Speed Increase 7
		Max HP Increase 1000 Skill Attack Power Increase 33 Mastery Attack / Magic Power Increase 163 Mastery Excellent Damage Increase 275 Mastery Critical Damage Increase 275
	
	
		Set Option (Earrings of Benevolence)
	
	
		9% chance to ignore enemy defense  &#xB7;  All stats +12  &#xB7;  Mastery damage +110
	


How to Obtain

	Earrings of Compassion are obtained by upgrading the 8th Mastery earring, Earrings of Frost.
	Craft them using a level 11&#x2013;15 Earrings of Frost plus the combination material, the Framework of Benevolence.
	Upgrading generates 1 to 3 earring options at random.
	The Framework of Benevolence is sold by Priest James for 25,000 Ruud.



	Framework of Benevolence
	
	Sold byPriest James &#x2014; Elbeland (32, 239)
	Price25,000 Ruud


Combination
A left earring upgrades into a left earring, and a right earring into a right earring. Each attempt also consumes 20 Jewels of Blessing, 20 Jewels of Soul, 1 Jewel of Chaos, 1 Jewel of Creation, plus 1 Framework of Benevolence. Success produces a +0 Earrings of Benevolence (right or left). 


	
		Base Material (8th Tier Earrings, Right or Left)
		Success Rate
	
	+15 Enhanced100%
	+14 Enhanced90%
	+13 Enhanced80%
	+12 Enhanced70%
	+11 Enhanced60%</description><enclosure url="https://muonline.eu/uploads/monthly_2026_06/Benevolentcraftsmanship.png.7b5450e21678d9346cb2078756194ede.png" length="118172" type="image/png"/><pubDate>Tue, 09 Jun 2026 11:43:14 +0000</pubDate></item><item><title>Raklion of Oblivion</title><link><![CDATA[https://muonline.eu/index.php?/topic/84-raklion-of-oblivion/&do=findComment&comment=84]]></link><description>Raklion of Oblivion - Forgotten Raklion
	

	
		New hunting ground &#x2014; now with Elite monsters
	 

	
		
	 

	
		Background Story
	

	
		Raklion is a frozen, storm-wracked land &#x2014; a punishment born long ago, when Selupan coveted the forbidden Book of Secromicon. To contain that sin the earth itself was sealed, and an eternal winter took hold.
	 

	
		After countless years, an inexplicable phenomenon appeared in the depths of Raklion: a shimmering curtain of light known as the Aurora of Oblivion, and drifting within it, the Whale of Oblivion.
	 

	
		The Aurora erases the memories of all who face its light. Names, the past, even love and hatred &#x2014; all fade away, until nothing remains but emptiness.
	 

	
		At first, people feared the place. But as time passed, some came to long for that oblivion, and to escape the pain of endless war they walked willingly into the abyss.
	 

	
		At last, the kingdoms of the continent of MU reached a decision: to rescue those lost in the abyss and to uncover the secret hidden within the Aurora of Oblivion, they dispatched a unit of warriors to Raklion.
	 

	
		Map Information
	

	
		
	 

	
		
			
				
					Hunting Ground
				
				
					How to Get There
				
				
					Entry Level
				
				
					Penalty-Free Level
				
			
			
				
					Raklion of Oblivion
				
				
					Move via the M (map) window, 
					or on foot through the entrance at Raklion 135, 151
				
				
					1,650
				
				
					1,700
				
			
		
	

	
		Map Settings
	

	
		Raklion of Oblivion is an elemental hunting ground populated by elemental monsters.
	 

	
		
			Use Helper Plus to teleport to the Main or Sub-Main spot of your chosen element.
		
		
			You are moved to the Safe Zone when you enter the map, when your character dies, or when you reconnect.
		
		
			Monsters here carry Excellent Damage Chance Resistance, Critical Damage Chance Resistance, Elemental Critical Damage Chance Resistance, Damage Absorption, Debuff Chance Resistance, and Shock.
		
	

	
		Major Drop Items
	

	
		
			Bound Ability Crystal &#x2014; max 4 drops per character per day
		
		
			Ability Crystal &#x2014; max 1 drop per character per day
		
		
			Bound Imperial Enhancement Stone &#x2014; max 2 drops per character per day
		
		
			Imperial Excellent item
		
		
			Socket Necklace
		
	

	
		Monsters in Raklion of Oblivion
	

	
		
			
				
					Giant Forgotten Mammoth of Oblivion
				
			
			
				
					
				
				
					Level
				
				
					1,100
				
			
			
				
					Attack Type
				
				
					Nuke
				
			
			
				
					Melee attacker (close range).
				
			
		
	

	
		
			
				
					Forgotten Giant of Oblivion
				
			
			
				
					
				
				
					Level
				
				
					1,100
				
			
			
				
					Attack Type
				
				
					Bolt
				
			
			
				
					Area-of-effect attacker.
				
			
		
	

	
		
			
				
					Forgotten Iron Knight of Oblivion
				
			
			
				
					
				
				
					Level
				
				
					1,100
				
			
			
				
					Attack Type
				
				
					Wide Area
				
			
			
				
					Long-range area attacker. Hits reduce the target's AG and MP.
				
			
		
	

	
		Raklion of Oblivion &#x2014; Elite Zone
	

	
		The Elite Zone is now open. An Elite Zone Flag marking the area has been raised at the entrance of the hunting ground.
	 

	
		Elite monsters possess Elite Skills and Elite Debuff options. When an Elite monster hits a character, its Elite Debuff is applied with a 100% chance and deals damage.
	 

	
		Elite Zone Locations
	

	
		
			
				
					Element
				
				
					Coordinates
				
			
			
				
					Fire
				
				
					221, 219
				
			
			
				
					Water
				
				
					238, 44
				
			
			
				
					Earth
				
				
					240, 145
				
			
			
				
					Wind
				
				
					18, 138
				
			
			
				
					Dark
				
				
					25, 60
				
			
		
	

	
		Elite Monsters
	

	
		Elite monsters share the same immunity handling as boss monsters (e.g. Divine Punishment). The element-based Elite Debuff is applied through every one of the monster's attacks; its effect can be reduced by the Guardian's Elite Resistance option.
	 

	
		
			
				
					Elite Monster
				
				
					Debuff Applied to Characters
				
			
			
				
					Fire Elite
				
				
					Bleeding  &#xB7;  Attack Power reduction
				
			
			
				
					Water Elite
				
				
					Deadly Poison  &#xB7;  Attack Power reduction
				
			
			
				
					Earth Elite
				
				
					Bleeding  &#xB7;  Attack Speed reduction
				
			
			
				
					Wind Elite
				
				
					Deadly Poison  &#xB7;  Defense reduction
				
			
			
				
					Dark Elite
				
				
					Bleeding  &#xB7;  Defense reduction
				
			
		
	

	
		Elite Monster Drop Items
	

	
		In addition to the hunting ground's common drops, Elite monsters drop exclusive items. These have a weekly drop limit that resets every week.
	 

	
		
			
				
					Drop Item
				
				
					Description
				
			
			
				
					Sealed Armor Fragment
				
				
					Combine 50 fragments to craft one piece of Scratched Blood Angel Armor. Using a Scratched Blood Angel Armor piece can yield a +13 Blood Angel Armor of a random class &#x2014; based on success chance, and without needing the Blood Angel's Soul item.
				
			
			
				
					Elite Guardian Enhancement Stone
				
				
					Required to enhance Guardian items of +11 or higher.
				
			
			
				
					Elite Option Change Fragment
				
				
					Collect 50 fragments to create an Elite Option Change Stone, which lets you change a Guardian's Elite Option.
				
			
			
				
					Golden Emblem
				
				
					Crafting material for the 4th Wing (Cloak).
				
			
			
				
					Garuda's Flame
				
				
					Crafting material for the 4th Wing (Cloak).
				
			
			
				
					Uriel's Feather
				
				
					Crafting material for the 5th Wing (Cloak) &#x2014; Holy Relic.
				
			
			
				
					Jewel of Harmony
				
				
					Grants special options to items of +9 or higher.
				
			
		
	

	
		Elite Monsters of Raklion of Oblivion
	

	
		
			
				
					Elite Forgotten Giant Mammoth of Oblivion
				
			
			
				
					
				
				
					Level
				
				
					1,110
				
			
			
				
					Attack Type
				
				
					Nuke
				
			
			
				
					Melee attacker (close range).
				
			
		
	

	
		
			
				
					Elite Forgotten Giant of Oblivion
				
			
			
				
					
				
				
					Level
				
				
					1,110
				
			
			
				
					Attack Type
				
				
					Bolt
				
			
			
				
					Area-of-effect attacker.
				
			
		
	

	
		
			
				
					Elite Forgotten Iron Knight of Oblivion
				
			
			
				
					
				
				
					Level
				
				
					1,110
				
			
			
				
					Attack Type
				
				
					Wide Area
				
			
			
				
					Long-range area attacker. Hits reduce the target's AG and MP.</description><enclosure url="https://muonline.eu/uploads/monthly_2026_06/GiantMammothofOblivion.JPG.2230f311602a5af76e98db03ad9c2a9e.JPG" length="9518" type="image/jpeg"/><pubDate>Tue, 09 Jun 2026 11:31:47 +0000</pubDate></item><item><title>Rhino - Rhino Rare</title><link><![CDATA[https://muonline.eu/index.php?/topic/83-rhino-rhino-rare/&do=findComment&comment=83]]></link><description><![CDATA[Rhino &amp; Rhino (Rare) — 8th MU Online Guardian
	

	
		Added in MU Online Season 21, Episode 2-3
	 

	
		The 8th Guardians, Rhino and Rhino (Rare), were added in MU Online Season 21 (Episode 2-3).
	 

	
		
			Rhino (Rare) has the same stats as Rhino but a different color, and can be obtained with a 1% chance.
		
		
			The 8th Guardian is an inventory-equipped mount item.
		
		
			It is obtained through the 7th Guardian upgrade combination.
		
	

	
		
			
				
					Rhino
				
				
					Rhino (Rare)
				
			
			
				
					Lv. 1,500
				
				
					Lv. 1,500
				
			
			
				
					
				
				
					
				
			
		
	

	
		How to Obtain the 8th Guardian
	

	
		
			Perform Guardian upgrade combinations at the Lorencia NPC Trainer (122, 110).
		
		
			Combinations are possible starting from Tauros +11; the success rate depends on the enhancement level.
		
		
			The Rhino's Seal and Gem items are required as crafting materials.
		
		
			If the combination fails, the ingredient items are consumed and the Guardian used as the base material drops to +0.
		
		
			On success, the Guardian's Normal Options and Elite Resistance Option are randomly re-assigned.
		
		
			When upgrading a Guardian that has 3 Normal Options, at least 2 are randomly re-assigned.
		
		
			The Elite Resistance Option is always randomly re-assigned.
		
	

	
		Each attempt also consumes the following Ruud Shop materials: 20× Bless, 20× Soul, 1× Chaos, 1× Creation, plus 1× Rhino's Seal. A successful combination produces a +0 8th Guardian (Rhino or Rhino Rare).
	 

	
		
			
				
					Base Material (7th Guardian: Tauros / Tauros Rare)
				
				
					Success Rate
				
			
			
				
					+15 Tauros / Tauros (Rare)
				
				
					100%
				
			
			
				
					+14 Tauros / Tauros (Rare)
				
				
					90%
				
			
			
				
					+13 Tauros / Tauros (Rare)
				
				
					80%
				
			
			
				
					+12 Tauros / Tauros (Rare)
				
				
					70%
				
			
			
				
					+11 Tauros / Tauros (Rare)
				
				
					60%
				
			
		
	

	
		Rhino's Seal
	

	
		
			
				
					Rhino's Seal
				
			
			
				
					
				
				
					Guardian Upgrade crafting material 
					 
					Sold by NPC: Priest James 
					[Elbeland 32, 239] 
					 
					Ruud Shop price: 50,000 Ruud
				
			
		
	

	
		8th Guardian Options
	

	
		Basic Options
	

	
		As a mount, the 8th Guardian has these basic options. The Defense value increases with the enhancement level.
	 

	
		
			
				
					Basic Options
				
			
			
				
					Movement Speed increase
				
			
			
				
					Attack Speed +7
				
			
			
				
					Defense +476
				
			
		
	

	
		Guardian Options
	

	
		Guardians have Normal Options and an Elite Resistance Option.
	 

