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MU Online Rage Fighter in the Imperial Fighter set with the Cloak of Oath

Rage Fighter — MU Online Season 21 Guide

The Rage Fighter is MU Online's bare-knuckle class. He has no shield, no wand and no bow — his weapon is the claw strapped to his fists, and his armour sets come in four pieces instead of five because the gloves slot is the weapon.

Where the Dark Wizard carries 26 spells and shares most of them, the Rage Fighter carries 12 castable skills and 10 of them belong to him alone — the second most exclusive kit in the game. Everything he does, only he can do.

He is also the fastest thing in MU. His attack-speed ceiling is 441; the next quickest class, the Slayer, caps at 384. Combined with 7 stat points per level, that is the whole design: a short list of unique skills thrown very, very fast.

Every number below is read from the Season 21 server files and every picture is rendered from the Season 21 client models.

Basic Information

Property Rage Fighter
Weapon Claws and gloves — 20 of them, worn in the weapon slot
Off-hand None. The Rage Fighter has no shields at all
Armour sets Four pieces — helm, armour, pants and boots. The gloves slot is the claw
Back slot Cloaks: Cape of Fighter → Cloak of Death → Cape of Overrule → Judgment Cloak → Cloak of Oath
Starting town Lorencia
Stat points per level 7 — shared only with the Magic Gladiator, Dark Lord and Grow Lancer
Maximum attack speed 441 — the highest of any class in MU Online
Base skill list 12 castable skills, 10 of them Rage Fighter exclusives
Master skill tree 61 nodes (Fist Master), plus 129 more in the 4th tree
Steepest requirement 1,480 Vitality for the Spirit Hook Parchment

Starting Stats

The Rage Fighter starts with the highest Strength in the game and the second highest Vitality — the only class built to be hit as well as to hit.

Strength Agility Vitality Energy HP Mana
32 27 25 20 100 40

How the Rage Fighter Grows

Class Points / level HP / level HP per Vitality Max attack speed
Rage Fighter 7 1.3 2 441
Slayer 5 1.2 2 384
Magic Gladiator 7 1 2 351
Illusion Knight 5 2 2 350
Alchemist 5 2 3 329
Lemuria Mage 5 1 2 290
Dark Lord 7 1.5 2 290
Dark Knight 5 2 3 288
Crusader 5 2 2 285
Dark Wizard 5 1 1 284
Grow Lancer 7 2 2 273

441 against 384 for the next fastest class is not a small edge — it is the reason the Rage Fighter fights in melee with no shield and gets away with it.

Class Progression (Job Changes)

Tier Name What it opens
1st Rage Fighter Charge, Increase Block, Increase Health, Ignore Defense; Leather, Scale, Brass, Plate, Sacred Fire and Piercing Groove sets
2nd (level 150) — Chain Drive and Dragon Roar at 150, Dark Side at 180, Dragon Slasher at 200; Storm Jahad, then Tigris and Phoenix Soul at 380
3rd (level 400) Fist Master The 61-node master tree, Cape of Overrule, the Crimson Skull set and the Bloodangel → Holyangel Fighter mastery line
4th (level 800) Fist Blazer Judgment Cloak, Dark Phoenix Shot, the 129-node 4th tree, and Awakening Soul → Lightning Fighter
5th (level 1,200) — Cloak of Oath, then the Temple Guard and Imperial Fighter sets

Rage Fighter evolution tier 1 Rage Fighter evolution tier 3 Rage Fighter evolution tier 4

Rage Fighter Skills

Twelve spells, and ten of them no other class can learn. The table lists everything the Rage Fighter can cast directly from the base skill list — Range is in squares, Mana and AG are the cost per use.

Skill Level Stat requirement Mana AG Range Damage
Charge RF only 0 — 20 15 4 90
Increase Block RF only 50 80 ENE 50 10 7 —
Blessing of Experience 50 — 5 0 8 —
Increase Health RF only 80 132 ENE 50 10 7 —
Plasma Storm 110 — 50 20 6 60
Ignore Defense RF only 120 404 ENE 50 10 3 —
Chain Drive RF only 150 — 15 20 4 —
Dragon Roar RF only 150 — 50 30 3 —
Dark Phoenix Shot RF only 160 987 AGI 30 10 7 650
Dark Side RF only 180 — 70 0 5 —
Spirit Hook RF only 180 1,480 VIT 27 21 3 255
Dragon Slasher RF only 200 — 100 100 4 —

How that compares

Castable spells per class, and how many of them are exclusive to that class — counted straight out of SkillList.xml:

Class Castable skills Exclusive to the class
Illusion Knight 6 4
Crusader 8 3
Dark Knight 9 4
Slayer 9 5
Gun Crusher 9 7
Fairy Elf 10 8
Dark Lord 11 9
Rage Fighter 12 10
Grow Lancer 13 11
White Wizard 17 4
Summoner 21 15
Rune Wizard 21 7
Lemuria Mage 22 5
Magic Gladiator 24 8
Alchemist 24 4
Dark Wizard 26 5

Only the Grow Lancer owns more of its own kit. The Dark Wizard, for contrast, has more than twice the spells but shares all but five of them.

