admin Posted August 6 Posted August 6 Kardamahal Underground Temple - Mu Online Season 20 Background Etramu Renos, the great wizard of the ancient kingdom of Arca, gave his life to seal Kundun. Muren Rexmillon, emperor of the MU Empire that united Lorencia and Arca, built the Kardamahal Underground Temple in the underground caves of southern Karutan from the relics Etramu left behind, so that his achievement would be remembered. Kundun learned that the relics inside the temple held the power of the Extra, and summoned demons to seize the place. The demons destroyed the noble temple, and even the water running through it turned red. The heroes of the MU continent went to war to take the Kardamahal Underground Temple back. 1. Map information Hunting ground How to move Entry level Penalty level Kardamahal Underground Temple Movement command window (M) - move using 50,000 Zen On foot - through the portal at Karutan 1 (210, 18) Lv 1,500 Lv 1,550 Basic information Using Helper Plus you can move directly to the main or sub-main hunting spot of the element you want. Kardamahal Underground Temple is an elemental hunting ground - the monsters that spawn here carry elemental attributes. Monsters have Excellent Damage Chance Resistance, Critical Damage Chance Resistance, Damage Absorption and Debuff Chance Resistance values, plus a Shock stat. There is a safe zone on the map. You are moved to it when you enter the hunting ground, when your character dies, and when you reconnect. 2. Main drop item Lightning Chaos Combination Talisman Fragment 3. Kardamahal Underground Temple monsters Name Level Description Devil Sword 950 Swings a one-handed sword, attacking up to 2 characters at close range. Name Level Description Devil Scythe 950 Swings a death scythe through 360 degrees, attacking up to 4 surrounding characters. Name Level Description Devil Sorcerer 950 Uses evil spirit skills over a wide area, attacking up to 5 characters and reducing the AG and MP of the characters it hits. 4. Kardamahal Underground Temple Elite Zone An Elite Zone flag stands at the entrance of the elite hunting area. Devil Sword (Elite), Devil Scythe (Elite) and Devil Sorcerer (Elite) spawn there. Elite monsters carry elite debuff options and elite skills. When an elite monster damages your character, an elite debuff is applied with 100% chance. Elite monsters have the same immunities as boss monsters, including Divine Punishment, and every one of their attacks can apply a debuff. The debuff effect can be reduced with your Guardian's elite resistance option. Elite Zone entrance locations Element Coordinates Fire 26, 48 Water 216, 60 Earth 46, 126 Wind 236, 132 Darkness 237, 198 Debuffs applied by elite monsters Monster element Debuff 1 Debuff 2 Fire Bleeding Attack Power reduction Water Deadly Poison Attack Power reduction Earth Bleeding Attack Speed reduction Wind Deadly Poison Defense reduction Darkness Bleeding Defense reduction 5. Elite monster drops Elite monsters drop items on top of the hunting ground's common drop table. Some of these items have a weekly drop cap, which resets each week. Drop item Description Elite Option Conversion Fragment Collect 50 to create an Elite Option Conversion Stone, which lets you change your Guardian's elite option. Sealed Armor Fragment Collect 50 to craft one piece of Cracked Bloodangel Armor. Cracked Bloodangel Armor Lets you craft Bloodangel armour without a Soul of Bloodangel, subject to the success rate. On success you get a +13 Bloodangel armour piece (random class, for the piece used as material). Golden Crest Crafting material for 4th Wings / Cape items. Elite Guardian Upgrade Stone Required to enhance Guardian items of level 11 or higher. Jewel of Harmony Grants a fixed option to items of level 9 or higher. Garuda's Fire Crafting material for 4th Wings / Cape items. Feather of Uriel Material for combining the 5th Wing / Cape Relic. 6. Elite Zone monsters Name Level Description Devil Sword (Elite) 960 Swings a one-handed sword, attacking up to 2 characters at close range. Name Level Description Devil Scythe (Elite) 960 Swings a death scythe through 360 degrees, attacking up to 4 surrounding characters. Name Level Description Devil Sorcerer (Elite) 960 Uses evil spirit skills over a wide area, attacking up to 5 characters and reducing the AG and MP of the characters it hits. 7. Additional Kardamahal drops Drop item Description Temple Guard Excellent Armor A new Excellent armour item that drops here. [Bound] Temple Guard Upgrade Stone Upgrade material for 1st Legendary equipment. 8. Note - Twisted Karutan Elite Zone removed When the Kardamahal Underground Temple Elite Zone opened, the Twisted Karutan Elite Zone was removed. Normal monsters spawn there now.
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