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Fairy Elf - full character guide (evolutions, renewal, skills, items)

Everything about the Fairy Elf in one place: the class change chain from Fairy Elf to the 5th class, the Season 17 renewal that split the class into Attack and Support builds, every renewal skill with its real numbers, and the endgame Fairy Shield, Bow and Quiver lines up to Season 21 Imperial gear.

1. Class evolutions

Class change Class Level How
Base Fairy Elf 1 Created in Noria.
2nd Muse Elf 150 Quest at Priest Sebina (Devias bar): Locate the Scroll of the Emperor, then bring the Tear of Elf (drops from Lv 62-76 monsters).
3rd High Elf 400 Quest chain with Priest Devin (Crywolf): Achieve Hero Status  Secret of the Dark Stone  Prove Your Strength  Infiltrate the Barracks of Balgass  Into the Realm of Darkness.
4th Noble Elf 800 Season 12 quest chain in the Deep Dungeon against Sent, guardian knight of Lugard: Eligibility Test (20 stat points) → New Battle (30 stat points) → New Battle (2). Opens the 4th skill tree.
5th Royal Elf 1,200 Season 19 quest chain with NPC Unice (Devias 193, 12): three 1-minute battles against Unice with the Extra Nuke, Bolt and Wide Area damage buffs. Rewards: 200 stat points, the 5th tree, all three Extra Ability Cards, and access to the Giant mount quest (300 Jewels of Creation + one more fight).

Every stage keeps your gear and stats - a class change opens the next skill tree and equipment tier.

Starting stats

Strength Agility Stamina Energy Points per level Starting Life Starting Mana
22 25 20 15 5 80 30

2. Core Elf skills

Values from the Season 21 server data.

Skill Class Requirement Base damage MP / AG Range
Triple Shot Fairy Elf Weapon skill 50 1 / 0 6
Heal Fairy Elf Level 8, Energy 52 - 20 / 0 6
Greater Defense Fairy Elf Level 13, Energy 72 - 30 / 0 6
Greater Damage Fairy Elf Level 18, Energy 92 - 40 / 0 6
Multi-Shot Muse Elf+ Level 100 70 10 / 0 6
Penetration Fairy Elf Level 130 70 7 / 5 6
Ice Arrow Muse Elf+ Agility 646 105 10 / 12 8
Starfall Fairy Elf Weapon skill 120 20 / 15 8
Infinity Arrow Muse Elf+ Level 220 buff 50 / 10 self
Party Healing High Elf+ Energy 20 (scales) heal 266 / 12 6

3. The Season 17 renewal - two ways to build an Elf

Build type Main stat How it plays
Attack-Type Elf Agility Combat build. Faster attacks and stronger attack skills.
Support-Type Elf Energy Party support build. New buff skills and an exclusive shield line (Fairy Shields).

Attack-Type changes

  • Attack speed of Crossbows, Bows and Quivers was raised, and the attack speed gained from stats was raised too.
  • Durability drain on Crossbows and Bows was slightly reduced.
Dex Booster (new buff)
image.jpeg Learn: High Elf, Agility 500
Scroll: Priest James, Elbeland - 1,000 Ruud
Cost: MP 10 / AG 12   Duration: 300 seconds
Effect Increases your movement speed, attack speed and attack success rate for the duration.
Raining Arrow (new attack skill)
image.jpeg Learn: High Elf, Agility 1,302, Multi-Shot skill + 10 points Multi-Shot Enhancement
Scroll: Priest James, Elbeland - 1,000 Ruud
Base damage: 120   Cost: MP 15 / AG 7   Range: 7
Effect Fires a volley of arrows into the air that rains down on the area, hitting multiple targets.
Focus Shot (reworked)
image.jpeg Learn: Agility 1,302, Multi-Shot skill + 10 points Multi-Shot Mastery
Scroll: Priest James, Elbeland - 1,000 Ruud
Base damage: 110   Cost: MP 5   Range: 7
Effect Fires homing arrows that damage multiple targets in the area, with a chance of one extra hit. (Originally added in Season 11 as a High Elf single-target skill - the renewal turned it into this homing multi-target version.)

Raining Arrow skill enhancement tree: Enhancement (damage up), Damage Count +2, Additional Damage Chance, Target +1, Splash Damage, Skill Damage, Weapon Attack Power. Debuffs: Deadly Poison, Bleeding.

Support-Type changes

Elemental ATK Enhancement (new buff)
image.jpeg Learn: High Elf, Energy 1,500
Scroll: Priest James, Elbeland - 1,000 Ruud   Cost: MP 40
Effect Temporarily increases the target's Elemental Attack Power. No effect on targets without a Pentagram equipped.
Elemental DEF Enhancement (new buff)
image.jpeg Learn: High Elf, Energy 1,500
Scroll: Priest James, Elbeland - 1,000 Ruud   Cost: MP 40
Effect Temporarily increases the target's Elemental Defense. No effect on targets without a Pentagram equipped.
Party Healing (reworked)
image.jpeg From: Master Skill Tree
Effect Now heals every party member. Party Healing Enhancement in the tree increases the amount healed.
Holy Bolt (new attack skill)
image.jpeg Learn: High Elf, Energy 1,200, Attack Enhancement skill + 10 points Attack Enhancement Mastery
Scroll: Priest James, Elbeland - 1,000 Ruud
Base damage: 777   Cost: MP 20   Range: 6
Effect Gathers holy energy and fires it forward at a single target - the Support Elf's own damage skill, scaling from Energy.

Holy Bolt skill enhancement tree: Enhancement (damage up), Damage Count +1, Additional Damage Chance, Attack Speed, Splash Damage, Skill Damage, Weapon Attack Power. Debuffs: Freezing, Bleeding.

