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Global Mu Online Season 19

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  1. Mu Online Season 16 Coming with new Strength and Energy based character GunCrusher First class: Guncrusher Second class: GunBreaker Third Class: Master GunBreaker Forth class: High GunCrusher Characters main weapon is: Pistol Check Season 16 Mu Online Private Servers for private servers where to play with GunCrusher New Character Guncrusher (GunCrusher) GunCrusher the same as Summoner starts his journey at Elebeland! 2. Basic setting Starting town Elbeland Basic Stats HP MP power Agility health energy 100 80 20 18 20 25 Former name basic 2nd job change 3rd job change Gun Crusher Gun Breaker Master Gunbreaker Party set Gun Crusher Rune Wizard Grow Lancer GunCrusher Skills image Skill name level damage Mana Used AG property Ice break 50 180 7 One water Desfire 50 160 5 One fire Dark Plasma 130 30 22 10 - Ice Blast 160 140 13 10 water Bursting flare 160 70 10 13 fire 1. Dark Plasma Dark Plasma Bead - Sold in NPC Silvia Elbeland, Minimum requirement to learn: 150 levels Skill name Dark Plasma Place of acquisition Elbeland NPC-Marse skill Skill description Guncrushers can fire dark plasma at enemy targets or at specific coordinates. Dark Plasma does not move from its location, and can damage nearby enemies every 0.5 seconds for 5 seconds. Requiroment 150 LVL to learn 2. Ice break Skill Ice Break Bead - Sold in NPC Silvia - Minimum requiroment: 270 Energy Skill name Ice break skill Place of acquisition Elbeland NPC-Marse skill Skill description When Guncrushers use icebreaks in the direction of an enemy target , ice is created in the front, dealing damage, and dealing damage to broken ice fragments once again. Requirement 295 Energy 3. Death Fire And Death Ice Deathfire orb -Sold in NPC Silvia Elbeland- Minimum requiroment: 75 Energy Skill name Death Fire And Death Ice Place of acquisition Elbeland NPC-Marse skill Skill description Guncrusher shoots forward. Attacks constantly at a very fast attack speed, dealing damage to enemies in a circular area. Requirement 1000 Energy and 3rd class completed 4. Ice Blast Ice Blast bead Sold at Priest James Elbeland costs 1000 Ruud Minimum requiroment: 1000 Energy Learned Ice Break Skill Ice Break Skill must have 10 master points in skill tree 3rd Class compleated 400+ level Skill name Ice Blast Place of acquisition Elbeland NPC-James (Roudshop) skill Skill description Guncrusher attacks all targets around him. Water Element Requirement 1000 Energy and 3rd class completed 5. Busting Flare Busting Flare Bead Sold at Priest James Elbeland costs 1000 Ruud Minimum stats: 800 Energy, 100 Strenght, 200 Agility Learned Death Fire Skill Death Fire Skill Skill must have 10 mastery points in skill tree 3rd Class compleated 400+ level Skill name Bursting flare ruud skill Guncrashed Place of acquisition Elbeland NPC-James (Roudshop) skill Skill description Guncrusher makes a strong attack towards the enemy target, and at the same time, a shock wave is generated around the character. Inflicts damage to enemies in front, and deals damage to the range of shock waves. Damage increases further if enemies in front are within the range of the shockwave. Main attribute 800 Energy, 200 Agility, 100 Strenght GunCrusher Master Skill Tree 1. Master Skill Tree (1) New options New option Explanation Ice break enhancement Skill attack power increase Icebreak Mastery Skill attack power increase, damage range 1 tile increase Desfire Enhancement Skill attack power increase, attack speed 10 increase Despire Mastery Increases skill attack power, increases range and damage range by 1 tile Dark Plasma Enhancement Target increase Dark plasma skill Duration increase Dark Plasma Mastery Skill attack power increase, damage range 1 tile increase Enhance Magic Gun Increases magic power when equipped with a magic gun Magic Gun Mastery Increases the probability of double damage when equipping a magic gun ① When this server is updated, the configuration will be changed by adding buff skill enhancement options. Guncrusher Items Weapon item information Entro Magic Gun Entro Magic Gun Attack power 75 ~ 86 horsepower 20% Need power 20 Need agility - Additional options Additional horsepower +4, +8, +12, +16 Excellent option Excellent Damage Probability 10% Increases Magic Power by 1 per level 20 Magic Power Increase 2% Attack (Magical) Speed Increase + 7 Obtained when a monster is killed (Life/8) Obtained when a monster is killed (Mana/8) Frere Magic Gun Frere Magic Gun Attack power 116 to 118 horsepower 37% Need power 307 Need agility 194 Energy required 455 Additional options Additional horsepower +4, +8, +12, +16 Excellent option Excellent Damage Probability 10% Increases Magic Power by 1 per level 20 Magic Power Increase 2% Attack (Magical) Speed Increase + 7 Obtained when a monster is killed (Life/8) Obtained when a monster is killed (Mana/8) Guncrashed Archangel's absolute weapon Archangel's absolute magic gun Archangel's Absolute Magic Gun Attack power 223 ~ 235 horsepower 65% Need power 129 Need agility 54 Energy required 219 Additional options Additional horsepower +4, +8, +12, +16 Excellent option Excellent Damage Probability 10% Increases Magic Power by 1 per level 20 Magic Power Increase 2% Attack (Magical) Speed Increase + 7 Obtained when a monster is killed (Life/8) Obtained when a monster is killed (Mana/8) Set and Armor item information Frere set Frere set division Frere helmet Frere armor Frere pants Frere gloves Frere boots image Defense 54 55 53 51 49 Need power 212 218 206 200 194 Need agility 134 140 128 122 116 Energy required 316 324 308 300 292 Excellent option Increases maximum life by 4% Increases maximum mana by 4% Damage decreases by 4% Damage 5% Reflects defense success rate increases by 10% Obtained when a monster is killed Increases Zen by 30% Set options Burning set 1 Falcon Set 2 2 -Piece Option Double Damage Rate 10% 3-Piece Option Maximum Life Increase + 250 4- Piece Option Increases Attack Speed + 7 Excellent Damage Rate 