	
		Normal Options — a Guardian can have 1 to 3, and their value increases with the enhancement level. Possible options:
	 

	
		
			
				
					Normal Options (Pool)
				
			
			
				
					Elemental Attack Power Increase +433
				
			
			
				
					Elemental Defense Increase +433
				
			
			
				
					Defense +8.0 every 20 levels (up to Lv. 1,100)
				
			
			
				
					Attack / Magic / Curse Power +8.0 every 20 levels (up to Lv. 1,100)
				
			
		
	

	
		Elite Resistance Option — a Guardian has one of the 5 types below. It resists the abilities of Elite monsters in the Elite Zone, and its value increases with the enhancement level.
	 

	
		
			
				
					Type (Element)
				
				
					Resistances
				
			
			
				
					Type 1 (Fire)
				
				
					Bleeding resistance  ·  Attack Power reduction resistance
				
			
			
				
					Type 2 (Water)
				
				
					Deadly Poison resistance  ·  Attack Power reduction resistance
				
			
			
				
					Type 3 (Earth)
				
				
					Bleeding resistance  ·  Attack Speed reduction resistance
				
			
			
				
					Type 4 (Wind)
				
				
					Deadly Poison resistance  ·  Defense reduction resistance
				
			
			
				
					Type 5 (Dark)
				
				
					Bleeding resistance  ·  Defense reduction resistance
				
			
		
	

	
		Dismantling a Guardian
	

	
		You can dismantle Guardian items held in your inventory by equipping them and using the Dismantle function. Dismantling yields Guardian Enhancement Stone items.]]></description><enclosure url="https://muonline.eu/uploads/monthly_2026_06/rhino.jpg.6655b1f5940fcb86e613164f23117a19.jpg" length="116085" type="image/jpeg"/><pubDate>Mon, 08 Jun 2026 13:38:03 +0000</pubDate></item><item><title>Crusader Imperial Set</title><link><![CDATA[https://muonline.eu/index.php?/topic/82-crusader-imperial-set/&do=findComment&comment=82]]></link><description>Crusader Imperial 2nd Legendary Equipment
 


	Imperial set for crusader is added on Season 21 Part 2-2 
	 
 


	
		
	
	
		
			
				Imperial Crusader Set of the Progenitor
			
		
		
			
				Hammer
			
			
				Shield
			
			
				Helm
			
			
				Armor
			
			
				pants
			
			
				Gloves
			
		
		
			
				
			
			
				
			
			
				
			
			
				
			
			
				
			
			
				
			
		
		
			
				Stats Information
			
		
		
			
				Attack Power: 986 ~ 
				1001 
				Attack Success Rate: 413
			
			
				Defense: 180 
				Defense Rate: 256
			
			
				Defense: 655
			
			
				Defense: 673
			
			
				Defense: 670
			
			
				Defense: 649
			
		
		
			
				Stats required
			
		
		
			
				Strength: 929 
				Agility: 388
			
			
				Strength: 817 
				Agility: 321
			
			
				Strength: 868 
				Dexterity: 394
			
			
				Strength: 1049 
				Dexterity: 450
			
			
				Strength: 943 
				Agility: 413
			
			
				Strength: 781 
				Dexterity: 369
			
		
		
			
				Weapon/Shield Options
			
		
		
			
				Weapon Options
			
			
				Shield option
			
		
		
			
				[Fixed Option] 
				Increases Excellent Damage Chance by 10% 
				 
				[Random Option: Generates 1 ~ 2] 
				Increases Attack Speed by 7 
				Gain HP/8 
				when killing a monster Gain MP/8 when killing a monster 
				Attack Power increases by 3.6 per 20 levels 
				Attack Power increases by 102
			
			
				[Fixed Option] 
				Base Defense increases by 3.6 per 20 levels 
				 
				[Random Option: 1 ~ 2 generated] 
				Damage 5%, Reflect 
				Defense Success Rate increased by 10%, 
				Max HP increased by 396, 
				Max MP increased by 396, 
				Damage decreased by 108
			
		
		
			
				Set Options (Armor)
			
		
		
			
				[2Set]
			
			
				[3Set]
			
			
				[4Set]
			
		
		
			
				Mastery Skill Attack Power Increase, 
				Mastery Strength Increase
			
			
				Double Damage Chance +18% 
				Mastery Attack Power Increase
			
			
				Mastery Critical Damage Increase 
				Mastery Excellent Damage Increase 
				Ignore Enemy Defense +9% 
				Mastery All Stats Increase 
				Mastery Base Defense Increase 
				Critical Damage Chance Increase +20% 
				Excellent Damage Chance Increase +20% 
				Triple Damage Chance +18% 
				Mastery Max HP Increase 
				Mastery Damage Reduction 
				Mastery Ability Skill Attack Power Increase
			
		
		
			
				Full legendary set option - 6 Items required
			
		
		
			
				composition
			
			
				Full set option
			
		
		
			
				[Weapon, Shield Set] 
				Progenitor's Imperial Hammer 
				Progenitor's Imperial Paladin Shield 
				 
				[Armor Set] 
				Progenitor's Imperial Crusader Helm 
				Progenitor's Imperial Crusader Armor 
				Progenitor's Imperial Crusader Pants 
				Progenitor's Imperial Crusader Gloves
			
			
				Extra Critical Chance +5% 
				Extra Excellent Chance +5% 
				Extra Double Damage Chance +3% 
				Extra Additional Damage Chance +4% 
				Nuke (+150) Bolt (+100) Area of Effect (+50) Attack Power
			
		
	



	 
 


	Full crusader mu online guide</description><enclosure url="https://muonline.eu/uploads/monthly_2026_06/crusader-imperial-armor.jpg.1748678b64061f7d700a1eb0f4633950.jpg" length="14279" type="image/jpeg"/><pubDate>Mon, 08 Jun 2026 13:16:01 +0000</pubDate></item><item><title>Frost Earrings</title><link><![CDATA[https://muonline.eu/index.php?/topic/80-frost-earrings/&do=findComment&comment=80]]></link><description>Frost Earrings - 8th Mastery Earrings
	The 8th Tier Mastery Earrings Frost Earrings have been added.
 


	Players can activate the Earring Set Option effect by wearing left and right Mastery Earrings of the same tier
 


	Players can enhance them up to level 15 using Lapid Stone.
 


	 
 


	
		
	
	
		
			
				
					Frost Earrings (Right)
				 
			
			
				Frost Earring (Left)
			
		
		
			
				
			
			
				
			
		
		
			
				Available levels
			
			
				1,050
			
			
				Available levels
			
			
				1,000
			
		
		
			
				Attack Power/Magic Power/Curse Power
			
			
				502~505
			
			
				Attack Power/Magic Power/Curse Power
			
			
				462~465
			
		
		
			
				Elemental Defense
			
			
				490
			
			
				Elemental Defense
			
			
				432
			
		
	



	  
	Frost Earring Options 
	Frost Earring can generate 1 to 3 options. 
	The option value increases based on the Earring Enhancement Level of the Mastery Option. 
	The 'Set Option' is activated when wearing Frosty Earring (Left) and (Right).
 


	
		
	
	
		
			
				Frosty Earrings (Right)
			
			
				Frosty Earrings (Left)
			
		
		
			
				[Random Options] (1~3)
			
			
				[Random Options] (1~3)
			
		
		
			
				
					Max Mana Increase 1000
				

				
					Excellent Damage Chance Increase 11%
				

				
					Critical damage chance increase by 11%
				

				
					Increase AG auto-recovery amount by 10
				

				
					Attack speed increase 7
				
			
			
				
					Max HP increase by 1000
				

				
					Skill Attack Power Increase 31
				

				
					Mastery Attack/Magic Power Increase 145
				

				
					Mastery Excellent Damage Increase 245
				

				
					Mastery Critical Damage Increase 245
				
			
		
		
			
				Frost Earring Set Options
			
		
		
			
				8% chance to ignore enemy defense, 
				+11 to all stats, 
				+100 Mastery damage.
			
		
	



	   
	Obtaining Frost Earrings 
	Frost Earrings can be crafted by upgrading the 7th Mastery Earring, Verdant Earrings 
	 
	When crafting to Frost Earrings, 1 to 3 earring options are randomly generated. 
	The Cold Forge Frame can be purchased from Priest James for 25,000 Ruud.
 


	
		
	
	
		
			
				Cold Forge Frame
			
		
		
			
				
			
		
		
			
				Sales NPC
			
			
				Priest James 
				Elbeland (32, 239)
			
		
		
			
				Selling price
			
			
				25,000 ruud
			
		
	



	 
 


	 
 


	 
 


	 
	Frost Earring Combination 
	Left earring is upgraded to left earring, and right earring is upgraded to right earring. 
 


	 
 


	
		
	



	 
 


	 
 


	 
 


	 
 


	
	
	
		
			
				Combination types
			
			
				Basic ingredients
			
			
				Ruud Shop/Jewelry Materials
			
			
				Combination rate
			
			
				Combination result
			
		
		
			
				Frost Earrings
			
			
				+15 Enhanced Verdant Earrings (Right or Left)
			
			
				
					20 Bless  
					20 Soul 
					1 Chaos  
					1 Creation 
					 
					1 Cold Forge Frame
				 
			
			
				100%
			
			
				+0 Enhanced 
				Frost Earrings 
				(Right or Left)
			
		
		
			
				+14 Enhanced Verdant Earrings (Right or Left)
			
			
				90%
			
		
		
			
				+13 Enhanced Verdant Earrings (Right or Left)
			
			
				80%
			
		
		
			
				+12 Enhanced Verdant Earrings (Right or Left)
			
			
				70%
			
		
		
			
				+11 Enhanced Verdant Earrings (Right or Left)
			
			
				60%</description><enclosure url="https://muonline.eu/uploads/monthly_2026_06/cold-forge-frame.jpg.bc37816a90f4ffb80e66fce21e2fcdb1.jpg" length="7824" type="image/jpeg"/><pubDate>Thu, 04 Jun 2026 12:30:25 +0000</pubDate></item><item><title>1 LVL Wings for all classes</title><link><![CDATA[https://muonline.eu/index.php?/topic/79-1-lvl-wings-for-all-classes/&do=findComment&comment=79]]></link><description>1st level wings guide
 


	Wings of Heaven - Can Wear: Dark Wizard, Magic Gladiator, Rage Fighter, Rune Wizard, Gun Crusher, Lemuria Mage, Alchemist
 


	Wings of Satan - Can Wear: Dark Knight, Magic Gladiator, Slayer, 
 


	Wings of Elf - Can wear ELF 
 


	Wings of Curse - Can wear: Summoner, Dark Lord
 


	Pure White Cloak - Can wear:  Light Wizard
 


	Iron Cloak - Can wear: Illusion Knight
 


	Cloak of Protection - Can wear: Crusader
 


	 
 


	To create first class wings from zero this process is required
 


	1) Get regular item at least level +7 and +12 option or higher to create Chaos Weapon
 


	2) Upgrade your chaos weapon to level +4 and option +4 to proceed (this is minimum, and has low chance) recommended level +7 and +12 option
 


	3) With 1st relic you create 1st class wings, creation for specific class are random</description><pubDate>Sat, 28 Mar 2026 07:34:46 +0000</pubDate></item><item><title>Resets and auto reset</title><link><![CDATA[https://muonline.eu/index.php?/topic/78-resets-and-auto-reset/&do=findComment&comment=78]]></link><description>Mu Online Reset System
 


	By reaching 400 level player can do reset by typing command: /reset After that characters level goes back to 1 level and player earns more stat point to reach goal make all stat points maximum 32700 points on each position: Strength, Stamina, Energy and Command for Dark Lord character! 
	Reset requirements:
 


	
		400 regular level
	
	
		1 million zen multiplied by reset
	



	Reset reward:
 


	
		10 Wcoins
	
	
		1000 Ruud
	



	After reset stat points stays the same, and extra points can be earned on leveling up!
 


	Mu Online Europe Auto reset function, available for VIP players! 
	This command allows player to do resets In game automatically, to activate it on leveling spot, before 400lvl type: /reset auto</description><pubDate>Sat, 31 Jan 2026 07:15:01 +0000</pubDate></item><item><title>Pumpking Of Luck</title><link><![CDATA[https://muonline.eu/index.php?/topic/77-pumpking-of-luck/&do=findComment&comment=77]]></link><description>Pumpkin of Luck
 


	This item/box drops randomly in all maps usually at Halloween Events time, or all year around.
 