Spirit Hook and the 1,480 Vitality wall

Spirit Hook is learned from the Spirit Hook Parchment, and that scroll asks for 1,480 Vitality. Across all sixteen classes only one requirement in the game is higher — the Fairy Elf's Elemental Attack Power Enhancement Orb at 1,500 Energy. Nothing else asks for Vitality anywhere near this: it is the only class whose hardest gate is a survivability stat.

Class Steepest single requirement From
Fairy Elf 1,500 Energy Elemental Attack Power Enhancement Orb
Rage Fighter 1,480 Vitality Spirit Hook Parchment
Grow Lancer 1,470 Agility Oversting Scroll
Slayer 1,450 Agility Demolish Bead
Magic Gladiator 1,326 Energy Havok Spear Scroll
Dark Wizard 1,217 Energy Dark Devil Armor
Dark Knight 1,107 Strength Silver Heart Sword
Dark Lord 800 Strength Spirit Blast Strengthener

Master Skill Tree — Fist Master, 61 Nodes

At level 400 the Rage Fighter becomes a Fist Master and earns one master point per level. The tree is one of the smaller ones in MU — 61 nodes against the Magic Gladiator's 77 — which suits a class with only twelve skills to reinforce.

Box 1 — Passive and stat nodes (21 nodes)

Node Max points Needs a parent node
Durability Reduction (1) 20 no
Increase PvP Defense Rate 20 no
Increase Maximum SD 20 no
Increase Mana Recovery Rate 20 no
Durability Reduction (2) 20 yes
Increase SD Recovery Rate 20 yes
Increase HP Recovery Rate 20 yes
Increases Defense 20 no
Elemental DEF Increase 10 no
Increases AG Recovery Rate 20 yes
Durability Reduction(3) 20 yes
Increase Defense Success Rate 20 yes
Increase Set Defense 20 no
Vengeance 20 yes
Increase Energy 20 no
Stamina Increases 20 no
Increase Agility 20 no
Increase Strength 20 no
Reigning Cloak Defense PowUp 20 no
Reigning Cloak Attack PowUp 20 yes
Steel Armor 20 no

Box 2 — Skill enhancement (19 nodes)

Node Max points Needs a parent node
Increase Attack Success Rate 20 no
Killing Blow Strengthener 20 no
Beast Uppercut Strengthener 20 no
Enhance Phoenix Shot 20 no
Killing Blow Mastery 20 yes
Beast Uppercut Mastery 20 yes
Phoenix Shot Mastery 20 yes
Increase Maximum HP 20 no
Weapon Mastery 20 no
Chain Drive Strengthener 20 no
Dark Side Strengthener 20 no
Increase Maximum Mana 20 yes
Dragon Roar Strengthener 20 no
Increase Maximum AG 20 yes
Max HP Boost 20 yes
Dark Side Mastery 10 yes
Dragon Slasher Strengthener 20 no
Blood Howling 10 no
Blood Howling Strengthener 20 yes

Box 3 — Defense and attack strengthen (21 nodes)

Node Max points Needs a parent node
Increase PvP Attack Rate 20 no
Equipped Weapon Strengthener 20 no
Defense Success Rate Increase PowUp 20 no
Equipped Weapon Mastery 10 yes
DefSuccessRate Increase Mastery 20 yes
Stamina Increase Strengthener 20 no
Decrease Mana 20 no
Recover SD from Monster Kills 20 no
Recover HP from Monster Kills 20 no
Increase Minimum Attack Power 20 no
Recover Mana from Monster Kills 20 yes
Increase Maximum Attack Power 20 yes
Increases Critical DMG Chance 20 no
Recover Mana Fully 20 no
Recovers HP Fully 20 no
Absorb Life 20 no
Increase Excellent DMG Chance 20 yes
Recovers SD Fully 20 yes
Increase Double Damage Chance 20 no
SD Absorption 20 yes
Increase Ignore Def Chance 20 yes

Master tree size across the game

3rd class Nodes
Duel Masters 77
High Elf 75
Grand Master 71
Blade Master 70
Mirage Lancer 69
Mystic Mage 69
Lord Emperor 67
Dimension Master 66
Grand Rune Master 66
Alchemic Master 66
Shine Master 63
Fist Master 61
Master Paladin 60
Master Slayer 58
Illusion Master 58
Master Gun Breaker 56

Two nodes are worth pointing out. Reigning Cloak Defense PowUp and Attack PowUp reinforce the back slot — every class tree has a wing or cloak pair like this, and the Rage Fighter’s is tied to the Cape of Overrule line. Blood Howling is the odd one out: it is a skill in its own right rather than a modifier on an existing one, capped at 10 points with its own Strengthener behind it.