15% Critical Damage Rate 15% Set 2 Option Magic Power Increase + 10% Set 3 Option Skill Damage Increase + 15 Set 4 Option Enemy Defense Ignore Rate 5% Excellent Damage Rate 15% Critical Damage Rate 15% (2) Renewal armor items ① Guncrusher can use leather gunner, scale gunner, round gunner armor set. Guncrusher Mastery items Blood Angel Set Blood Angel Gun Crusher Set (Wear Level: 400) division Blood Angels Articles Crasher helmet Blood Angels Articles Armor Crasher Blood Angel Guncrusher Pants Blood Angel Guncrusher Boots image Defense 124 125 122 118 Need power 324 335 314 293 Need agility 272 282 261 240 Energy required 804 818 790 762 Excellent option Damage 5% Reflection Defense Success Rate 10% Increase Max Life Increase 165 Max Mana Increase 165 Damage Decrease 45 Zen Gain 30% Increase when Killing a Monster Set options Mastery set options 2 Set Option Skill Damage Increase 25 Energy Increase 50 3 Set Option Double Damage Rate 10% Increase Magic Power 50 4 Set Option Critical Damage Rate Increase 15% Excellent Damage Rate Increase 15% Ignore Enemy Defense 5% All Stats Increase 10 Basic Defense Increase 20 Critical Damage Increase 30 Excellent Damage Increase 30
  2. Apocalypse Item Update - 9th Mastery Items Apocalypse Set Items Information. All sets contains of 4 set items! armor classification class Helm Armor pants Gloves Boots Dark knight ○ ○ ○   ○ Dark Wizard ○ ○ ○ ○   Elf ○ ○ ○ ○   Summoner ○ ○ ○ ○   Magic Gladiator   ○ ○ ○ ○ Dark lord ○ ○ ○ ○   Rage Fighter ○ ○ ○   ○ Grow Lancer ○ ○ ○ ○   Rune Wizard ○ ○ ○ ○   Slayer ○ ○ ○ ○   Gun crasher ○ ○ ○   ○ White wizard ○ ○ ○ ○   Lemuria Mage ○ ○ ○ ○   Apocalypse Soul Set Upgrade New combination material This is a new combination material 'Soul of Apocalypse' to upgrade Brilliant Set Items to Apocalypse items The 'Soul of Apocalypse' item can be purchased from Elbeland NPC James using 50,000 ruud! Apocalypse Set Production Settings Crimson Apocalypse set items include +11 level/16 option enhanced from brilliant armor items and combination material items. You can use it to upgrade. [Red Flame Apocalypse Set Armor - Combination Setting] Upgrade item Materials Jewelry materials Chance Result +11 Level / 16 Option Celestial Brilliant Set Armor Soul of Apocalypse 30 Jewels of Bless, 30 Jewels of Soul, 1 Jewel of Chaos, 1 Jewel of Creation 100% +0 level/0 option Crimson Apocalypse Set Added new options for mastery set items New options are applied to the 9th mastery armor set items. 9th Mastery Set Items Dark Knight Apocalypse Set Crimson Apocalypse Knight Set Equip condition – Lv 1400 or higher division Helm Armor pants Boots Strength 781 933 844 739 Agility 240 287 256 224 Defense 489 513 503 488 set options 2Set 3Set 4Set Mastery skill attack power increase Mastery power increase Double Damage Rate +18% Mastery Attack Power Increase Mastery Critical Damage Increase Mastery Excellent Damage Increase Ignore Enemy DEF +9% Mastery Increase All Stats Mastery Basic Defense Increase Critical Damage Rate Increase +20% Excellent Damage Rate Increase +20% Triple Damage Rate +12% Mastery Max Life Increase Mastery Damage Decrease Mastery Enhancement skill damage increase Crimson Apocalypse Knight Set (Conviction) Equip condition – Lv 1400 or higher division Hellm Armor pants Boots Strenght 125 135 130 114 Agility 755 769 473 459 defense 510 532 523 509 set options 2Set 3Set 4Set Mastery Skill Attack Power Increase Stamina +400 Double damage rate +18% Defense increase +270 Critical Damage Probability Increase +45% Excellent Damage Probability Increase +45% Solid Protection – Party Member ATK/MAC Increase +290 Mastery Increases all stats Mastery Basic Defense Increase Solid Protection – HP Conversion Rate Increase Solid Protection – Shield Defense Increase Triple Damage Rate +9% Mastery Max Life Increase Mastery Damage Decrease Mastery Enhancement Skill Damage Increase Dark Wizard Apocalypse Set Crimson Apocalypse Wizard Set Equip condition – Lv 1400 or higher division pitching Armor pants Gloves demand force 240 261 251 193 demand agility 93 98 83 77 defense 469 477 474 463 set options 2Set 3Set 4Set Mastery skill attack power increase Mastery energy increase Double Damage Rate +18% Mastery Magic Increase Mastery Critical Damage Increase Mastery Excellent Damage Increase Ignore Enemy DEF +9% Mastery Increase All Stats Mastery Basic Defense Increase Critical Damage Rate Increase +20% Excellent Damage Rate Increase +20% Triple Damage Rate +12% Mastery Max Life Increase Mastery Damage Decrease Mastery Enhancement skill damage increase 3) Noble Elf Apocalypse Set A) Fairy Elf (Agility type fairy) Crimson Apocalypse Elf Set Equip condition – Lv 1400 or higher division Helm Armor pants Gloves Strength 198 224 209 182 Agility 413 476 440 377 defense 484 490 486 475 set options 2Set 3Set 4Set Mastery skill attack power increase Mastery agility increase Double Damage Rate +18% Mastery Attack Power Increase Mastery Critical Damage Increase Mastery Excellent Damage Increase Ignore Enemy DEF +9% Mastery Increase All Stats Mastery Basic Defense Increase Critical Damage Rate Increase +20% Excellent Damage Rate Increase +20% Triple Damage Rate +12% Mastery Max Life Increase Mastery Damage Decrease Mastery Enhancement skill damage increase Energy Elf Apocalypse set Crimson Apocalypse Elf Set Equip condition – Lv 1400 or higher division Helm Armor pants Gloves Strenght 83 93 88 83 Agility 161 167 161 151 Energy 1063 1098 1070 1056 defense 402 409 403 391 set options 2Set 3Set 4Set Mastery Increase Energy Increase Defense Enhancement +63% Increase attack power +63% Increase defense power when equipped with a shield +51% Enhanced Blaze +80 Increase Defense +300 Increase Max Life +610 Mastery Increase All Stats Mastery Increase Base Defense Increase Mastery Max Life Increase Mastery Damage Decrease Mastery Enhancement Skill Damage Increase Magic Gladiator Apocalypse set Magic Swordsman (Knight-type Magic Swordsman) Crimson Apocalypse Magic Set Equip condition – Lv 1400 or higher division Armor pants Gloves Boots demand force 770 734 623 671 demand agility 324 314 