	Drop rate: 8/1000000
 


	By dropping this box player can get custom jewels:
 


	
		Jewel of Dark Bless
	
	
		Jewel of Dark Soul
	
	
		Jewel of Dark Life
	
	
		Jewel of Exc
	
	
		Jewel of Luck
	
	
		Jewel of Skill
	
	
		Jewel of Level
	
	
		Jewel of FO
	
	
		Jewel of Socket</description><enclosure url="https://muonline.eu/uploads/monthly_2026_01/pumpkin-of-luck.jpg.05d6ee25154e2b5cba8d3bdff1def7eb.jpg" length="54864" type="image/jpeg"/><pubDate>Sat, 31 Jan 2026 06:58:24 +0000</pubDate></item><item><title>Imperial - Secondary Legendary Equipment</title><link><![CDATA[https://muonline.eu/index.php?/topic/76-imperial-secondary-legendary-equipment/&do=findComment&comment=76]]></link><description>Imperial Secondary Legendary Equipment - Season21 Part 1-2
	



	
		
			  
		

		
			2nd Legendary Equipment &#x2013; Introduction to the Imperial of the eponymous
		 

		
			     
		 

		
			1. Introduction
		 

		
			1) Second Legendary eponymous Imperial Weapon, Armor has been updated.
		 

		
			2) Items can be obtained through the combination of the 1st Legendary Weapon and Armor (Templguard) upgrade.
		 

		
			 
		 

		
			2. Upgrade combination
		 

		
			Weapons (upgrading [stat options], [lucky options], [weapons options] are retained.)
		 

		
			
				
				
				
			
			
				
					
						Main material
					
					
						Lud  Materials
					
					
						Jewelry  Materials
					
					
						Zen
					
					
						Probability of success
					
					
						Results
					
				
				
					
						+15 Level 5 
						1st Legendary 
						Set Weapon Shield
					
					
						Imperial
					
					
						Bless X 30
					
					
						500,000,000 
						zen
					
					
						100%
					
					
						+0 Level 1 Level 
						2nd Legendary 
						Set Weapon Shield
					
				
				
					
						Soul X 30
					
				
				
					
						Creation X 1
					
				
				
					
						Jewel of Chaos X 1
					
				
			
		

		
			 
		 

		
			Item (Upgrade [stat option], [Lucky option] is retained.)
		 

		
			
				
				
				
			
			
				
					
						Main material
					
					
						Lud  Materials
					
					
						Jewelry  Materials
					
					
						Zen
					
					
						Probability of success
					
					
						Results
					
				
				
					
						+15Level 5th Level 
						1st Legendary 
						Set Armor
					
					
						The Soul of Imperial
					
					
						Bless X 30
					
					
						200,000,000 
						Zen
					
					
						100%
					
					
						+0Level 1st level 
						2nd Legendary 
						Set Armor
					
				
				
					
						Soul X 30
					
				
				
					
						Creation X 1
					
				
				
					
						Jewel of Chaos X 1
					
				
			
		

		
			         
		 

		
			Enhanced 2nd Legendary Equipment
		 

		
			The "Imperial Reinforcement Stone" item is required for the 2nd Legendary Equipment Enhancement.
		 

		
			There is no extinction in case of failure, so the [chaos combination talisman] item is not used.
		 

		
			 
		 

		
			General reinforcement combination (strengthening level, strengthening stage)
		 

		
			
				
				
				
				
			
			
				
					
						Main material
					
					
						Reinforcement  stone material
					
					
						Jewelry  Materials  
					
					
						Probability of success
					
				
				
					
						2nd Legendary 
						Set Weapon/Defense 
						(0th Level 1st Level 
						~ 15th level 4th level)
					
					
						(Release) Imperial 
						Reinforcement stone X12
					
					
						Bless X1
					
					
						50% 
						up to 70% with luck
					
				
				
					
						Soul X1
					
				
				
					
						Life X2
					
				
				
					
						10,000,000 Zen
					
				
			
		

		
			 
		 

		
			Elite Enhancement Combinations (Strengthening Level, Reinforcement Stages)
		 

		
			
				
				
				
				
			
			
				
					
						Main material
					
					
						Reinforcement stone material
					
					
						Probability of success
					
				
				
					
						2nd Legendary 
						Set Weapon/Defense 
						(0th Level 1st Level 
						~ 15th level 4th level)
					
					
						(Attribution) Shining Imperial 
						Reinforcement stone X12
					
					
						60% 
						(Up to 80% if you have a lucky option, including lucky charm)
					
				
			
		

		
			    
		 

		
			 
		 

		
			Weapon/Defense Item Information
		 

		
			1. Imperial weapons
		 

		
			
				
			
			
				
					
						List of weapons options (common)
					
				
				
					
						10% chance of an Excellent damage 
						Increases Attack (Magic) Speed by 7 
						When you kill a monster (Life/8) 
						When you kill a monster (Mana/8) 
						Attack Damage (Halpower or curse) 3.6 percent per 20 level 
						Attack (horsepower or curse) 102 increased
					
				
			
		

		
			  
		 

		
			
				
			
			
				
					
						Imperial Sword
					
				
				
					
						&#x3000;
					
					
						Wearing Class
					
					
						Black Knight
					
				
				
					
						Minimum to Maximum Attack
					
					
						997 to 1012
					
				
				
					
						Attack success rate
					
					
						313
					
				
				
					
						Attack Speed
					
					
						40
					
				
				
					
						Power of battle
					
					
						174%
					
				
				
					
						Wear condition
					
					
						Above 1600level
					
				
				
					
						Power: 1006
					
				
				
					
						Agility: 327
					
				
			
		

		
			        
		 

		
			
				
			
			
				
					
						Imperial Faith Sword
					
				
				
					
						&#x3000;
					
					
						Wearing Class
					
					
						Black Knight
					
				
				
					
						Minimum to Maximum Attack
					
					
						997 to 1012
					
				
				
					
						Attack success rate
					
					
						313
					
				
				
					
						Attack Speed
					
					
						40
					
				
				
					
						Power of battle
					
					
						174%
					
				
				
					
						Wear condition
					
					
						Above 1600level
					
				
				
					
						Power: 52
					
				
				
					
						Agility: 327
					
				
				
					
						Energy: 936
					
				
			
		

		
			    
		 

		
			
				
			
			
				
					
						Imperial Wizard Staff
					
				
				
					
						&#x3000;
					
					
						Wearing Class
					
					
						Warlock
					
				
				
					
						Minimum to Maximum Attack
					
					
						390 to 398
					
				
				
					
						Attack success rate
					
					
						363
					
				
				
					
						Attack Speed
					
					
						30
					
				
				
					
						Horsepower
					
					
						311%
					
				
				
					
						Wear condition
					
					
						Above 1600level
					
				
				
					
						Power: 308
					
				
				
					
						Agility: 106
					
				
			
		

		
			      
		 

		
			
				
			
			
				
					
						Imperial Bow
					
				
				
					
						&#x3000;
					
					
						Wearing Class
					
					
						Fairy
					
				
				
					
						Minimum to Maximum Attack
					
					
						1483 to 1526
					
				
				
					
						Attack success rate
					
					
						313
					
				
				
					
						Attack Speed
					
					
						55
					
				
				
					
						Wear condition
					
					
						Above 1600level
					
				
				
					
						Power: 206
					
				
				
					
						Agility: 1204
					
				
			
		

		
			 
		 

		
			
				
			
			
				
					
						Imperial Arrow
					
				
				
					
						&#x3000;
					
					
						Wearing Class
					
					
						Fairy
					
				
				
					
						Minimum to Maximum Attack
					
					
						895 to 914
					
				
				
					
						Attack success rate
					
					
						313
					
				
				
					
						Attack Speed
					
					
						60
					
				
				
					
						Wear condition
					
					
						Above 1600level
					
				
				
					
						Power: 199
					
				
				
					
						Agility: 1190
					
				
			
		

		
			  
		 

		
			
				
			
			
				
					
						Imperial Magic Staff
					
				
				
					
						&#x3000;
					
					
						Wearing Class
					
					
						Ma-test
					
				
				
					
						Minimum to Maximum Attack
					
					
						390 to 398
					
				
				
					
						Attack success rate
					
					
						363
					
				
				
					
						Attack Speed
					
					
						30
					
				
				
					
						Horsepower
					
					
						311%
					
				
				
					
						Wear condition
					
					
						Above 1600level
					
				
				
					
						Power: 308
					
				
				
					
						Agility: 106
					
				
			
		

		
			      
		 

		
			
				
			
			
				
					
						Imperial Magic Sword
					
				
				
					
						&#x3000;
					
					
						Wearing Class
					
					
						Ma-test
					
				
				
					
						Minimum to Maximum Attack
					
					
						997 to 1007
					
				
				
					
						Attack success rate
					
					
						313
					
				
				
					
						Attack Speed
					
					
						45
					
				
				
					
						Horsepower
					
					
						161%
					
				
				
					
						Power of battle
					
					
						174%
					
				
				
					
						Wear condition
					
					
						Above 1600level
					
				
				
					
						Power: 743
					
				
				
					
						Agility: 458
					
				
				
					
						Energy: 164
					
				
			
		

		
			  
		 

		
			
				
			
			
				
					
						Imperial Magic Two Hand Sword
					
				
				
					
						&#x3000;
					
					
						Wearing Class
					
					
						Ma-test
					
				
				
					
						Minimum to Maximum Attack
					
					
						1341 to 1391
					
				
				
					
						Attack success rate
					
					
						413
					
				
				
					
						Attack Speed
					
					
						45
					
				
				
					
						Horsepower
					
					
						161%
					
				
				
					
						Power of battle
					
					
						230%
					
				
				
					
						Wear condition
					
					
						Above 1600level
					
				
				
					
						Power: 743
					
				
				
					
						Agility: 458
					
				
				
					
						Energy: 164
					
				
			
		

		
			        
		 

		
			
				
			
			
				
					
						Imperial Scepter
					
				
				
					
						&#x3000;
					
					
						Wearing Class
					
					
						Dark Road
					
				
				
					
						Minimum to Maximum Attack
					
					
						1118 to 1142
					
				
				
					
						Attack success rate
					
					
						413
					
				
				
					
						Attack Speed
					
					
						40
					
				
				
					
						Spirit Attack
					
					
						135%
					
				
				
					
						Power of battle
					
					
						232%
					
				
				
					
						Wear condition
					
					
						Above 1600level
					
				
				
					
						Power: 710
					
				
				
					
						Agility: 166
					
				
			
		

		
			  
		 

		
			
				
			
			
				
					
						Imperial Stick
					
				
				
					
						&#x3000;
					
					
						Wearing Class
					
					
						Summoner
					
				
				
					
						Minimum to Maximum Attack
					
					
						368 to 394
					
				
				
					
						Attack success rate
					
					
						313
					
				
				
					
						Attack Speed
					
					
						30
					
				
				
					
						Horsepower
					
					
						290%
					
				
				
					
						Wear condition
					
					
						Above 1600level
					
				
				
					
						Power: 278
					
				
				
					
						Agility: 112
					
				
			
		

		
			  
		 

		
			
				
			
			
				
					
						The Book of Imperial
					
				
				
					
						&#x3000;
					
					
						Wearing Class
					
					
						Summoner
					
				
				
					
						Attack success rate
					
					
						313
					
				
				
					
						Attack Speed
					
					
						50
					
				
				
					
						Low power
					
					
						281%
					
				
				
					
						Wear condition
					
					
						Above 1600level
					
				
				
					
						Agility: 206
					
				
				
					
						Energy: 760
					
				
			
		

		
			  
		 

		
			
				
			
			
				
					
						Imperial Claw
					
				
				
					
						&#x3000;
					
					
						Wearing Class
					
					
						Rage Fighter
					
				
				
					
						Minimum to Maximum Attack
					
					
						903 to 923
					
				
				
					
						Attack success rate
					
					
						313
					
				
				
					
						Attack Speed
					
					
						35
					
				
				
					
						Power of battle
					
					
						181%
					
				
				
					
						Wear condition
					
					
						Above 1600level
					
				
				
					
						Power: 595
					
				
				
					
						Agility: 199
					
				
			
		

		
			       
		 

		
			
				
			
			
				
					
						Imperial Lance
					
				
				
					
						&#x3000;
					
					
						Wearing Class
					
					
						Grolander
					
				
				
					
						Minimum to Maximum Attack
					
					
						731 to 758
					
				
				
					
						Attack success rate
					
					
						413
					
				
				
					
						Attack Speed
					
					
						40
					
				
				
					
						Power of battle
					
					
						226%
					
				
				
					
						Wear condition
					
					
						Above 1600level
					
				
				
					
						Power: 448
					
				
				
					
						Agility: 320
					
				
			
		

		
			       
		 

		
			
				
					
						Imperial Runmay
					
				
				
					
						&#x3000;
					
					
						Wearing Class
					
					
						Rune-Wizard
					
				
				
					
						Minimum to maximum horsepower
					
					
						389 to 407
					
				
				
					
						Attack success rate
					
					
						413
					
				
				
					
						Attack Speed
					
					
						50
					
				
				
					
						Horsepower
					
					
						318%
					
				
				
					
						Wear condition
					
					
						Above 1600level
					
				
				