Buff enhancement tree: Heal, Party Healing, Attack Power Enhancement, Defense Enhancement, Bless, Elemental ATK Enhancement and Elemental DEF Enhancement all have Enhancement entries that raise their effect.

5th tree ability cards later added upgraded versions of both renewal attack skills: Raining Arrow of Saturation and Holy Bolt of Gale.

MU Helper changes for the Elf

  • Buff registration slots increased from 4 to 6.
  • Heal support settings added - you can register Heal and Party Healing as trigger skills under Party Support → Auto Recovery → Trigger Skill. Only skills registered in the Skill Imprint window can be used.

image.pngimage.png

4. Fairy Shields - the Support Elf shield line

Added with the renewal: shields only the Elf can wear, scaling from Energy, each with Elemental Defense Enhancement as its base Excellent option. All have the same random Excellent pool: Reflect 5% damage, Defense Success Rate +10%, Maximum Life increase, Maximum Mana increase, Damage decrease (max 2 options).

Shield   Level Defense Required Str Required Energy Elem. DEF Enh.
Blood Angel Fairy Shield image.jpeg 400 30 7 827 16%
Dark Angel Fairy Shield image.jpeg 600 40 14 867 18%
Holy Angel Fairy Shield image.jpeg 800 51 23 947 21%
Soul Fairy Shield image.jpeg 900 63 33 1,027 25%
Blue Eye Fairy Shield image.jpeg 1,000 74 77 1,074 28%
Silver Heart Fairy Shield image.jpeg 1,100 86 79 1,076 32%
Manticore Fairy Shield image.jpeg 1,200 95 79 1,076 36%
Brilliant Fairy Shield   1,300 105 79 1,076 40%
Lightning Fairy Shield   1,500 129 79 1,076 -
Temple Guard Fairy Shield   1,500 135 74 1,071 -

Defense and requirement values are read from the MuEurope server files. The Lightning and Temple Guard shields drop as part of the Season 19/20 endgame sets; the Imperial Fairy Shield is the Season 21 2nd Legendary tier.

Apocalypse Fairy Shield - Season 19 (9th Mastery)

Apocalypse Fairy Shield  
image.jpeg Level: 1,400+   Defense: 117
Requires: Strength 79, Energy 1,076
Excellent options Elemental Defense Enhancement 44%
Reflect 5% damage
Defense Success Rate +10%
Maximum Life +330
Maximum Mana +330
Damage decrease 90

Imperial Fairy Shield - Season 21 (2nd Legendary)

Imperial Fairy Shield  
image.jpeg Level: 1,600+   Defense: 170   Elemental Defense: 159
Requires: Strength 74, Energy 1,071
Shield options Elemental Defense Enhancement 57%
Reflect 5% damage
Defense Success Rate +10%
Maximum Life +396
Maximum Mana +396
Damage decrease 108

5. Mastery Bows and Quivers - the full progression

Every mastery-era Bow and Quiver tier, with damage and requirements read from the MuEurope server files. Each tier is crafted by upgrading a +11 / 16-option weapon of the previous tier with that tier's Anvil (bought from Priest James in Elbeland for Ruud) plus Bless, Soul, Chaos and Creation jewels. Bows carry the Volley quiver skill; Quivers are the off-hand with attack speed 60.

Tier Season Level Bow damage Quiver damage Bow Str/Agi Quiver Str/Agi
Blood Angel S11 400 250 ~ 260 219 ~ 246 188 / 1,230 182 / 1,218
Dark Angel S12 600 300 ~ 310 271 ~ 296 197 / 1,289 191 / 1,276
Holy Angel S13 800 363 ~ 373 325 ~ 349 202 / 1,301 194 / 1,287
Soul S14 900 426 ~ 436 378 ~ 402 203 / 1,310 196 / 1,295
Blue Eye S15 1,000 490 ~ 499 431 ~ 455 205 / 1,318 197 / 1,302
Silver Heart S16 1,100 554 ~ 564 484 ~ 507 207 / 1,330 199 / 1,314
Manticore S17 1,200 618 ~ 629 537 ~ 559 207 / 1,330 199 / 1,314
Brilliant S18 1,300 682 ~ 694 590 ~ 611 207 / 1,330 199 / 1,314
Apocalypse S19 1,400 746 ~ 759 643 ~ 663 207 / 1,330 199 / 1,314
Imperial S21 1,600 913 ~ 927 800 ~ 819 202 / 1,325 194 / 1,309

Bow attack speed is 55 and Quiver attack speed is 60 at every tier. All mastery bows and quivers share the same Excellent option pool: Excellent Damage Chance +10%, Attack (Magic) Speed +7, Life/8 and Mana/8 on kill, Attack Power per 20 levels, flat Attack Power.

The two newest tiers

  Apocalypse Bow / Quiver (S19) Imperial Bow / Quiver (S21)
  image.jpegimage.jpeg image.jpegimage.jpeg
Level 1,400+ 1,600+
Bow damage 746 ~ 759 913 ~ 927
Quiver damage 643 ~ 663 800 ~ 819
Made from +11/16opt Brilliant + Apocalypse Anvil (100,000 Ruud) 1st Legendary tier + Temple Guard Upgrade Stones (drop in Kardamahal)

6. Which build, in one table

  Attack-Type Elf Support-Type Elf
Main stat Agility Energy
Signature buff Dex Booster (move/attack speed, hit rate) Elemental ATK / DEF Enhancement, Bless, Attack and Defense Enhancement
Main damage skills Multi-Shot → Raining Arrow, Focus Shot Holy Bolt
Off-hand Quiver (attack speed 60, second damage roll) Fairy Shield line
Party role Damage Buffs, Heal / Party Healing, elemental support
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