266 282 defense 512 487 481 486 set options 2Set 3Set 4Set Mastery skill attack power increase Mastery power increase Double Damage Rate +18% Mastery Attack Power Increase Mastery Critical Damage Increase Mastery Excellent Damage Increase Ignore Enemy DEF +9% Mastery Increase All Stats Mastery Basic Defense Increase Critical Damage Rate Increase +20% Excellent Damage Rate Increase +20% Triple Damage Rate +12% Mastery Max Life Increase Mastery Damage Decrease Mastery Enhancement skill damage increase Magic Gladiator (energy type magic gladiator) Crimson Apocalypse Magic Set Equip condition – Lv 1400 or higher division Armor pants Gloves Boots Strenght 203 193 177 182 Agility 188 177 161 167 Energy 1119 1091 1077 1056 defense 509 483 477 482 set options 2Set 3Set 4Set Mastery skill attack power increase Mastery energy increase Double Damage Rate +18% Mastery Magic Increase Mastery Critical Damage Increase Mastery Excellent Damage Increase Ignore Enemy DEF +9% Mastery Increase All Stats Mastery Basic Defense Increase Critical Damage Rate Increase +20% Excellent Damage Rate Increase +20% Triple Damage Rate +12% Mastery Max Life Increase Mastery Damage Decrease Mastery Enhancement skill damage increase Dark Lord Apocalypse set Crimson Apocalypse Rod Set Equip condition – Lv 1400 or higher division Helm Armor pants Gloves Strenght 329 361 340 282 Agility 98 109 104 88 defense 466 487 474 463 set options 2Set 3Set 4Set Mastery skill attack power increase Mastery power increase Double Damage Rate +18% Mastery Attack Power Increase Mastery Critical Damage Increase Mastery Excellent Damage Increase Ignore Enemy DEF +9% Mastery Increase All Stats Mastery Basic Defense Increase Critical Damage Rate Increase +20% Excellent Damage Rate Increase +20% Triple Damage Rate +12% Mastery Max Life Increase Mastery Damage Decrease Mastery Enhancement skill damage increase Summoner Apocalypse set Crimson Apocalypse Summoner Set Equip condition – Lv 1400 or higher division Helm Armor pants Gloves Strenght 198 219 209 151 Agility 77 88 83 46 defense 471 483 474 462 set options 2Set 3Set 4Set Mastery skill attack power increase Mastery energy increase Double Damage Rate +18% Mastery Magic Increase Mastery Critical Damage Increase Mastery Excellent Damage Increase Ignore Enemy DEF +9% Mastery Increase All Stats Mastery Basic Defense Increase Critical Damage Rate Increase +20% Excellent Damage Rate Increase +20% Triple Damage Rate +12% Mastery Max Life Increase Mastery Damage Decrease Mastery Enhancement skill damage increase Rage Fighter Apocalypse set Crimson Apocalypse Fighter Set Equip condition – Lv 1400 or higher division Helm Armor pants Boots Strength 392 455 419 366 defense 464 492 482 471 set options 2Set 3Set 4Set Mastery skill attack power increase Mastery power increase Double Damage Rate +18% Mastery Attack Power Increase Mastery Critical Damage Increase Mastery Excellent Damage Increase Ignore Enemy DEF +9% Mastery Increase All Stats Mastery Basic Defense Increase Critical Damage Rate Increase +20% Excellent Damage Rate Increase +20% Triple Damage Rate +12% Mastery Max Life Increase Mastery Damage Decrease Mastery Enhancement skill damage increase Grow Lancer Apocalypse set Crimson Apocalypse Lancer Set Equip condition – Lv 1400 or higher division Helm Armor pants Gloves demand force 340 361 350 298 demand agility 340 361 350 298 defense 460 472 469 461 set options 2Set 3Set 4Set Mastery skill attack power increase Mastery power increase Double Damage Rate +18% Mastery Attack Power Increase Mastery Critical Damage Increase Mastery Excellent Damage Increase Ignore Enemy DEF +9% Mastery Increase All Stats Mastery Basic Defense Increase Critical Damage Rate Increase +20% Excellent Damage Rate Increase +20% Triple Damage Rate +12% Mastery Max Life Increase Mastery Damage Decrease Mastery Enhancement skill damage increase Rune Wizard Apocalypse set Crimson Apocalypse Rune Wizard Set Equip condition – Lv 1400 or higher division Helm Armor pants Gloves demand force 209 230 219 161 demand agility 88 93 88 72 required energy 867 895 881 839 defense 474 483 479 470 set options 2Set 3Set 4Set Mastery skill attack power increase Mastery energy increase Double Damage Rate +18% Mastery Magic Increase Mastery Critical Damage Increase Mastery Excellent Damage Increase Ignore Enemy DEF +9% Mastery Increase All Stats Mastery Basic Defense Increase Critical Damage Rate Increase +20% Excellent Damage Rate Increase +20% Triple Damage Rate +12% Mastery Max Life Increase Mastery Damage Decrease Mastery Enhancement skill damage increase Slayer Apocalypse set Crimson Apocalypse Slayer Set Equip condition – Lv 1400 or higher division Helm Armor pants Gloves demand force 240 287 256 219 demand agility 781 933 844 707 defense 493 507 500 474 set options 2Set 3Set 4Set Mastery skill attack power increase Mastery power increase Double Damage Rate +18% Mastery Attack Power Increase Mastery Critical Damage Increase Mastery Excellent Damage Increase Ignore Enemy DEF +9% Mastery Increase All Stats Mastery Basic Defense Increase Critical Damage Rate Increase +20% Excellent Damage Rate Increase +20% Triple Damage Rate +12% Mastery Max Life Increase Mastery Damage Decrease Mastery Enhancement skill damage increase Gun crusher Apocalypse set Crimson Apocalypse Guncrasher Set Equip condition – Lv 1400 or higher division Helm Armor pants Boots demand force 324 335 314 293 demand agility 272 282 261 240 required energy 804 818 790 762 defense 470 484 478 474 set options 2Set 3Set 4Set Mastery skill attack power increase Mastery energy increase Double Damage Rate +18% Mastery Magic Increase Mastery Critical Damage Increase Mastery Excellent Damage Increase Ignore Enemy DEF +9% Mastery Increase All Stats Mastery Basic Defense Increase Critical Damage Rate Increase +20% Excellent Damage Rate Increase +20% Triple Damage Rate +12% Mastery Max Life Increase Mastery Damage Decrease Mastery Enhancement skill damage increase Light Wizard (kundun) Apocalypse set Crimson Apocalypse White Wizard Set Equip condition – Lv 1400 or higher division Helm