					
						Power: 294
					
				
				
					
						Agility: 113
					
				
				
					
						Energy: 1108
					
				
			
		

		
			      
		 

		
			
				
			
			
				
					
						Imperial Short sword
					
				
				
					
						&#x3000;
					
					
						Wearing Class
					
					
						Slayer
					
				
				
					
						Minimum to Maximum Attack
					
					
						964 to 1055
					
				
				
					
						Attack success rate
					
					
						313
					
				
				
					
						Attack Speed
					
					
						45
					
				
				
					
						Power of battle
					
					
						173%
					
				
				
					
						Wear condition
					
					
						Above 1600level
					
				
				
					
						Power: 341
					
				
				
					
						Agility: 1081
					
				
			
		

		
			  
		 

		
			
				
			
			
				
					
						Imperial Horsepower Gun
					
				
				
					
						&#x3000;
					
					
						Wearing Class
					
					
						Gun-cracher
					
				
				
					
						Minimum to Maximum Attack
					
					
						509 to 523
					
				
				
					
						Attack success rate
					
					
						313
					
				
				
					
						Attack Speed
					
					
						50
					
				
				
					
						Horsepower
					
					
						272%
					
				
				
					
						Wear condition
					
					
						Above 1600level
					
				
				
					
						Power: 379
					
				
				
					
						Agility: 322
					
				
				
					
						Energy: 852
					
				
			
		

		
			  
		 

		
			
				
			
			
				
					
						White Wizard Staff
					
				
				
					
						&#x3000;
					
					
						Wearing Class
					
					
						White wizard
					
				
				
					
						Minimum to Maximum Attack
					
					
						390 to 398
					
				
				
					
						Attack success rate
					
					
						363
					
				
				
					
						Attack Speed
					
					
						30
					
				
				
					
						Horsepower
					
					
						311%
					
				
				
					
						Wear condition
					
					
						Above 1600level
					
				
				
					
						Power: 308
					
				
				
					
						Agility: 106
					
				
			
		

		
			      
		 

		
			
				
			
			
				
					
						Imperial Magic Book
					
				
				
					
						&#x3000;
					
					
						Wearing Class
					
					
						White wizard
					
				
				
					
						Minimum to maximum horsepower
					
					
						276 to 286
					
				
				
					
						Attack success rate
					
					
						293
					
				
				
					
						Attack Speed
					
					
						30
					
				
				
					
						Horsepower
					
					
						199%
					
				
				
					
						Wear condition
					
					
						Above 1600level
					
				
				
					
						Agility: 192
					
				
				
					
						Energy: 494
					
				
			
		

		
			   
		 

		
			 
		 

		
			
				
					
						Imperial
					
				
				
					
						&#x3000;
					
					
						Wearing Class
					
					
						Meiji
					
				
				
					
						Minimum to maximum horsepower
					
					
						380 to 394
					
				
				
					
						Attack success rate
					
					
						313
					
				
				
					
						Attack Speed
					
					
						30
					
				
				
					
						Horsepower
					
					
						313%
					
				
				
					
						Wear condition
					
					
						Above 1600level
					
				
				
					
						Power: 171
					
				
				
					
						Agility: 87
					
				
				
					
						Energy: 474
					
				
			
		

		
			 
		 

		
			
				
			
			
				
					
						Imperial Blade
					
				
				
					
						&#x3000;
					
					
						Wearing Class
					
					
						Illuminite
					
				
				
					
						Minimum to Maximum Attack
					
					
						997 to 1029
					
				
				
					
						Attack success rate
					
					
						413
					
				
				
					
						Attack Speed
					
					
						45
					
				
				
					
						Wear condition
					
					
						Above 1600level
					
				
				
					
						Power: 362
					
				
				
					
						Agility: 1102
					
				
			
		

		
			   
		 

		
			
				
			
			
				
					
						Imperial Wand
					
				
				
					
						&#x3000;
					
					
						Wearing Class
					
					
						Alchemist
					
				
				
					
						Minimum to maximum horsepower
					
					
						408 to 422
					
				
				
					
						Attack success rate
					
					
						363
					
				
				
					
						Attack Speed
					
					
						35
					
				
				
					
						Horsepower
					
					
						313%
					
				
				
					
						Wear condition
					
					
						Above 1600level
					
				
				
					
						Power: 105
					
				
				
					
						Agility: 50
					
				
				
					
						Energy: 462
					
				
			
		

		
			 
		 

		
			
				
			
			
				
					
						Imperial Elixir
					
				
				
					
						&#x3000;
					
					
						Wearing Class
					
					
						Alchemist
					
				
				
					
						Minimum to maximum horsepower
					
					
						406 to 420
					
				
				
					
						Attack success rate
					
					
						293
					
				
				
					
						Attack Speed
					
					
						30
					
				
				
					
						Horsepower
					
					
						200%
					
				
				
					
						Wear condition
					
					
						Above 1600level
					
				
				
					
						Agility: 120
					
				
				
					
						Energy: 354
					
				
			
		

		
			 
		 

		
			   
		 

		
			Imperial Shield
		 

		
			
				
			
			
				
					
						Imperial Shield
					
				
				
					
						&#x3000;
					
					
						Wearing Class
					
					
						Black Knight
					
				
				
					
						Armor
					
					
						155
					
				
				
					
						Defense
					
					
						263
					
				
				
					
						Wear condition
					
					
						Above 1600level
					
				
				
					
						Power: 245 Or Energy: 950
					
				
				
					
						Agility: 189
					
				
				
					
						Shield Options
					
				
				
					
						Armor 3.6 per 20 levels 
						Damage 5% reflex 
						10% increase in defense success rate 
						Increases life up to 396 
						Increases maximum mana by 396 
						Reduced damage 108
					
				
			
		

		
			  
		 

		
			
				
			
			
				
					
						Imperial Fairy Shield
					
				
				
					
						&#x3000;
					
					
						Wearing Class
					
					
						Fairy
					
				
				
					
						Armor
					
					
						180
					
				
				
					
						Attribution Defense
					
					
						159
					
				
				
					
						Defense
					
					
						261
					
				
				
					
						Wear condition
					
					
						Above 1600level
					
				
				
					
						Power: 94
					
				
				
					
						Energy: 926
					
				
				
					
						Shield Options
					
				
				
					
						Improved Attribute Armor Enhancement 57% 
						Damage 5% reflex 
						10% increase in defense success rate 
						Increases life up to 396 
						Increases maximum mana by 396 
						Reduced damage 108
					
				
			
		

		
			   
		 

		
			
				
			
			
				
					
						Imperial Roadshield
					
				
				
					
						
					
					
						Wearing Class
					
					
						Dark Road
					
				
				
					
						Armor
					
					
						188
					
				
				
					
						Defense
					
					
						267
					
				
				
					
						Add Divine Horse Defense
					
					
						7.20%
					
				
				
					
						Devine Horse Properties 
						Add Defense
					
					
						5.10%
					
				
				
					
						Wear condition
					
					
						Above 1600level
					
				
				
					
						Power: 687
					
				
				
					
						Agility: 157
					
				
				
					
						Shield Options
					
				
				
					
						Armor 3.6 per 20 levels 
						Damage 5% reflex 
						10% increase in defense success rate 
						Increases life up to 396 
						Increases maximum mana by 396 
						Reduced damage 108
					
				
			
		

		
			  
		 

		
			
				
			
			
				
					
						Imperial Lancer Shield
					
				
				
					
						
					
					
						Wearing Class
					
					
						Grolander
					
				
				
					
						Armor
					
					
						187
					
				
				
					
						Defense
					
					
						264
					
				
				
					
						Wear condition
					
					
						Above 1600level
					
				
				
					
						Power: 435
					
				
				
					
						Energy: 308
					
				
				
					
						Shield Options
					
				
				
					
						Armor 3.6 per 20 levels 
						Damage 5% reflex 
						10% increase in defense success rate 
						Increases life up to 396 
						Increases maximum mana by 396 
						Increased the Obsidian effect by 345
					
				
			
		

		
			 
		 

		
			
				
			
			
				
					
						Imperial Rune Wizard
					
				
				
					
						
					
					
						Wearing Class
					
					
						Rune-Wizard
					
				
				
					
						Armor
					
					
						180
					
				
				
					
						Defense
					
					
						261
					
				
				
					
						Horsepower
					
					
						200%
					
				
				
					
						Wear condition
					
					
						Above 1600level
					
				
				
					
						Power: 147
					
				
				
					
						Energy: 71
					
				
				
					
						Shield Options
					
				
				
					
						Armor 3.6 per 20 levels 
						Damage 5% reflex 
						10% increase in defense success rate 
						Increases life up to 396 
						Increases maximum mana by 396 
						Reduced damage 108
					
				
			
		

		
			 
		 

		
			 
		 

		
			    
		 

		
			3. Imperial Armor
		 

		
			
				
					
						
							The  Imperial  Night  Set of the eponymous
						 
					
				
				
					
						
							Classification
						 
					
					
						
							pitching
						 
					
					
						
							Armor
						 
					
					
						
							Trousers
						 
					
					
						
							Boots
						 
					
				
				
					
						
					
					
						
					
					
						
					
					
						
					
				
				
					
						
							Armor
						 
					
					
						
							656
						 
					
					
						
							679
						 
					
					
						
							669
						 
					
					
						
							655
						 
					
				
				
					
						
							Demand stats
						 
					
					
						
							Power: 781
						 

						
							Min: 240
						 
					
					
						
							Power: 933
						 

						
							Min: 287
						 
					
					
						
							Power: 844
						 

						
							Min: 256
						 
					
					
						
							Power: 739
						 

						
							Min: 224
						 
					
				
				
					
						
							Wear Level
						 
					
					
						
							5th Ex 1600Level
						 
					
				
				
					
						
							Set Options
						 
					
				
				
					
						
							2Set
						 
					
					
						
							3Set
						 
					
					
						
							4Set
						 
					
				
				
					
						
							Masterless Kill Attack Increased
						 

						
							Mastery Strength
						 
					
					
						
							Double Damage Probability +18%
						 

						
							Mastery Attack
						 
					
					
						
							Mastery Critical Damage Increase
						 

						
							Mastery Excellence Damage Increase
						 

						
							Ignore enemy defense +9%
						 

						
							Mastery All stats
						 

						
							Mastery Basic Defense Increase
						 

						
							Increased Critical Damage +20%
						 

						
							Increase in the probability of Excellence damage +20%
						 

						
							Triple damage chance +18%
						 

						
							Mastery's Life Increase
						 

						
							Mastery Damage Reduction
						 

						
							Mastery Ability Skill Attack Increased
						 
					
				
				
					
						
							Legendary  Full Set  Options
						 
					
				
				
					
						
							[Defense set]
						 

						
							Imprinting of the Imperial Night of the eponymous
						 

						
							Imferian Night Armor
						 

						
							Imprint Imperial Night Pants
						 

						
							Imprints of Imperial Night Boots
						 

						
							 
						 

						
							[Weapons Set]
						 

						
							The Imperial Sword
						 

						
							The Imperial Sword
						 
					
					
						
							Extra Critical Chance +5%
						 

						
							Extra Excellence +5% Chance
						 

						
							Extra Double Damage +3% chance
						 

						
							+4% chance of extra additional damage
						 

						
							Nurk (+150) Volt (+100) Wide Area (+50) Attack Damage
						 
					
				
				
					
						 
					
					
						 
					
					
						 
					
					
						 
					
					
						 
					
					
						 
					
					
						 
					
				
			
		

		
			 
		 

		
			        
		 

		
			
				
					
						
							The  Imperial  Night (Faith) Set of the eponymous
						 
					
				
				
					
						
							Classification
						 
					
					
						
							pitching
						 
					
					
						
							Armor
						 
					
					
						
							Trousers
						 
					
					
						
							Boots
						 
					
				
				
					
						
					
					
						
					
					
						
					
					
						
					
				
				
					
						
							Armor
						 
					
					
						
							675
						 
					
					
						
							699
						 
					
					
						
							688
						 
					
					
						
							674
						 
					
				
				
					
						
							Demand stats
						 
					
					
						
							Min: 125
						 

						
							Energy: 755
						 
					
					
						
							Min: 135
						 

						
							Energy: 769
						 
					
					
						
							Min: 130
						 

						
							Energy: 762
						 
					
					
						
							Min: 114
						 

						
							Energy: 755
						 
					
				
				
					
						
							Wear Level
						 
					
					
						
							5th Ex 1600Level
						 
					
				
				
					
						
							Set Options
						 
					
				
				
					
						
							2Set
						 
					
					
						
							3Set
						 
					
					
						
							4Set
						 
					
				
				
					