Rage Fighter Claws — Every Tier Rendered

The claw sits in the weapon slot, which is why a Rage Fighter set only has four armour pieces. Damage is the number that matters; from the Bloodangel Claws onwards every mastery claw runs at attack speed 35.

Claw Level Damage Speed Strength Agility
Sacred Glove Sacred Glove — 52–58 25 175 84
Holy Storm Claws Holy Storm Claws — 82–88 30 293 156
Piercing Blade Glove Piercing Blade Glove — 95–101 35 430 225
Archangel Absolute Claws Archangel Absolute Claws — 121–130 35 315 120
Blessed Arch's Absolute Claws Blessed Arch's Absolute Claws — 136–147 35 461 181
Pantera Claws Pantera Claws 380 26–34 40 408 144
Phoenix Soul Star Phoenix Soul Star 380 122–128 40 492 258
Devast Claws Devast Claws 400 35–46 40 452 167
Bloodangel Claws Bloodangel Claws 400 147–157 35 587 182
Darkangel Claws Darkangel Claws 600 214–224 35 616 191
Holyangel Claws Holyangel Claws 800 277–287 35 623 194
Soul Claws Soul Claws 900 340–350 35 629 196
Blue Eye Claws Blue Eye Claws 1000 404–414 35 634 197
Silver Heart Claw Silver Heart Claw 1100 468–480 35 644 199
Manticore Claw Manticore Claw 1200 532–546 35 644 199
Brilliant Claws Brilliant Claws 1300 596–612 35 644 199
Apocalypse Claws Apocalypse Claws 1400 660–678 35 644 199
Lightning Claws Lightning Claws 1500 725–745 35 644 199
Temple Guard Claw Temple Guard Claw 1500 776–796 35 639 194
Imperial Claw Imperial Claw 1600 827–847 35 639 194

Rage Fighter Armor Sets — Every Tier Worn

Four pieces each — helm, armour, pants and boots — rendered on the character from the Season 21 client. Defense is the sum of the four at +0 with no options.

Before level 380

Whatever drops. Sacred Fire and Piercing Groove are the two worth chasing — both come with Vitality requirements, which for this class is a feature rather than a tax.

Set Level Total defense
Leather set Leather — 24
Scale set Scale 1 77
Brass set Brass — 67
Plate set Plate — 84
Piercing Groove set Piercing Groove — 189
Sacred Fire set Sacred Fire — 120
Storm Jahad set Storm Jahad 150 128

Level 380 and up

The real ladder. As with most classes the level 400 non-mastery set outperforms the first mastery set: Crimson Skull totals 232 defense against Bloodangel Fighter at 210, and it costs 422 Strength instead of 495. Bloodangel is still the one to build toward, because the mastery line is what carries you from 600 to 1,500.

Set Level Total defense
Tigris set Tigris 380 197
Phoenix Soul set Phoenix Soul 380 263
Crimson Skull set Crimson Skull 400 232
Bloodangel Fighter set Bloodangel Fighter ◆ mastery 400 210
Darkangel Fighter set Darkangel Fighter ◆ mastery 600 310
Holyangel Fighter set Holyangel Fighter ◆ mastery 800 510
Awakening Soul Fighter set Awakening Soul Fighter ◆ mastery 900 688
Blue Eye Fighter set Blue Eye Fighter ◆ mastery 1000 868
Silver Heart Fighter set Silver Heart Fighter ◆ mastery 1100 1048
Manticore Fighter set Manticore Fighter ◆ mastery 1200 1228
Brilliant Fighter set Brilliant Fighter ◆ mastery 1300 1408
Apocalypse Fighter set Apocalypse Fighter ◆ mastery 1400 1588
Lightning Fighter set Lightning Fighter ◆ mastery 1500 1768
Temple Guard Fighter set Temple Guard Fighter 1500 2043
Imperial Fighter set Imperial Fighter 1600 2143

Rage Fighter Cloaks

The Rage Fighter wears cloaks rather than wings. He can equip a few wings — Wings of Heaven, Angel and Devil, Conqueror and Power are all flagged for him — but the class ladder runs through the cloaks below, and only the cloaks are reinforced by the Reigning Cloak nodes in the master tree.