Armor pants Gloves demand force 240 261 251 193 demand agility 93 98 93 77 required energy 776 790 762 741 defense 477 482 476 474 set options 2Set 3Set 4Set Mastery skill attack power increase Mastery energy increase Double Damage Rate +18% Mastery Magic Increase Mastery Critical Damage Increase Mastery Excellent Damage Increase Ignore Enemy DEF +9% Mastery Increase All Stats Mastery Basic Defense Increase Critical Damage Rate Increase +20% Excellent Damage Rate Increase +20% Triple Damage Rate +12% Mastery Max Life Increase Mastery Damage Decrease Mastery Enhancement skill damage increase Lemuria Mage Apocalypses set Crimson Apocalypse Mage Set Equip condition – Lv 1400 or higher division Helm Armor pants Gloves demand force 193 214 203 146 demand agility 62 72 67 46 required energy 762 776 748 720 defense 474 485 475 459 set options 2Set 3Set 4Set Mastery skill attack power increase Mastery energy increase Double Damage Rate +18% Mastery Magic Increase Mastery Critical Damage Increase Mastery Excellent Damage Increase Ignore Enemy DEF +9% Mastery Increase All Stats Mastery Basic Defense Increase Critical Damage Rate Increase +20% Excellent Damage Rate Increase +20% Triple Damage Rate +12% Mastery Max Life Increase Mastery Damage Decrease Mastery Enhancement skill damage increase Illusion Knight Crimson Apocalypse set crafting
  3. Fortress of Imperial Guardian: Varka Event Map Renewal Starting from Mu Online Season 18 Fortress of Imperial Guardian has renewal! How to enter Varka Gaion event: Move to Cent NPC and teleport to Quest map Click on Jerint The Assistant NPC Event can be played with characters level 1,000 or higher. Event map rewards are changed. Imperial Guardian Fortress Event information Map Entry materials Entry limit How to play Imperial Guardian Event Reward Random entry to 1 of 7 types of maps upon entry Imperial Guardian entrance ticket Allowed to enter once per day / Characters over level 1000 can enter 1. Right-click on the 'Imperial Guardian Ticket' item in the inventory to enter individually, and there will be a 10-second waiting time upon entry. 2. Out of 7 types of maps, 6 maps each consist of 3 zones and 1 map consists of 4 zones Each zone consists of a starting point, It is divided into a battle area and a warp zone where you can move to the next zone Player will enter 1 random place out of 7 types of maps. Warp to move to the next zone is activated only when all monsters are eliminated within 10 minutes of Time Attack . (It is considered clear as soon as all monsters are eliminated. After warping to the zone player can move to the next zone within 1 minute. After player eliminates all monsters within the Time Attack time and survive to the last zone, player will receive a reward. Artifact Fragment, Artifact Enchant Imperial Guardian ticket This item is required to enter the Imperial Guardian event. Division Detail Drop Dropped by a chance from monsters of level 275 or higher Overlap Up to 255 can be nested Sale Price 10000 zen Personal trading, storage, throwing Can not be traded Imperial Guardian Monster The monsters that appear in Varka are set as monsters with attributes. One of the five attributes of fire, water, earth, wind, and darkness is randomly determined. The attributes determined will be maintained for one week as of Thursday. Event map entry setting The entry of the Barca event map is set as follows. Division Detail level to enter Over 1000 levels number of entries 1 entry per day Enter/Exit Imperial Guardian Player can enter by right-clicking the 'Imperial Guardian Admission Ticket' item in your inventory. When used, it moves to the 'Waiting Room for Imperial Guardian' event. Player can enter the Imperial Guardian event map through the 'Jerint The Assistant' NPC in the center of the map. You can select the Barca difficulty level through the entry level selection. When entering the event map, you will randomly enter one of the 7 types of maps. Exit You can exit from the 'Imperial Guardian Entrance Waiting Room' map. Exit through the 'Jerrint The Assistant' NPC, and the exit location will vary depending on the party status. division detail party O Party Leader: Exit to the location where the party member is located (* Based on the party UI, the party member at the top will exit.) Party Member: Exit to the location where the party leader is located party X Exit to the event map plaza Imperial Guardian play If player eliminates all monsters within 10 minutes of Time Attack in 3 or 4 battle areas within the map divided into starting point, combat area, and warp zone and survive to the last zone, the event map is cleared. A 'Varka Mu Helper' is provided that automatically plays the Imperial Guardian event map. When entering the Imperial Guardian event map, it can be executed by clicking the 'Home' key or the button at the top. Imperial Guardian Rewards The following items can be obtained as rewards for clearing Imperial Guardian. One of the configured items is given randomly. Reward is sent to the Gremory Case at the time of clearing the event map, and the item must be claimed from Gremory case for receipt is 7 days. Imperial Guardian level reward item level 1 Spider Artifact Fragment Artifact Enhancement Stone To access event, move to Cent NPC in Lorencia: 132x147, after entry click on NPC Jerint The Assistant Video guide below
  4. admin

    Artifacts