						
							Masterless Kill Attack Increased
						 

						
							Health +520
						 
					
					
						
							Double Damage Probability +18%
						 

						
							Armor increase +360
						 
					
					
						
							Increased Critical Damage +60%
						 

						
							Increased probability of damage to Excellent +60%
						 

						
							Robust Ho &#x2013; Party member damage/hp increase +380
						 

						
							Mastery All stats
						 

						
							Mastery Basic Defense Increase
						 

						
							Robust protection - HP conversion rate increased +72%
						 

						
							Robust protection - Shield defense increased +292
						 

						
							Triple damage chance +15%
						 

						
							Mastery's Life Increase
						 

						
							Mastery Damage Reduction
						 

						
							Mastery Ability Skill Attack Increased
						 
					
				
				
					
						
							Legendary  Full Set  Options
						 
					
				
				
					
						
							[Defense set]
						 

						
							The Imperial Night's Pitching (Faith)
						 

						
							The Imperial Night Armor of the eponymous (belief)
						 

						
							Imprint Imperial Night Pants (Faith)
						 

						
							eponymous Imperial Night Boots (Faith)
						 

						
							 
						 

						
							[Weapons Set]
						 

						
							The Imperial Gods of the eponymous
						 

						
							Imzo's Imperial Shield
						 
					
					
						
							Extra Critical Chance +5%
						 

						
							Extra Excellence +5% Chance
						 

						
							Extra Double Damage +3% chance
						 

						
							+4% chance of extra additional damage
						 

						
							Increase Extra Armor +50
						 
					
				
				
					
						 
					
					
						 
					
					
						 
					
					
						 
					
					
						 
					
					
						 
					
					
						 
					
					
						 
					
				
			
		

		
			     
		 

		
			     
		 

		
			
				
					
						
							eponymous  Imperial  Wizard  set
						 
					
				
				
					
						
							Classification
						 
					
					
						
							pitching
						 
					
					
						
							Armor
						 
					
					
						
							Trousers
						 
					
					
						
							Gloves
						 
					
				
				
					
						
					
					
						
					
					
						
					
					
						
					
				
				
					
						
							Armor
						 
					
					
						
							635
						 
					
					
						
							644
						 
					
					
						
							641
						 
					
					
						
							630
						 
					
				
				
					
						
							Demand stats
						 
					
					
						
							Power: 240
						 

						
							Min: 93
						 
					
					
						
							Power: 261
						 

						
							Min: 98
						 
					
					
						
							Power: 251
						 

						
							Min: 93
						 
					
					
						
							Power: 193
						 

						
							Min: 77
						 
					
				
				
					
						
							Wear Level
						 
					
					
						
							5th Ex 1600Level
						 
					
				
				
					
						
							Set Options
						 
					
				
				
					
						
							2Set
						 
					
					
						
							3Set
						 
					
					
						
							4Set
						 
					
				
				
					
						
							Masterless Kill Attack Increased
						 

						
							Mastery Energy Increase
						 
					
					
						
							Double Damage Probability +18%
						 

						
							Master Rema Increase
						 
					
					
						
							Mastery Critical Damage Increase
						 

						
							Mastery Excellence Damage Increase
						 

						
							Ignore enemy defense +9%
						 

						
							Mastery All stats
						 

						
							Mastery Basic Defense Increase
						 

						
							Increased Critical Damage +20%
						 

						
							Increase in the probability of Excellence damage +20%
						 

						
							Triple damage chance +18%
						 

						
							Mastery's Life Increase
						 

						
							Mastery Damage Reduction
						 

						
							Mastery Ability Skill Attack Increased
						 
					
				
				
					
						
							Legendary Full Set Options
						 
					
				
				
					
						
							[Defense set]
						 

						
							Imperial Wizard's Helmet
						 

						
							Imperial Wizard's Armor
						 

						
							Imperial Wizards
						 

						
							Imperial Wizards Gloves
						 

						
							 
						 

						
							[Weapons Set]
						 

						
							Imperial Wizard Staff
						 
					
					
						
							Extra Critical Chance +5%
						 

						
							Extra Excellence +5% Chance
						 

						
							Extra Double Damage +3% chance
						 

						
							+4% chance of extra additional damage
						 

						
							Nurk (+150) Volt (+100) Wide Area (+50) Attack Damage
						 
					
				
				
					
						 
					
					
						 
					
					
						 
					
					
						 
					
					
						 
					
					
						 
					
					
						 
					
				
			
		

		
			 
		 

		
			 
		 

		
			 
		 

		
			    
		 

		
			
				
					
						
							The  Imperial  Elf  Set of the eponymous&#xBBFC;&#xCCA9;&#xC694;&#xC815;)
						 
					
				
				
					
						
							Classification
						 
					
					
						
							pitching
						 
					
					
						
							Armor
						 
					
					
						
							Trousers
						 
					
					
						
							Gloves
						 
					
				
				
					
						
					
					
						
					
					
						
					
					
						
					
				
				
					
						
							Armor
						 
					
					
						
							650
						 
					
					
						
							657
						 
					
					
						
							653
						 
					
					
						
							642
						 
					
				
				
					
						
							Demand stats
						 
					
					
						
							Power: 198
						 

						
							Min: 413
						 
					
					
						
							Power: 224
						 

						
							Min: 476
						 
					
					
						
							Power: 209
						 

						
							Min: 440
						 
					
					
						
							Power: 182
						 

						
							Min: 377
						 
					
				
				
					
						
							Wear Level
						 
					
					
						
							5th Ex 1600Level
						 
					
				
				
					
						
							Set Options
						 
					
				
				
					
						
							2Set
						 
					
					
						
							3Set
						 
					
					
						
							4Set
						 
					
				
				
					
						
							Masterless Kill Attack Increased
						 

						
							Mastery Intelligence
						 
					
					
						
							Double Damage Probability +18%
						 

						
							Mastery Attack
						 
					
					
						
							Mastery Critical Damage Increase
						 

						
							Mastery Excellence Damage Increase
						 

						
							Ignore enemy defense +9%
						 

						
							Mastery All stats
						 

						
							Mastery Basic Defense Increase
						 

						
							Increased Critical Damage +20%
						 

						
							Increase in the probability of Excellence damage +20%
						 

						
							Triple damage chance +18%
						 

						
							Mastery's Life Increase
						 

						
							Mastery Damage Reduction
						 

						
							Mastery Ability Skill Attack Increased
						 
					
				
				
					
						
							Legendary Full Set Options
						 
					
				
				
					
						
							[Defense set]
						 

						
							Imperial Elf Tou
						 

						
							Imperial Elf Armor
						 

						
							eponymous Imperial Elf Pants
						 

						
							eponymous Imperial Elf Gloves
						 

						
							 
						 

						
							[Weapons Set]
						 

						
							Imperial Bow of the Shijo
						 

						
							The Imperial Massacre of the eponymous
						 
					
					
						
							Extra Critical Chance +5%
						 

						
							Extra Excellence +5% Chance
						 

						
							Extra Double Damage +3% chance
						 

						
							+4% chance of extra additional damage
						 

						
							Nurk (+150) Volt (+100) Wide Area (+50) Attack Damage
						 
					
				
				
					
						 
					
					
						 
					
					
						 
					
					
						 
					
					
						 
					
					
						 
					
					
						 
					
				
			
		

		
			 
		 

		
			 
		 

		
			 
		 

		
			 
		 

		
			
				
					
						
							The Imperial Elves Set of the eponymous (Energy Fairy)
						 
					
				
				
					
						
							Classification
						 
					
					
						
							pitching
						 
					
					
						
							Armor
						 
					
					
						
							Trousers
						 
					
					
						
							Gloves
						 
					
				
				
					
						
					
					
						
					
					
						
					
					
						
					
				
				
					
						
							Armor
						 
					
					
						
							569
						 
					
					
						
							577
						 
					
					
						
							570
						 
					
					
						
							559
						 
					
				
				
					
						
							Demand stats
						 
					
					
						
							Power: 83
						 

						
							Min: 161
						 

						
							Energy: 1063
						 
					
					
						
							Power: 93
						 

						
							Min: 167
						 

						
							Energy: 1098
						 
					
					
						
							Power: 88
						 

						
							Min: 161
						 

						
							Energy: 1070
						 
					
					
						
							Power: 83
						 

						
							Min: 151
						 

						
							Energy: 1056
						 
					
				
				
					
						
							Wear Level
						 
					
					
						
							5th Ex 1600Level
						 
					
				
				
					
						
							Set Options
						 
					
				
				
					
						
							2Set
						 
					
					
						
							3Set
						 
					
					
						
							4Set
						 
					
				
				
					
						
							Mastery Energy Increase
						 

						
							Improved Armor +75%
						 
					
					
						
							Improved attack +63%
						 

						
							Armor Increase in Shield Equipment +55%
						 
					
					
						
							Bless Reinforcement +95
						 

						
							Armor increase +330
						 

						
							Maximum Life Increase +670
						 

						
							Mastery All stats
						 

						
							Mastery Basic Defense Increase
						 

						
							Mastery's Life Increase
						 

						
							Mastery Damage Reduction
						 

						
							Mastery Ability Skill Attack Increased
						 
					
				
				
					
						
							Legendary Full Set Options
						 
					
				
				
					
						
							[Defense set]
						 

						
							Imperial Elf Tou
						 

						
							Imperial Elf Armor
						 

						
							eponymous Imperial Elf Pants
						 

						
							eponymous Imperial Elf Gloves
						 

						
							 
						 

						
							[Weapons Set]
						 

						
							eponymous Imperial Fairy Shield
						 
					
					
						
							Enhanced Attribution Attack +120
						 

						
							Enhanced Property Defense +100
						 

						
							Enhances therapeutic effect +300
						 

						
							Enhancing party therapy +240
						 

						
							Increase Extra Armor +50
						 
					
				
				
					
						 
					
					
						 
					
					
						 
					
					
						 
					
					
						 
					
					
						 
					
					
						 
					
				
			
		

		
			 
		 

		
			    
		 

		
			  
		 

		
			
				
					
						
							eponymous Imperial Magic Set (Law Judge Magic Test)
						 
					
				
				
					
						
							Classification
						 
					
					
						
							Armor
						 
					
					
						
							Trousers
						 
					
					
						
							Gloves
						 
					
					
						
							Boots
						 
					
				
				
					
						
					
					
						
					
					
						
					
					
						
					
				
				
					
						
							Armor
						 
					
					
						
							674
						 
					
					
						
							649
						 
					
					
						
							644
						 
					
					
						
							648
						 
					
				
				
					
						
							Demand stats
						 
					
					
						
							Power: 203
						 

						
							Min: 188
						 

						
							Energy: 1119
						 
					
					
						
							Power: 193
						 

						
							Min: 177
						 

						
							Energy: 1091
						 
					
					
						
							Power: 177
						 

						
							Min: 161
						 

						
							Energy: 1077
						 
					
					
						
							Power: 182
						 

						
							Min: 167
						 

						
							Energy: 1056
						 
					
				
				
					
						
							Wear Level
						 
					
					
						
							5th Ex 1600Level
						 
					
				
				
					
						
							Set Options
						 
					
				
				
					
						
							2Set
						 
					
					
						
							3Set
						 
					
					
						
							4Set
						 
					
				
				
					
						
							Masterless Kill Attack Increased
						 

						
							Mastery Energy Increase
						 
					
					
						
							Double Damage Probability +18%
						 

						
							Master Rema Increase
						 
					
					
						
							Mastery Critical Damage Increase
						 

						
							Mastery Excellence Damage Increase
						 

						
							Ignore enemy defense +9%
						 

						
							Mastery All stats
						 

						
							Mastery Basic Defense Increase
						 

						
							Increased Critical Damage +20%
						 

						
							Increase in the probability of Excellence damage +20%
						 

						
							Triple damage chance +18%
						 

						
							Mastery's Life Increase
						 

						
							Mastery Damage Reduction
						 

						
							Mastery Ability Skill Attack Increased
						 
					
				
				
					
						
							Legendary Full Set Options
						 
					
				
				
					
						
							[Defense set]
						 

						
							Imperial Magic Armor
						 

						
							Imprint Imperial Magic Pants
						 

						
							eponymous Imperial Magic Gloves
						 

						
							eponymous Imperial Magic boots
						 

						
							 
						 

						
							[Weapons Set]
						 

						
							Imperial Magic Staff
						 

						
							Imperial Magic Staff
						 
					
					
						
							Extra Critical Chance +5%
						 

						
							Extra Excellence +5% Chance
						 

						
							Extra Double Damage +3% chance
						 

						
							+4% chance of extra additional damage
						 

						
							Nurk (+150) Volt (+100) Wide Area (+50) Attack Damage
						 
					
				
