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Scorched Canyon - Mu Online Season 15

Background

When Ferea became a battlefield, the surviving Kanturu people fled again through Tarkan and settled deep in the dry Scorched Canyon on the Kanturu border, building the Kanturu Slum. They sent word to their ally Arca and began preparing their revenge on Kundun's army.

The settlement was desperately barren — Kundun's army held the north, Tarkan's monsters swarmed the south, and only the laboratory and the soldier-training facilities could be built as timber huts while everyone else lived in tents. In the laboratory they borrowed Arca's magical science to turn ordinary humans into wizards so they could stand against Lemuria. The adult women took that power and trained to wield magic; the adult men trained as warriors to protect the wizards, and as assassins to quietly remove Kundun's key subordinates.

The plan seemed to be going well, but the barren conditions wore the Kanturu people down. Theft and fighting over food became common, and voices calling for surrender to Kundun grew into a faction — including many underfed, resentful wizards, warriors and assassins. On the night of a full moon they slipped out carrying a torn flag of surrender and headed north toward Kundun's forces. They did not get far before Lemuria's legion commander appeared in front of them, as if he had expected exactly this. Their representative offered surrender. The commander answered that he would give them eternal rest, took their souls, poured Kundun's power into their bodies to reforge them as his own servants, and shackled both their hands so they could hear only his orders.

Lemuria then ordered these pitiful soulless Kanturu to attack the Kanturu Slum. The Kanturu still living there were helpless against their own strengthened kin. Not only the slum but the whole of Scorched Canyon was left in ruins, and the survivors fled along the canyon to the coast near Atlans. Five great ships arrived — what should have been Arca's relief force — but they had already been destroyed by Lemuria's army, and only five broken hulls full of Arcan corpses reached the shore. The survivors despaired. The heroes of the MU continent now prepare to fight in Scorched Canyon, if only to lay its wandering souls to rest.

1. Map information

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How to move Entry level Penalty release level
Movement command window - 50,000 Zen
On foot - the north portal from the Tarkan safe zone
Lv 1,050 Lv 1,070 (Lv 1,070+ recommended)

If your character dies or reconnects you are moved to the Scorched Canyon safe zone.

2. Main drop item

Scorched Canyon monsters drop the new Silver Heart armour.

3. Scorched Canyon monsters

All three spawn in Fire, Water, Earth, Wind and Darkness variants.

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Name Level Description
Scorched Warrior 470 A huge close-range monster that swings a great sword.

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Name Level Description
Scorched Wizard 470 A ranged monster that swings a staff to cast area magic attacks.

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Name Level Description
Scorched Assassin 480 A close-range monster that strikes hard with sharp claws.

4. Scorched Canyon Elite Zone

An Elite Zone flag stands at the entrance of the elite hunting area inside Scorched Canyon. Scorched Warrior (Elite), Scorched Assassin (Elite) and Scorched Wizard (Elite) spawn there.

Elite monsters carry elite debuff options and elite skills. When an elite monster damages your character, an elite debuff is applied with 100% chance. Elite monsters have the same immunities as boss monsters, including Divine Punishment, and every one of their attacks can apply a debuff. The debuff effect can be reduced with your Guardian's elite resistance option.

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Debuffs applied by elite monsters

Monster element Debuff 1 Debuff 2
Fire Bleeding Attack Power reduction
Water Deadly Poison Attack Power reduction
Earth Bleeding Attack Speed reduction
Wind Deadly Poison Defense reduction
Darkness Bleeding Defense reduction

Elite monsters drop items on top of the hunting ground's common drop table. Some of these items have a weekly drop cap, which resets each week.

Drop item Description
Elite Option Conversion Fragment Collect 50 to create an Elite Option Conversion Stone, which lets you change your Guardian's elite option.
Sealed Armor Fragment Collect 50 to craft one piece of Cracked Bloodangel Armor.
Cracked Bloodangel Armor Lets you craft Bloodangel armour without a Soul of Bloodangel, subject to the success rate. On success you get a +13 Bloodangel armour piece (random class, for the piece used as material).
Golden Crest Crafting material for 4th Wings / Cape items.
Elite Guardian Upgrade Stone Required to enhance Guardian items of level 11 or higher.
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