    Mu Online Artifacts Introduction to artifacts New equipment artifacts that characters in mu online can equip are added. Artifact Artifacts are equipment items that characters can equip. There is a dedicated slot that can be equipped with artifacts. By equipping it in the slot, you can apply the artifact's option effect. Artifacts are shaped like puzzle pieces with hexagonal figures connected to each other, and there are several types. How to create artifact: 1x peace of artifact * 50 jewel of creation in chaos machine first tab! Examples of artifacts and artifact slots Artifact types can be classified by the number of attached hexagonal figures. (Example: If there is one hexagonal figure, it is classified as Type 1 / If there are two hexagons, it is classified as Type 2.) Artifacts max level: Artifacts can be enhanced up to 15. It can be strengthened through the mu online 'Chaos Goblin NPC' in the Noria map. If enhancement fails, the item will not be destroyed, but the enhancement level will decrease by one level. Enhanced Artifact basic material reinforcing material artifact Artifact Enchantment Stone, Zen Artifacts can be disassembled. Artifact Decomposition disassembly material result artifact Artifact Enchantment Stone x1 Spider Artifact mu online It is a spider artifact item that can be equipped in the spider artifact slot. There are type 1 ~ type 7 items, and the options are different for each type. Each type has one option, and the number is given randomly. Spider Artifacts have wear level restrictions. Spider Artifact Wearable Level item wearable level Spider Artifact Type 1 ~ 7 level 800 Spider Artifact Options item name item image Item Options (Enhance 0) Item Options (Enhancement by 15 / Max Level) Spider Artifact Type 1 One of the options below Defense increase 1 ~ 10 Defense success rate inc 1 ~ 10 Basic defense increase 1 ~ 10 Damage reduction 1 ~ 10 Defense increase 106 Defense success rate inc 106 Basic defense increase 78 Damage reduction 78 Spider Artifact Type 2 One of the options below Increase Strength 1-10 Increase Agility 1-10 Increase Stamina 1-10 Increase Energy 1-10 Increase Leadership 1-10 Increase Strength 56 Increase Agility 56 Increase Stamina 56 Increase Energy 56 Increase Leadership 56 Spider Artifact Type 3 One of the options below Increase Max Life 1 ~ 10 Increase Max Mana 1 ~ 10 Increase Max AG 1 ~ 10 Increase Max SD 1 ~ 10 Increase Max Life 158 Increase Max Mana 158 Increase Max AG 158 Increase Max SD 158 Spider Artifact Type 4 One of the options below Excellent damage inc 1 ~ 10 Critical damage increase 1 ~ 10 Attack speed increase 1 ~ 5 Skill attack power inc 1 ~ 10 Excellent Damage Increase 78 Critical Damage Increase 78 Attack Speed Increase 20 Skill Attack Power Increase 56 Spider Artifact Type 5 One of the options below Property defense inc 1 ~ 10 Property attack power increase 1 ~ 10 Property defense success rate increase 1 ~ 10 Property attack success rate increase 1 ~ 10 Property defense increase 56 Property attack power increase 56 Property defense success rate increase 106 Property attack success rate increase 106 Spider Artifact Type 6 One of the options below Increases minimum attack power/magic power 1 to 10 Increases maximum attack power/magic power 1 to 10 Increases attack power/magic power 1 to 10 Increases minimum curse power 1 to 10 Increases maximum curse power 1 to 10 Increases curse power 1 ~10 Minimum Attack/Magic Increase 56 Maximum Attack/Magic Increase 56 Attack/Magic Increase 56 Minimum Curse Increase 56 Maximum Curse Increase 56 Curse Increase 56 Spider Artifact Type 7 (* Rare Item) One of the options below Increases Max Attack Power/Magic Power 1 to 10 Increases Attack Power/Magic Power 1 to 10 Increases Max Curse Power 1 to 10 Increases Curse Power 1 to 10 Increase Max Attack/Magic Power 62 Increase Attack/Magic Power 62 Increase Max Curse Power 62 Increase Curse Power 62 Equipment Artifact Can be equipped in the Artifact Slot UI window. Click the Artifact button in the Inventory UI window to open the UI window. In the Artifact Slot UI window, click the Artifact item you have in your inventory Drag and drop it into the slot to mount it. Only artifacts of the same slot type can be equipped. (Example: Spider Artifact slots can only equip Spider Artifacts.) You cannot equip more than one Artifact of the same type in a slot. (Example: You cannot equip more than one Type 1 Artifact in a slot.) If you equip all artifacts without empty slots in the artifact slot, you will get a 'full set option'. <full set option> artifact full set option spider artifact All stats increase + 100 Spider Artifact Creation Combination - All materials will be destroyed if the combination fails. - Up to 30 'mass combinations' are possible. basic material jewelry materials combination required zen combination probability combination result Spider Artifact Fragment 50 Gems of Creation 10,000,000 80% 1 random Spider Artifact from 1 to 7 types
  5. Ignis Volcano Season 18 Part 1-3 Update Map Map information   map name How to move the map entry level hunting penalty level Ignis Volcano [Move command window] - You can move by consuming 50,000 Zen. [Move on foot] You can move through the entrance at Vulcanus (33, 15). 1220 1250 Ignis Volcano is an attribute hunting ground where monsters with attributes appear. Monsters have Excellent Damage Probability Resistance, Critical Damage Probability Resistance, Damage Absorption, It has a debuff chance resistance value. There is a safe zone on the map, and you will be moved to the safe zone when the connection is closed or the character dies. Major drop items main drop items Excellent Apocalypse Items Brilliant Chaos Combination Talisman Fragment Ignis Volcano Monsters Magma Gladiator name magma gladiator level 640 A magma gladiator monster with close-range attacks Magma Hook name magma hook level 645 A magma hook monster with close-range attacks Magma Shaman name Magma Shaman level 650 A magma shaman monster with long-range attacks (Absorbs 200 mana when attacking.) Ignis Volcano Elite Zone Monsters 1) Elite Zone (1) An 'Elite Zone Flag' symbolizing the Elite Zone is erected at the entrance to the Elite Zone hunting ground in the Ignis Volcano map. (2) Magma Gladiator (Elite) / Magma Hook (Elite) / Magma Shaman (Elite) monsters appear in the Ignis Volcano Elite Zone. (3) Elite monsters have 'elite debuff options' and 'elite skills' When a character receives damage from an elite monster, there is a 100% chance that the 'elite debuff' will be applied to take damage. [Ignis Volcano Elite Zone Location] property location fire 171, 40 water 30, 135 earth 105, 37 wind 47, 223 dark 214, 196 2) Elite monsters (1) Elite monsters have the same immunity treatment as boss monsters such as Punishment. (2) Monsters placed for each attribute can apply debuff effects to characters through all attacks. (3) The debuff effect of elite monsters can be reduced with the guardian's elite resistance option. 