				
					
						 
					
					
						 
					
					
						 
					
					
						 
					
					
						 
					
					
						 
					
					
						 
					
				
			
		

		
			 
		 

		
			 
		 

		
			 
		 

		
			
				
					
						
							eponymous Imperial Magic set (Article-type magic test)
						 
					
				
				
					
						
							Classification
						 
					
					
						
							Armor
						 
					
					
						
							Trousers
						 
					
					
						
							Gloves
						 
					
					
						
							Boots
						 
					
				
				
					
						
					
					
						
					
					
						
					
					
						
					
				
				
					
						
							Armor
						 
					
					
						
							678
						 
					
					
						
							654
						 
					
					
						
							647
						 
					
					
						
							653
						 
					
				
				
					
						
							Demand stats
						 
					
					
						
							Power: 770
						 

						
							Min: 324
						 
					
					
						
							Power: 734
						 

						
							Min: 314
						 
					
					
						
							Power: 623
						 

						
							Min: 266
						 
					
					
						
							Power: 671
						 

						
							Min: 282
						 
					
				
				
					
						
							Wear Level
						 
					
					
						
							5th Ex 1600Level
						 
					
				
				
					
						
							Set Options
						 
					
				
				
					
						
							2Set
						 
					
					
						
							3Set
						 
					
					
						
							4Set
						 
					
				
				
					
						
							Masterless Kill Attack Increased
						 

						
							Mastery Strength
						 
					
					
						
							Double Damage Probability +18%
						 

						
							Mastery Attack
						 
					
					
						
							Mastery Critical Damage Increase
						 

						
							Mastery Excellence Damage Increase
						 

						
							Ignore enemy defense +9%
						 

						
							Mastery All stats
						 

						
							Mastery Basic Defense Increase
						 

						
							Increased Critical Damage +20%
						 

						
							Increase in the probability of Excellence damage +20%
						 

						
							Triple damage chance +18%
						 

						
							Mastery's Life Increase
						 

						
							Mastery Damage Reduction
						 

						
							Mastery Ability Skill Attack Increased
						 
					
				
				
					
						
							Legendary Full Set Options
						 
					
				
				
					
						
							[Defense set]
						 

						
							Imperial Magic Armor
						 

						
							Imprint Imperial Magic Pants
						 

						
							eponymous Imperial Magic Gloves
						 

						
							eponymous Imperial Magic boots
						 

						
							 
						 

						
							[Weapons Set]
						 

						
							The Imperial Magic Sword
						 

						
							The Imperial Magic Sword
						 

						
							or
						 

						
							Imperial Magic - Hand Sword
						 
					
					
						
							Extra Critical Chance +5%
						 

						
							Extra Excellence +5% Chance
						 

						
							Extra Double Damage +3% chance
						 

						
							+4% chance of extra additional damage
						 

						
							Nurk (+150) Volt (+100) Wide Area (+50) Attack Damage
						 
					
				
				
					
						 
					
					
						 
					
					
						 
					
					
						 
					
					
						 
					
					
						 
					
					
						 
					
				
			
		

		
			 
		 

		
			 
		 

		
			   
		 

		
			 
		 

		
			
				
					
						
							eponymous Imperial road set
						 
					
				
				
					
						
							Classification
						 
					
					
						
							pitching
						 
					
					
						
							Armor
						 
					
					
						
							Trousers
						 
					
					
						
							Gloves
						 
					
				
				
					
						
					
					
						
					
					
						
					
					
						
					
				
				
					
						
							Armor
						 
					
					
						
							633
						 
					
					
						
							654
						 
					
					
						
							641
						 
					
					
						
							630
						 
					
				
				
					
						
							Demand stats
						 
					
					
						
							Power: 329
						 

						
							Min: 98
						 
					
					
						
							Power: 361
						 

						
							Min: 109
						 
					
					
						
							Power: 340
						 

						
							Min: 104
						 
					
					
						
							Power: 282
						 

						
							Min: 88
						 
					
				
				
					
						
							Wear Level
						 
					
					
						
							5th Ex 1600Level
						 
					
				
				
					
						
							Set Options
						 
					
				
				
					
						
							2Set
						 
					
					
						
							3Set
						 
					
					
						
							4Set
						 
					
				
				
					
						
							Masterless Kill Attack Increased
						 

						
							Mastery Strength
						 
					
					
						
							Double Damage Probability +18%
						 

						
							Mastery Attack
						 
					
					
						
							Mastery Critical Damage Increase
						 

						
							Mastery Excellence Damage Increase
						 

						
							Ignore enemy defense +9%
						 

						
							Mastery All stats
						 

						
							Mastery Basic Defense Increase
						 

						
							Increased Critical Damage +20%
						 

						
							Increase in the probability of Excellence damage +20%
						 

						
							Triple damage chance +18%
						 

						
							Mastery's Life Increase
						 

						
							Mastery Damage Reduction
						 

						
							Mastery Ability Skill Attack Increased
						 
					
				
				
					
						
							Legendary Full Set Options
						 
					
				
				
					
						
							[Defense set]
						 

						
							Imperial Road Throw
						 

						
							The Imperial Road Armor
						 

						
							eponymous Imperial Road Pants
						 

						
							eponymous Imperial Road Gloves
						 

						
							 
						 

						
							[Weapons Set]
						 

						
							The Imperial Septer
						 

						
							The Imperial Roadshield of the eponymous
						 
					
					
						
							Extra Critical Chance +5%
						 

						
							Extra Excellence +5% Chance
						 

						
							Extra Double Damage +3% chance
						 

						
							+4% chance of extra additional damage
						 

						
							Nurk (+150) Volt (+100) Wide Area (+50) Attack Damage
						 
					
				
				
					
						 
					
					
						 
					
					
						 
					
					
						 
					
					
						 
					
					
						 
					
					
						 
					
				
			
		

		
			 
		 

		
			       
		 

		
			 
		 

		
			 
		 

		
			
				
					
						
							eponymous Imperial Summerner set
						 
					
				
				
					
						
							Classification
						 
					
					
						
							pitching
						 
					
					
						
							Armor
						 
					
					
						
							Trousers
						 
					
					
						
							Gloves
						 
					
				
				
					
						
					
					
						
					
					
						
					
					
						
					
				
				
					
						
							Armor
						 
					
					
						
							637
						 
					
					
						
							649
						 
					
					
						
							641
						 
					
					
						
							629
						 
					
				
				
					
						
							Demand stats
						 
					
					
						
							Power: 198
						 

						
							Min: 77
						 
					
					
						
							Power: 219
						 

						
							Min: 88
						 
					
					
						
							Power: 209
						 

						
							Min: 83
						 
					
					
						
							Power: 151
						 

						
							Min: 46
						 
					
				
				
					
						
							Wear Level
						 
					
					
						
							5th Ex 1600Level
						 
					
				
				
					
						
							Set Options
						 
					
				
				
					
						
							2Set
						 
					
					
						
							3Set
						 
					
					
						
							4Set
						 
					
				
				
					
						
							Masterless Kill Attack Increased
						 

						
							Mastery Energy Increase
						 
					
					
						
							Double Damage Probability +18%
						 

						
							Master Remammal Power/Cursive Power Increase
						 
					
					
						
							Mastery Critical Damage Increase
						 

						
							Mastery Excellence Damage Increase
						 

						
							Ignore enemy defense +9%
						 

						
							Mastery All stats
						 

						
							Mastery Basic Defense Increase
						 

						
							Increased Critical Damage +20%
						 

						
							Increase in the probability of Excellence damage +20%
						 

						
							Triple damage chance +18%
						 

						
							Mastery's Life Increase
						 

						
							Mastery Damage Reduction
						 

						
							Mastery Ability Skill Attack Increased
						 
					
				
				
					
						
							Legendary Full Set Options
						 
					
				
				
					
						
							[Defense set]
						 

						
							Imperial Summer's pitching
						 

						
							Imperial Summer Armor
						 

						
							Imperial Summer Trousers
						 

						
							Imperial Summer Gloves
						 

						
							 
						 

						
							[Weapons Set]
						 

						
							The Imperial Stick
						 

						
							The Imperial Book of the eponymous
						 
					
					
						
							Extra Critical Chance +5%
						 

						
							Extra Excellence +5% Chance
						 

						
							Extra Double Damage +3% chance
						 

						
							+4% chance of extra additional damage
						 

						
							Nurk (+150) Volt (+100) Wide Area (+50) Attack Damage
						 
					
				
				
					
						 
					
					
						 
					
					
						 
					
					
						 
					
					
						 
					
					
						 
					
					
						 
					
				
			
		

		
			 
		 

		
			     
		 

		
			 
		 

		
			 
		 

		
			
				
					
						
							eponymous  &#xC784;&#xD398;&#xB9AC;&#xC5BC;  Imperial Fighter set
						 
					
				
				
					
						
							Classification
						 
					
					
						
							pitching
						 
					
					
						
							Armor
						 
					
					
						
							Trousers
						 
					
					
						
							Boots
						 
					
				
				
					
						
					
					
						
					
					
						
					
					
						
					
				
				
					
						
							Armor
						 
					
					
						
							631
						 
					
					
						
							659
						 
					
					
						
							648
						 
					
					
						
							637
						 
					
				
				
					
						
							Demand stats
						 
					
					
						
							Power: 392
						 
					
					
						
							Power: 445
						 
					
					
						
							Power: 419
						 
					
					
						
							Power: 366
						 
					
				
				
					
						
							Wear Level
						 
					
					
						
							5th Ex 1600Level
						 
					
				
				
					
						
							Set Options
						 
					
				
				
					
						
							2Set
						 
					
					
						
							3Set
						 
					
					
						
							4Set
						 
					
				
				
					
						
							Masterless Kill Attack Increased
						 

						
							Mastery Strength
						 
					
					
						
							Double Damage Probability +18%
						 

						
							Mastery Attack
						 
					
					
						
							Mastery Critical Damage Increase
						 

						
							Mastery Excellence Damage Increase
						 

						
							Ignore enemy defense +9%
						 

						
							Mastery All stats
						 

						
							Mastery Basic Defense Increase
						 

						
							Increased Critical Damage +20%
						 

						
							Increase in the probability of Excellence damage +20%
						 

						
							Triple damage chance +18%
						 

						
							Mastery's Life Increase
						 

						
							Mastery Damage Reduction
						 

						
							Mastery Ability Skill Attack Increased
						 
					
				
				
					
						
							Legendary Full Set Options
						 
					
				
				
					
						
							[Defense set]
						 

						
							eponymous Imperial Fighter Helmet
						 

						
							Imperial Fighter Armor
						 

						
							The Imperial Fighter Pants
						 

						
							eponymous Imperial Fighter Boots
						 

						
							 
						 

						
							[Weapons Set]
						 

						
							The Imperial Claw of the eponymous
						 

						
							The Imperial Claw of the eponymous
						 
					
					
						
							Extra Critical Chance +5%
						 

						
							Extra Excellence +5% Chance
						 

						
							Extra Double Damage +3% chance
						 

						
							+4% chance of extra additional damage
						 

						
							Nurk (+150) Volt (+100) Wide Area (+50) Attack Damage
						 
					
				
				
					
						 
					
					
						 
					
					
						 
					
					
						 
					
					
						 
					
					
						 
					
					
						 
					
				
			
		

		
			 
		 

		
			        
		 

		
			 
		 

		
			
				
					
						
							eponymous  Imperial  Lancer  set
						 
					
				
				
					
						
							Classification
						 
					
					
						
							pitching
						 
					
					
						
							Armor
						 
					
					
						
							Trousers
						 
					
					
						
							Gloves
						 
					
				
				
					
						
					
					
						
					
					
						
					
					
						
					
				
				
					
						
							Armor
						 
					
					
						
							627
						 
					
					
						
							638
						 
					
					
						
							635
						 
					
					
						
							628
						 
					
				
				
					
						
							Demand stats
						 
					
					
						
							Power: 340
						 

						
							Min: 340
						 
					
					
						
							Power: 361
						 

						
							Min: 361
						 
					
					
						
							Power: 350
						 

						
							Min: 350
						 
					
					
						
							Power: 298
						 

						
							Min: 298
						 
					
				
				
					
						
							Wear Level
						 
					
					
						
							5th Ex 1600Level
						 
					
				
				
					
						
							Set Options
						 
					
				
				
					
						
							2Set
						 
					
					
						
							3Set
						 
					
					
						
							4Set
						 
					
				
				
					
						
							Masterless Kill Attack Increased
						 

						
							Mastery Strength
						 
					
					
						
							Double Damage Probability +18%
						 

						
							Mastery Attack
						 
					
					