Cloak Level Defense Class tier
Little Warrior's Cloak Little Warrior's Cloak 1 15 1st class
Cape of Fighter Cape of Fighter 180 15 1st class
Cloak of Death Cloak of Death 290 27 1st class
Cape of Overrule Cape of Overrule 400 45 3rd class
Judgment Cloak Judgment Cloak 800 170 4th class
Cloak of Oath Cloak of Oath 1200 175 5th class

How to Play a Rage Fighter

Strength is damage, Agility is attack speed and defense, Vitality is HP — and unlike almost every other class, all three are worth points. Energy is the one you can ignore beyond the small amounts Increase Block and Increase Health ask for. Seven points a level is what makes spreading them affordable.

1. Dragon Slasher melee — the default

Strength first for damage, Agility second to sit at or near the 441 speed cap, then Vitality. Dragon Slasher at 200 is the heavy hitter (100 mana and 100 AG per cast, so it is not spammable), Chain Drive and Dark Side are the working attacks, and Dragon Roar is the crowd control.

Master points go into Equipped Weapon Strengthener and Mastery, Increase Minimum and Maximum Attack Power, and the Killing Blow and Beast Uppercut lines first — then Chain Drive, Dark Side and Dragon Slasher strengtheners.

2. Spirit Hook / Vitality build

Built around getting to 1,480 Vitality for the Spirit Hook Parchment. It is a long detour and it costs you damage on the way, but the payoff is a class that hits at 441 speed with a health pool no other attacker carries. Take Increase Health and Increase Block early, and use Steel Armor and Vengeance in the passive box.

3. Dark Phoenix Shot ranged build

Dark Phoenix Shot needs 987 Agility and reaches 7 squares for 650 base damage — the only ranged attack the class has, and by far its biggest single number. Pair it with the Enhance Phoenix Shot and Phoenix Shot Mastery nodes. It does not replace melee, but it opens fights and finishes runners.

Frequently Asked Questions

What stats does a Rage Fighter need?

All of them except Energy. Strength for damage, Agility for attack speed and defense, Vitality for HP. Seven stat points per level is what makes that spread work — most classes only get five.

Can a Rage Fighter use a shield?

No. Not one shield in the game is flagged for the Rage Fighter. The claw occupies the weapon slot and the off-hand stays empty, which is why his master tree spends so much on defense success rate and Steel Armor.

Why do Rage Fighter sets only have four pieces?

Because the gloves slot is the weapon. The claw is worn there, so a Rage Fighter set is helm, armour, pants and boots — one fewer piece than every other class, and one fewer set of options and sockets with it.

What is the best Rage Fighter skill?

Dragon Slasher at level 200 for raw damage, but it costs 100 mana and 100 AG a cast. Chain Drive and Dark Side do the day-to-day work, and Dark Phoenix Shot at 160 is the only thing he can hit from range with.

Is the Rage Fighter really the fastest class?

Yes — his attack-speed ceiling is 441 in CalcCharacter.ini. The Slayer is next at 384, then the Magic Gladiator at 351. No other class is close.

Is Spirit Hook worth 1,480 Vitality?

Only if you are committed to the build. It is the second steepest requirement in MU Online behind the Fairy Elf's 1,500 Energy orb, and the only one in the game that asks for Vitality. Most Rage Fighters skip it and put the points into Strength and Agility instead.

Which cloak should a Rage Fighter use?

Cape of Fighter at 180, Cloak of Death at 290, Cape of Overrule at 400, Judgment Cloak at 800 and Cloak of Oath at 1,200. The Reigning Cloak nodes in the master tree reinforce this line, so a cloak is generally better than the wings he can technically equip.

What is the best Rage Fighter claw?

Imperial Claw at level 1,600, 827–847 damage. Before it, the Temple Guard Claw at 1,500 does 776–796 — a bigger jump than the one from Apocalypse to Lightning.

Should I rush the first mastery set?

Crimson Skull, the non-mastery level 400 set, beats Bloodangel Fighter on raw defense (232 to 210) and asks for less Strength. Wear Crimson Skull while you gather the Bloodangel pieces — the mastery line is what takes you past 600.

How big is the Rage Fighter master tree?

61 nodes as the Fist Master — one of the smaller trees, which fits a class with twelve skills. The 4th tree at level 800 adds another 129 nodes.

All values read from the Season 21 server files. Item and character images rendered from the Season 21 client models by MuOnline.eu — MU Online game assets © Webzen Inc.

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