3) Item drop from elite monsters (1) For elite monsters, items that only elite monsters drop in addition to the common drop items of the corresponding hunting ground are provided. (2) Some items that are dropped from elite monsters have a maximum drop limit for one week. The drop limit is reset on a weekly basis. monster classification Debuff effects received by characters from elite monsters fire attribute elite monsters bleeding effect attack power reduction effect Water attribute elite monster deadly poison effect attack power reduction effect EARTH ELITE ELITE MONSTER bleeding effect Attack speed reduction effect Wind attribute elite monsters deadly poison effect defence reduction effect Dark attribute elite monsters bleeding effect defence reduction effect [Elite monster drop items] drop item item description Elite Option Change Fragments When obtaining 50 Elite Option Change Sculpture items, an Elite Option Change Stone that can change the Guardian's Elite Option is created. Sealing Armor Piece If you obtain 50 Sealed Armor Piece items, you can craft one damaged Bloodangel Armor piece. The flawed Blood Angel Armor can be crafted according to the success rate without the 'Blood Angel Soul' item , and if the craft is successful, you can obtain +13 level Blood Angel Armor. [1 part used as a combination material / Class random] golden crest 4th wing (cloak) item production material. Elite Guardian Enhancement Stone An enhancement stone required to enhance a guardian item level 11 or higher. jewel of harmony A gem that can grant certain options to items of level 9 or higher. Garuda's Flame 4th wing (cloak) item production material.
  6. To change resolutions manually go to game client and open LauncherOption.if file with notepad. Change settings /DevModeIndex: //0: 800x600 (4:3) //1: 1024x768 (4:3) //2: 1152x900 (4:3) //3: 1280x720 (16:9) //4: 1280x800 (16:9) //5: 1280x920 //6: 1440x900 (16:10) WindowMode:1 On, or 0 Off
  7. Ghost Horse Creation and level up guide You can acquire the Guardian Items by purchasing them at the NPC "Moss" located in Elveland. Description of the Guardian Items Any Guardian Item can be used from level 800 onward same success rate are on all mu online private servers. Ghost Town is equipped from inventory. Any Guardian item when used erodes its durability. Guardian Items have a Normal option or an Elite resistance option. Reduction and Recovery of Life The "Jewel of Bless" recovers 100% life of the Ghost Horse NOTE: The option of the Master Skill Tree (Durability Reduction 3) does not affect the Guardian Item Creation and Improvement Combination (Ghost Horse) Visit Moss Merchant in Elbeland to use Guardian System and to craft Ghost Horse. You need Jewel of Bless to create materials like: Seal of Ghost Horse Sculpture Guardian Enhanced Stone After Creating 10 Sculptures, 2 Seal of Ghost Horse go to Pet Trainer in Lorencia To level up Ghost Horse you need Guardian Enchanced stone + Jewel of Life The Ghost Horse can get 1 to 4 options randomly. Options Description Option 1 Increase Defense Lvl / 20 (Up to 1100 Level) Option 2 Increase Damage / Wizardry Damage / Curse Damage Lvl / 20 (Up to 1100 Level) Option 3 Increase Defense Elemental Increase Damage Elemental The Ghost Horse can get from 1 to 5 Elite options randomly. Options / Item Description Type 1 (Fire) Bleeding Damage Resistance Attack Reduction Resistance Type 2 (Water) Poisoning Damage Resistance Attack Reduction Resistance Type 3 (Earth) Bleeding Damage Resistance Attack Speed Reduction Resistance Type 4 (Wind) Poisoning Damage Resistance Defense Reduction Resistance Type 5 (Darkness) Bleeding Damage Resistance Defense Reduction Resistance
  8. Mu Online Season 17 Brings new character Lemuria Mage 1st class: Lemuria Mage 2nd class: Warmage 3rd class: Archmage 4th Class: Mystic Mage Lemuria Mage Weapons Kris Short Sword Blade Small Axe Hand Axe Elven Axe Crescent Axe Crystal Morning Star Crystal Sword [Bound] Blue Moon Orb Royal Orb Myotis Orb Blue Moon Orb Spinel Orb Almandin Orb Blood Angel Orb Dark Angel Orb Holy Angel Orb Soul Orb Blue Eye Orb Silver Heart Orb Archangel's Absolute Orb Blessed Archangel's Absolute Orb Lemuria Mage, Warmage, Archmage, Mystic Mage Set Items Mage Pad Set Mage Sphinx Set Mage legendary Set Noble Pixie Set Finesse Set Geist Set Blood Angel Mage Set Dark Angel Mage Set Holy Angel Mage Set Soul Mage Set Blue Eye Mage Set Silver Heart Mage Set Lemuria Mage, Warmage, Archmage, Mystic Mage Set Items Wings Wings of Heaven Wings of Soul Eternal Wings Storm's Wings Lemuria Mage, Warmage, Archmage, Mystic Mage Skills Scroll of Poison Scroll of Meteorite Scroll of Lighting Scroll of Fire Ball Scroll of Flame Scroll of Ice Scroll of Twister Scroll of Hellfire Scroll of Power Wave Scroll of Inferno Scroll of Teleport Ally Scroll of Decay Scroll of Ice Storm Scroll of Wizardry Enhance Marvel Burst Law Book Unleash Marvel's Book Ultimate Force Law Book Beginner's Treatment Bead Beginner Defense Enhancement Bead Beginner Attack Power Enhancement Bead Beginner Recovery Bead Beginner Bless Bead
  9. Creation of Unsealed Items and Ancient Hero Soul Ancient Hero's Soul - Blood Angel Conversion Mark Combination Materials for Unsealing Mastery Blood-angel Set ▶ Ancient hero's soul is a key combination material for unsealing the sealed mastery set purchased from 'priest James.' ▶ In order to create the ancient hero's soul, you need the set item containing MU continent's soul as a combination material for the general combination by NPC chaos goblin. To Create Blood Angel Conversion Mark- Ancient Hero Soul can be used only these ancients: Vicious, Hion, Aegis, Anubis, Gaion, Muren, Broy, Agnes, Semeden, Crono, Vega, Chamer, Akhir, Carthy, Camill, and Inas. Success rate on muonline private servers are 100% Item must be +11+16 option Ancient hero soul can not be created from other ancient items!