						
							Mastery Critical Damage Increase
						 

						
							Mastery Excellence Damage Increase
						 

						
							Ignore enemy defense +9%
						 

						
							Mastery All stats
						 

						
							Mastery Basic Defense Increase
						 

						
							Increased Critical Damage +20%
						 

						
							Increase in the probability of Excellence damage +20%
						 

						
							Triple damage chance +18%
						 

						
							Mastery's Life Increase
						 

						
							Mastery Damage Reduction
						 

						
							Mastery Ability Skill Attack Increased
						 
					
				
				
					
						
							Legendary Full Set Options
						 
					
				
				
					
						
							[Defense set]
						 

						
							Imperial Lancer
						 

						
							Imperial Lansor's Armor
						 

						
							eponymous Imperiallancer's trousers
						 

						
							eponymous Imperial Lancer gloves
						 

						
							 
						 

						
							[Weapons Set]
						 

						
							The Imperial Mountains of the eponymous
						 

						
							eponymous Imperial Lanseal
						 
					
					
						
							Extra Critical Chance +5%
						 

						
							Extra Excellence +5% Chance
						 

						
							Extra Double Damage +3% chance
						 

						
							+4% chance of extra additional damage
						 

						
							Nurk (+150) Volt (+100) Wide Area (+50) Attack Damage
						 
					
				
				
					
						 
					
					
						 
					
					
						 
					
					
						 
					
					
						 
					
					
						 
					
					
						 
					
				
			
		

		
			 
		 

		
			      
		 

		
			
				
					
						
							&#xC784;&#xD398;&#xB9AC;&#xC5BC;eponymous   imperial run-wijade set
						 
					
				
				
					
						
							Classification
						 
					
					
						
							pitching
						 
					
					
						
							Armor
						 
					
					
						
							Trousers
						 
					
					
						
							Gloves
						 
					
				
				
					
						
					
					
						
					
					
						
					
					
						
					
				
				
					
						
							Armor
						 
					
					
						
							641
						 
					
					
						
							649
						 
					
					
						
							646
						 
					
					
						
							636
						 
					
				
				
					
						
							Demand stats
						 
					
					
						
							Power: 209
						 

						
							Min: 88
						 

						
							Energy: 867
						 
					
					
						
							Power: 230
						 

						
							Min: 93
						 

						
							Energy: 895
						 
					
					
						
							Power: 219
						 

						
							Min: 88
						 

						
							Energy: 881
						 
					
					
						
							Power: 161
						 

						
							Min: 72
						 

						
							Energy: 839
						 
					
				
				
					
						
							Wear Level
						 
					
					
						
							5th Ex 1600Level
						 
					
				
				
					
						
							Set Options
						 
					
				
				
					
						
							2Set
						 
					
					
						
							3Set
						 
					
					
						
							4Set
						 
					
				
				
					
						
							Masterless Kill Attack Increased
						 

						
							Mastery Energy Increase
						 
					
					
						
							Double Damage Probability +18%
						 

						
							Master Rema Increase
						 
					
					
						
							Mastery Critical Damage Increase
						 

						
							Mastery Excellence Damage Increase
						 

						
							Ignore enemy defense +9%
						 

						
							Mastery All stats
						 

						
							Mastery Basic Defense Increase
						 

						
							Increased Critical Damage +20%
						 

						
							Increase in the probability of Excellence damage +20%
						 

						
							Triple damage chance +18%
						 

						
							Mastery's Life Increase
						 

						
							Mastery Damage Reduction
						 

						
							Mastery Ability Skill Attack Increased
						 
					
				
				
					
						
							Legendary  Full Set  Options
						 
					
				
				
					
						
							[Defense set]
						 

						
							Imperial Run Wizarding
						 

						
							Imperial Wizard Armor
						 

						
							Imperial Wizard Pants
						 

						
							Imperial Run Wizard's Gloves
						 

						
							 
						 

						
							[Weapons Set]
						 

						
							Imperial Runmais
						 

						
							Imperial Wizard Shield
						 
					
					
						
							Extra Critical Chance +5%
						 

						
							Extra Excellence +5% Chance
						 

						
							Extra Double Damage +3% chance
						 

						
							+4% chance of extra additional damage
						 

						
							Nurk (+150) Volt (+100) Wide Area (+50) Attack Damage
						 
					
				
				
					
						 
					
					
						 
					
					
						 
					
					
						 
					
					
						 
					
					
						 
					
					
						 
					
				
			
		

		
			 
		 

		
			      
		 

		
			
				
					
						
							eponymous  Slayer  set
						 
					
				
				
					
						
							Classification
						 
					
					
						
							pitching
						 
					
					
						
							Armor
						 
					
					
						
							Trousers
						 
					
					
						
							Gloves
						 
					
				
				
					
						
					
					
						
					
					
						
					
					
						
					
				
				
					
						
							Armor
						 
					
					
						
							660
						 
					
					
						
							674
						 
					
					
						
							665
						 
					
					
						
							641
						 
					
				
				
					
						
							Demand stats
						 
					
					
						
							Power: 240
						 

						
							Min: 781
						 
					
					
						
							Power: 287
						 

						
							Min: 933
						 
					
					
						
							Power: 256
						 

						
							Min: 844
						 
					
					
						
							Power: 219
						 

						
							Min: 707
						 
					
				
				
					
						
							Wear Level
						 
					
					
						
							5th Ex 1600Level
						 
					
				
				
					
						
							Set Options
						 
					
				
				
					
						
							2Set
						 
					
					
						
							3Set
						 
					
					
						
							4Set
						 
					
				
				
					
						
							Masterless Kill Attack Increased
						 

						
							Mastery Strength
						 
					
					
						
							Double Damage Probability +18%
						 

						
							Mastery Attack
						 
					
					
						
							Mastery Critical Damage Increase
						 

						
							Mastery Excellence Damage Increase
						 

						
							Ignore enemy defense +9%
						 

						
							Mastery All stats
						 

						
							Mastery Basic Defense Increase
						 

						
							Increased Critical Damage +20%
						 

						
							Increase in the probability of Excellence damage +20%
						 

						
							Triple damage chance +18%
						 

						
							Mastery's Life Increase
						 

						
							Mastery Damage Reduction
						 

						
							Mastery Ability Skill Attack Increased
						 
					
				
				
					
						
							Legendary Full Set Options
						 
					
				
				
					
						
							[Defense set]
						 

						
							eponymous Imperial Slayer
						 

						
							The Imperial Slayer Armor
						 

						
							eponymous Imperial Slayer pants
						 

						
							eponymous Imperial Slayer gloves
						 

						
							 
						 

						
							[Weapons Set]
						 

						
							The Imperial Shorts of the eponymous
						 

						
							The Imperial Shorts of the eponymous
						 
					
					
						
							Extra Critical Chance +5%
						 

						
							Extra Excellence +5% Chance
						 

						
							Extra Double Damage +3% chance
						 

						
							+4% chance of extra additional damage
						 

						
							Nurk (+150) Volt (+100) Wide Area (+50) Attack Damage
						 
					
				
				
					
						 
					
					
						 
					
					
						 
					
					
						 
					
					
						 
					
					
						 
					
					
						 
					
				
			
		

		
			    
		 

		
			
				
					
						
							eponymous  gun-crascher  set
						 
					
				
				
					
						
							Classification
						 
					
					
						
							pitching
						 
					
					
						
							Armor
						 
					
					
						
							Trousers
						 
					
					
						
							Boots
						 
					
				
				
					
						
					
					
						
					
					
						
					
					
						
					
				
				
					
						
							Armor
						 
					
					
						
							631
						 
					
					
						
							649
						 
					
					
						
							643
						 
					
					
						
							638
						 
					
				
				
					
						
							Demand stats
						 
					
					
						
							Power: 324
						 

						
							Min: 272
						 

						
							Energy: 804
						 
					
					
						
							Power: 335
						 

						
							Min: 282
						 

						
							Energy: 818
						 
					
					
						
							Power: 314
						 

						
							Min: 261
						 

						
							Energy: 790
						 
					
					
						
							&#xD798;: 293
						 

						
							Min: 240
						 

						
							Energy: 762
						 
					
				
				
					
						
							Wear Level
						 
					
					
						
							5th Ex 1600Level
						 
					
				
				
					
						
							Set Options
						 
					
				
				
					
						
							2Set
						 
					
					
						
							3Set
						 
					
					
						
							4Set
						 
					
				
				
					
						
							Masterless Kill Attack Increased
						 

						
							Mastery Energy Increase
						 
					
					
						
							Double Damage Probability +18%
						 

						
							Master Rema Increase
						 
					
					
						
							Mastery Critical Damage Increase
						 

						
							Mastery Excellence Damage Increase
						 

						
							Ignore enemy defense +9%
						 

						
							Mastery All stats
						 

						
							Mastery Basic Defense Increase
						 

						
							Increased Critical Damage +20%
						 

						
							Increase in the probability of Excellence damage +20%
						 

						
							Triple damage chance +18%
						 

						
							Mastery's Life Increase
						 

						
							Mastery Damage Reduction
						 

						
							Mastery Ability Skill Attack Increased
						 
					
				
				
					
						
							Legendary Full Set Options
						 
					
				
				
					
						
							[Defense set]
						 

						
							eponymous Imperial Crusher&#xD22C;
						 

						
							Imperial Crusher Armor
						 

						
							Imperial Crusher Pants
						 

						
							eponymous Imperial gun crusher boots
						 

						
							 
						 

						
							[Weapons Set]
						 

						
							The Imperial Horsemanship of the eponymous
						 

						
							The Imperial Horsemanship of the eponymous
						 
					
					
						
							Extra Critical Chance +5%
						 

						
							Extra Excellence +5% Chance
						 

						
							Extra Double Damage +3% chance
						 

						
							+4% chance of extra additional damage
						 

						
							Nurk (+150) Volt (+100) Wide Area (+50) Attack Damage
						 
					
				
				
					
						 
					
					
						 
					
					
						 
					
					
						 
					
					
						 
					
					
						 
					
					
						 
					
				
			
		

		
			 
		 

		
			  
		 

		
			 
		 

		
			
				
					
						
							eponymous  White Wizard  set
						 
					
				
				
					
						
							Classification
						 
					
					
						
							pitching
						 
					
					
						
							Armor
						 
					
					
						
							Trousers
						 
					
					
						
							Gloves
						 
					
				
				
					
						
					
					
						
					
					
						
					
					
						
					
				
				
					
						
							Armor
						 
					
					
						
							646
						 
					
					
						
							650
						 
					
					
						
							642
						 
					
					
						
							645
						 
					
				
				
					
						
							Demand stats
						 
					
					
						
							Power: 240
						 

						
							Min: 93
						 

						
							Energy: 776
						 
					
					
						
							Power: 261
						 

						
							Min: 98
						 

						
							Energy: 790
						 
					
					
						
							Power: 251
						 

						
							Min: 93
						 

						
							Energy: 762
						 
					
					
						
							Power: 193
						 

						
							Min: 77
						 

						
							Energy: 741
						 
					
				
				
					
						
							Wear Level
						 
					
					
						
							5th Ex 1600Level
						 
					
				
				
					
						
							Set Options
						 
					
				
				
					
						
							2Set
						 
					
					
						
							3Set
						 
					
					
						
							4Set
						 
					
				
				
					
						
							Masterless Kill Attack Increased
						 

						
							Mastery Energy Increase
						 
					
					
						
							Double Damage Probability +18%
						 

						
							Master Rema Increase
						 
					
					
						
							Mastery Critical Damage Increase
						 

						
							Mastery Excellence Damage Increase
						 

						
							Ignore enemy defense +9%
						 

						
							Mastery All stats
						 

						
							Mastery Basic Defense Increase
						 

						
							Increased Critical Damage +20%
						 

						
							Increase in the probability of Excellence damage +20%
						 

						
							Triple damage chance +18%
						 

						
							Mastery's Life Increase
						 

						
							Mastery Damage Reduction
						 

						
							Mastery Ability Skill Attack Increased
						 
					
				
				
					
						
							Legendary  Full Set  Options
						 
					
				
				
					
						
							[Defense set]
						 

						
							eponymous Imperial White Wizarding
						 

						
							The Imperial White Wizard's Armor
						 

						
							eponymous Imperial Whitewejed trousers
						 

						
							Imperial White Wizarding Gloves
						 

						
							 
						 

						
							[Weapons Set]
						 

						
							Imperial White Wizard Staff
						 

						
							The Imperial Magical Book of the eponymous
						 
					
					
						
							Extra Critical Chance +5%
						 

						
							Extra Excellence +5% Chance
						 

						
							Extra Double Damage +3% chance
						 

						
							+4% chance of extra additional damage
						 

						
							Nurk (+150) Volt (+100) Wide Area (+50) Attack Damage
						 
					
				
				
					
						 
					
					
						 
					
					
						 
					
					
						 
					
					
						 
					
					
						 
					
					
						 
					
				
			
		

		
			 
		 

		
			 
		 

		
			      
		 

		
			 
		 

		
			
				
					
						
							eponymous  imperial  Meiji  set
						 
					
				
				
					
						
							Classification
						 
					
					
						
							pitching
						 
					
					
						
							Armor
						 
					
					
						
							Trousers
						 
					
					
						
							Gloves
						 
					
				
				
					
						
					
					
						
					
					
						
					
					
						
					
				
				
					
						
							Armor
						 
					
					
						
							640
						 
					
					
						
							646
						 
					
					
						
							642
						 
					
					
						
							631
						 
					
				
				
					
						
							Demand stats
						 
					
					
						
							Power: 193
						 

						
							Min: 62
						 

						
							Energy: 762
						 
					
					
						
							Power: 214
						 

						
							Min: 72
						 

						
							Energy: 776
						 
					
					
						
							Power: 203
						 

						
							Min: 67
						 

						
							Energy: 748
						 
					
					
						
							Power: 146
						 

						
							Min: 46
						 

						
							Energy: 720
						 
					
				
				
					
						
							Wear Level
						 
					
					
						
							5th Ex 1600Level
						 
					
				
				
					
						
							Set Options
						 
					
				
				
					
						
							2Set
						 
					
					
						
							3Set
						 
					
					
						
							4Set
						 
					
				
				
					
						
							Masterless Kill Attack Increased
						 

						
							Mastery Energy Increase
						 
					
					
						
							Double Damage Probability +18%
						 

						
							Master Rema Increase
						 
					
					
						
							Mastery Critical Damage Increase
						 

						
							Mastery Excellence Damage Increase
						 

						
							Ignore enemy defense +9%
						 

						
							Mastery All stats
						 

						
							Mastery Basic Defense Increase
						 

						
							Increased Critical Damage +20%
						 

						
							Increase in the probability of Excellence damage +20%
						 

						
							Triple damage chance +18%
						 

						
							Mastery's Life Increase
						 

						
							Mastery Damage Reduction
						 

						
							Mastery Ability Skill Attack Increased
						 
					
				
				
					
						
							Legendary  Full Set  Options
						 
					
				
				
					
						
							[Defense set]
						 

						
							eponymous Imperial Meiji-tugging
						 

						
							eponymous Imperial May Wallet
						 

						
							eponymous Imperial Badge trousers
						 

						
							eponymous Imperial maid gloves
						 

						
							 
						 

						
							[Weapons Set]
						 

						
							The Imperial of the eponymous
						 
					
					
						
							Extra Critical Chance +5%
						 

						
							Extra Excellence +5% Chance
						 

						
							Extra Double Damage +3% chance
						 

						
							+4% chance of extra additional damage
						 

						
							Nurk (+150) Volt (+100) Wide Area (+50) Attack Damage
						 
					
				
				
					
						 
					
					
						 
					
					
						 
					
					
						 
					
					
						 
					
					
						 
					
					
						 
					
				
			
		

		
			       
		 

		
			
				
					
						
							eponymous  Imperial  Illuminate  set
						 
					
				
				
					
						
							Classification
						 
					
					
						
							pitching
						 
					
					
						
							Armor
						 
					
					
						
							Trousers
						 
					
					
						
							Gloves
						 
					
				
				
					
						
					
					
						
					
					
						
					
					
						
					
				
				
					
						
							Armor
						 
					
					
						
							664
						 
					
					
						
							679
						 
					
					
						
							655
						 
					
					
						
							634
						 
					
				
				
					
						
							Demand stats
						 
					
					
						
							Power: 256
						 

						
							Min: 755
						 
					
					
						
							Power: 298
						 

						
							Min: 912
						 
					
					
						
							Power: 272
						 

						
							Min: 833
						 
					
					
						
							Power: 230
						 

						
							Min: 697
						 
					
				
				
					
						
							Wear Level
						 
					
					
						
							5th Ex 1600Level
						 
					
				
				
					
						
							Set Options
						 
					
				
				
					
						
							2Set
						 
					
					
						
							3Set
						 
					
					
						
							4Set
						 
					
				
				
					
						
							Masterless Kill Attack Increased
						 

						
							Mastery Strength
						 
					
					
						
							Double Damage Probability +18%
						 

						
							Mastery Attack
						 
					
					
						
							Mastery Critical Damage Increase
						 

						
							Mastery Excellence Damage Increase
						 

						
							Ignore enemy defense +9%
						 

						
							Mastery All stats
						 

						
							Mastery Basic Defense Increase
						 

						
							Increased Critical Damage +20%
						 

						
							Increase in the probability of Excellence damage +20%
						 

						
							Triple damage chance +18%
						 

						
							Mastery's Life Increase
						 

						
							Mastery Damage Reduction
						 

						
							Mastery Ability Skill Attack Increased
						 
					
				
				
					
						
							Legendary Full Set Options
						 
					
				
				
					
						
							[Defense set]
						 

						
							eponymous Imperial Illusion Night&#xD22C;
						 

						
							Imprinted Imperial Japanese Night Armor
						 

						
							eponymous Imperial illuj night pants
						 

						
							eponymous Imperial Illuminant Night Gloves
						 

						
							 
						 

						
							[Weapons Set]
						 

						
							The Imperial Blade
						 
					
					
						
							Extra Critical Chance +5%
						 

						
							Extra Excellence +5% Chance
						 

						
							Extra Double Damage +3% chance
						 

						
							+4% chance of extra additional damage
						 

						
							Nurk (+150) Volt (+100) Wide Area (+50) Attack Damage
						 
					
				
				
					
						 
					
					
						 
					
					
						 
					
					
						 
					
					
						 
					
					
						 
					
					
						 
					
				
			
		

		
			    
		 

		
			           
		 

		
			
				
					
						
							&#xC784;&#xD398;&#xB9AC;&#xC5BC;eponymous   imperial alchemist set
						 
					
				
				
					
						
							Classification
						 
					
					
						
							pitching
						 
					
					
						
							Armor
						 
					
					
						
							Trousers
						 
					
					
						
							Gloves
						 
					
				
				
					
						
					
					
						
					
					
						
					
					
						
					
				
				
					
						
							Armor
						 
					
					
						
							659
						 
					
					
						
							663
						 
					
					
						
							661
						 
					
					
						
							653
						 
					
				
				
					
						
							Demand stats
						 
					
					
						
							Power: 177
						 

						
							Min: 109
						 

						
							Energy: 790
						 
					
					
						
							Power: 198
						 

						
							Min: 114
						 

						
							Energy: 804
						 
					
					
						
							Power: 188
						 

						
							Min: 109
						 

						
							Energy: 776
						 
					
					
						
							Power: 130
						 

						
							Min: 93
						 

						
							Energy: 755
						 
					
				
				
					
						
							Wear Level
						 
					
					
						
							5th Ex 1600Level
						 
					
				
				
					
						
							Set Options
						 
					
				
				
					
						
							2Set
						 
					
					
						
							3Set
						 
					
					
						
							4Set
						 
					
				
				
					
						
							Masterless Kill Attack Increased
						 

						
							Mastery Energy Increase
						 
					
					
						
							Double Damage Probability +18%
						 

						
							Master Rema Increase
						 
					
					
						
							Mastery Critical Damage Increase
						 

						
							Mastery Excellence Damage Increase
						 

						
							Ignore enemy defense +9%
						 

						
							Mastery All stats
						 

						
							Mastery Basic Defense Increase
						 

						
							Increased Critical Damage +20%
						 

						
							Increase in the probability of Excellence damage +20%
						 

						
							Triple damage chance +18%
						 

						
							Mastery's Life Increase
						 

						
							Mastery Damage Reduction
						 

						
							Mastery Ability Skill Attack Increased
						 
					
				
				
					
						
							Legendary Full Set Options
						 
					
				
				
					
						
							[Defense set]
						 

						
							eponymous Imperial Alchemist&#xD22C;
						 

						
							Imperial Alchemist Armor
						 

						
							eponymous Imperial alchemist trousers
						 

						
							eponymous Imperial alchemist gloves
						 

						
							 
						 

						
							[Weapons Set]
						 

						
							Imperial Wand
						 

						
							Imperial Elixir
						 
					
					
						
							Extra Critical Chance +5%
						 

						
							Extra Excellence +5% Chance
						 

						
							Extra Double Damage +3% chance
						 

						
							+4% chance of extra additional damage
						 

						
							Nurk (+150) Volt (+100) Wide Area (+50) Attack Damage
						 
					
				
				
					
						 
					
					
						 
					
					
						 
					
					
						 
					
					
						 
					
					
						 
					
					
						 
					
				
			
		

		
			 
		 

		
			    
		 

		
			Other Item Information
		 

		
			- Imperial anvil
		 

		
			
				
			
			
				
					
						Image
					
					
						Where to win
					
				
				
					
						&#x3000;
					
					
						NPC Priest James 
						Price: 160,000Rud
					
				
			
		

		
			    
		 

		
			The Soul of Imperial
		 

		
			
				
			
			
				
					
						Image
					
					
						Where to win
					
				
				
					
						&#x3000;
					
					
						NPC Priest James 
						Price: 80,000Rudd
					
				
			
		

		
			    
		 

		
			Reinforcement material
		 

		
			- Imperial Reinforcement Stone
		 

		
			
				
			
			
				
					
						Image
					
					
						Where to win
					
				
				
					
						&#x3000;
					
					
						Temple of Aquilas Monster Drop
					
				
			
		

		
			 
		 

		
			    
		 

		
			- Shiny Imperial Reinforcement Stone
		 

		
			
				
			
			
				
					
						Image
					
					
						Where to win
					
				
				
					
						&#x3000;
					
					
						Cash Shop
					
				
			
		

		
			 
		 

		
			 
		 

		
			4. Alchemist 1st Legendary Armor
		 

		
			Alchemist 1st Legendary Equipment can be found in the [Season20 Part1-3 Legendary Equipment] post.
		 

		
			&#x261E; Season20 Part1-3 Leisure Equipment Shortcut</description><enclosure url="https://muonline.eu/uploads/monthly_2025_10/ImperialArrow.jpg.3b31810f9445abf316856c4c76cd488f.jpg" length="10268" type="image/jpeg"/><pubDate>Mon, 27 Oct 2025 10:58:13 +0000</pubDate></item><item><title>Aquilas Temple</title><link><![CDATA[https://muonline.eu/index.php?/topic/75-aquilas-temple/&do=findComment&comment=75]]></link><description>Aquilas Temple map 
	    
 


	The Temple of Aquilas 
	Background Story  
 


	The Temple of Aquilas, as its name suggests, This is a temple built by the Kantur people to worship the 'Eagle God'.



	They built a large temple boasting of splendor through technology more advanced than that of other civilizations and 
	actively performed worship and sacrifices.



	          



	In the beginning, pure faith was maintained and ordinary sacrifices such as sheep and cows were offered. When the world was in an unstable state due to Kundun's infiltration.



	While the faith was being corrupted and experimental subjects with turbid souls created by the Kanturians were being offered as sacrifices, Unknown energies were accumulating in the temple.



	                   



	Kundun's subordinates, who learned that there was energy available, Infiltrate the temple and open the dimensional gate.



	Summon an army of eagle fantasy creatures from another dimension through the open dimensional gate.



	He kills all the Kanturians in the temple and takes complete control of the temple.



	                   



	The Canturians thought of the Eagle Legion as gods and were unable to fight them, but were instead defeated.



	Let's make it a place that people can no longer access. The entrance was sealed with sealing magic, and after a long time, the seal weakened and the temple was revealed to the world.



	                    



	    
	Map information    
	 
	    
	Key drop items

	
		
			
			
			
		
		
			
				
					Main drop items
				
			
			
				
					Determine the ability to belong
				
			
			
				
					Ability Determination
				
			
			
				
					Imperial Reinforcement Stone
				
			
			
				
					Imperial Excellent Armor
				
			
			
				
					The Soul of the Temple Guard 
				
			
		
	

	
		  
		Aquilas Temple Monsters
	 

	
		Aquila Warrior - Bolt 
		 
		  
	 

	
		Aquila Gunner - Nuke 
		 
		 
	 

	
		Aquila Magician - AOE</description><enclosure url="https://muonline.eu/uploads/monthly_2025_10/Aquila-Gunner.png.2ebe0dbeb60e0e821a8cf9898ccc7968.png" length="157586" type="image/png"/><pubDate>Mon, 27 Oct 2025 06:51:25 +0000</pubDate></item></channel></rss>