  10. Mu Online Season 17 Brings new character Light wizard, called Kundun 1st class: Light Wizard 2nd class: Light Master 3rd class: Shining Wizard 4th Class: Luminous Wizard Light Wizard Weapons Kris Divine Staff of Archangel Blood Angel Magic Book Short Sword Staff of Kundun Dark Angel Magic Book Blade Grand Viper Staff Holy Angel Magic Book Pandora Pick (Two-Handed) Platina Staff Soul Magic Book Small Axe Inberial Staff Blue Eye Magic Book Hand Axe Chrome Staff Silver Heart Magic Book Elven Axe Miracle Staff Manticore Staff Crescent Axe Spite Staff Shining Feather Magic Book Crystal Morning Star Bloodangel Staff Crystal Sword Blessed Divine Arch Staff Skull Staff Darkangel Staff Angelic Staff Holyangel Staff Serpent Staff Soul Staff Thunder Staff Blue Eye Staff Gorgon Staff Silver Heart Staff Legendary Staff Basic Magic Book Staff of Resurrection Elemental Magic Book Chaos Lighting Staff Elemental Magic Book Staff of Destruction Wise Magic Book Dragon Soul Staff Legendary Magic Book Light Wizard, Light Master, Shining Wizard, Luminous Wizard items Glimmer Set Light Ray Set Flash Set Magic Flare Set Bright Set Darjeeling Set Blood Angel Light Wizard Set Dark Angel Light Wizard Set Holy Angel Light Wizard Set Soul White Wizard Set Blue Eye White Wizard Set Silver Heart White Wizard Set Manticore White Wizard Set Light Wizard, Light Master, Shining Wizard, Luminous Wizard Skills Scroll of Lighting Scroll of Teleport Scroll of Ice Scroll of Twister Scroll of Power Wave Scroll of Aqua Beam Scroll of Cometfall Scroll of Teleport Ally Scroll of Nova Scroll of Wizardry Enhance Shining Bird Law Book Dragon Violent Law Book Spear Storm Law Book Reflection Barrier Book Light Wizard Wings Small White Cloak (small wings) Pure White Cloak (first class wings) Wings of Magic (2,5 lvl wings) Cloak of Innocence (third class wings) Cloak of Brilliance (forth class wings) Guide was made n from mu online private servers official server builds and item stats might differ.
  11. Here are the list of commands for players and game masters for mu online private servers! List of commands for players Allow to post a message within actual Game Server, usage: /post <message> PostCMD = /post Allows to post a message among all sub servers usage: /gpost <message> GlobalPostCMD = /gpost Add stats in game command Allows to add multiple strength points by player, usage: /addstr <points_count> AddSTRCMD = /addstr Allows to add multiple agility points by player, usage: /addagi <points_count> AddAGICMD = /addagi Allows to add multiple vitality points by player, usage: /addvit <points_count> AddVITCMD = /addvit Allows to add multiple energy points by player, usage: /addene <points_count> AddENECMD = /addene Allows to add multiple command points by player, usage: /addcmd <points_count> AddCMDCMD = /addcmd Allows to check current online count of players and Game Masters, usage: /online OnlineCMD = /online Allows to player to clear PK status usage: /pkclear PKClearCMD = /pkclear Allows to disconnect specified character knowing their character name and account password, usage: /dcfriend <player_name> <password> DC Friend Command = /dcfriend Allow to switch wares in case Multi Warehouse usage: /ware <ware_number> WareCMD = /ware Allows to propose a War to opponent Guild, usage: /war <guild_name> WARCMD = /war Allows to propose a marry to other player usage: /prop <player_name> MarryProposeCMD = /prop Allows to accept marry proposal after usage of above command, usage: /accept MarryAcceptCMD = /accept Teleports yourself to your marriage partner, usage: /teleport MarryTeleportCMD = /teleport Allows to take divorce, usage: /divorce MarryDivorceCMD = /divorce Activate off-trade sale, requires setup of personal store firs, usage: /offtrade OffTradeCMD = /offtrade Display Game Masters online, usage: /crew CrewCMD = /crew Allows to clear inventory from all items, keep equipped items, inventory, money and ruud, usage: /clearbag ClearBagCMD = /clearbag Allows to clear equipped items, inventory, zen and ruud from character, NOTE: this command does not require GM privileges so keep it safe as it may be used very vulnerable way usage: /clearinv ClearInvCMD = /clearinv Allows to clear event inventory from all items usage: /cleareventinv ClearEventInvCMD = /cleareventinv Allows player to perform reset of character, refer for more option to IGCCommon.ini, [ResetCMD] section, usage: /reset ResetCMD = /reset Allows to display server information: Server Time, Server Name, Server Code, Players Online, usage: /srvinfo SvInfoCMD = /srvinfo Allows to display character info: Account Name, Character Name, Character Level, Class Code, Swear Warning Level, Map, Wife/Husband Online Status usage: /charinfo CharInfoCMD = /charinfo Commands For Game Masters only Allow to drop item in game, requires Administrator (ctlcode = 32) and privileges to use Item Drop command ; usage: /item <item_group> <item_index> <item_level> <skill> <luck> <option> <exc> <setitem> <periodtime> <socketslot> <socketbonus/attribute> <muunevolutionitemcat> <muunevolutionitemindex> For Category and Index on an item refer to ItemList.xml Level: Level on an item, 0-15 Skill: Defines whether item comes with skill or not, 0/1 Luck: Defines whether item comes with Luck option or not, 0/1 Opt: 0-7 (Opt * 4, example, Opt -> 7 * 4 = Item Option +28) Exc: -1: No exc option -2: Random count of random options (based on rates from ExcellentOptions.xml) -3;X: Specified count of random options, the 'X' defines count of excellent options, max 9 (options selection based on rates from ExcellentOptions.xml) X;X;X;X;X;X;X;X;X: Defined excellent options, the 'X' is excellent option ID based on ExcellentOptions.xml, maximum 9 options can be defined SetItem (item must be added to set items (ancients), otherwise option will be ignored: 0: No Set item 5: Tier 1 +5 Stamina 6: Tier 2 +5 Stamina 9: Tier 1 +10 Stamina 10: Tier 2 +10 Stamina 20: Tier 3 +5 Stamina 24: Tier 4 +5 Stamina 36: Tier 3 +10 Stamina 40: Tier 4 +10 Stamina PeriodTime - Time an item expires in (seconds) - note that not all items are suitable to be used with duration attribute SocketSlot - Count of empty socket slots - to be used with socket and pentagram items SocketBonus/Attribute: Sets Socket Items Bonus (if Socket Item) Sets Elemental Attribute (if Pentagram): 0 = no attribute, 1 = Fire, 2 = Water, 3 = Earth, 4 = Wind, 5 = Darkness MuunEvolutionItemCat - used while dropping item 13,211 (Evolution Stone) only, defines Muun Item category MuunEvolutionItemCat - used while dropping item 13,211 (Evolution Stone) only, defines Muun Item index ItemCMD = /item usage /skin <monster_number> (Monster List) SkinCMD = /skin Forces Blood Castle event Start, requires Game Master privileges, usage: /bcstart ForceBCStart = /bcstart Forces Devil Square event Start, requires Game Master privileges, usage: /dsstart ForceDSStart = /dsstart Forces Chaos Castle event Start, requires Game Master privileges, usage: /ccstart ForceCCStart = /ccstart Forces Illusion Temple event Start, requires Game Master privileges, usage: /itstart ForceITStart = /itstart Does Fireworks effect, may not work in versions later than S6E3, requires GM Privileges, usage: /firework FireWorks = /firework Allows to watch specified player, requires GM Privileges, usage: /watch <player_name> WatchCMD = /watch Allows to move yourself to specified player, requires GM Privileges, usage: /trace <player_name> TraceCMD = /trace Allows to disconnect specified player, requires GM privileges, usage: /dc <player_name> DisconnectCMD = /dc Allows to disconnect whole guild, requires GM privileges, usage /gdc <guild_name> GuildDCCMD = /gdc Allows to relocate specified character to specified destination, requires GM privileges usage: /move <player_name> <map_number> <cord_x> <cord_y> MoveCMD = /move Allows to relocate specified guild to specified destination, requires GM privileges usage: /gmove <guild_name> <map_number> <cord_x> <cord_y> MoveGuild = /gmove Allows to force start Battle Soccer match, it is necessary to be in Guild, requires GM privileges usage: /socstart StartSoccer = /socstart Allows to force stop Battle Soccer match, it is necessary to be in Guild, Game Master or Guild Master can initiate it Game Master usage: /socstop <opponent_guild_name>; Guild Master usage: /socstop StopSoccer = /socstop Allows to challenge opposite guild for a battle Soccer match, usage: /battlesoccer <guild_name> SoccerStart = /battlesoccer Allows to force stop Guild War Battle, Game Master or Guild Master can use it, usage: /endwar <opponent_guild_name> EndWar = /endwar Allows to ban specified player from chatting, requires GM privileges, usage: /chatban <player_name> <time (minutes), 0 for permanent> ChatBan = /chatban Allows to unban specified player from chatting, requires GM privileges, usage: /chatunban <player_name> UnbanChat = /chatunban Allows to ban specified account, usage: /banacc <account_name> BanAccCMD = /banacc Allows to unban specified account, usage: /unbanacc <account_name> UnBanAccCMD = /unbanacc Allows to unban specified character, usage: /banchar <player_name> BanCharCMD = /banchar Allows to unban specified character, usage: /unbanchar <player_name> UnBanCharCMD = /unbanchar Allows to initiate a Guild War with specified opponent Guild, can be used by Game Master or Guild Master usage: /setgw <opponent_guild_name> SetGW = /setgw Allows to define to display all duel and trade request or refuse all by default, usage: /requests <on|off> SetRequest = /requests Displays Golden notice about Kundun HP in format "KUNDUN HP = %7.0f / %7.0f" "HP Refill Sec = %d HP Refill Value = %d HP Refill Time = %d" requires GM Privileges, usage: /kundunhpinfo SendKundunInfo = /kundunhpinfo Allows to set Kundun HP and send notice to players in format: "Kundun HP = %7.0f / %7.0f", requires GM privileges, usage: /setlifekundun <hp_amount[integer]> KundunSetLife = /setlifekundun Allows to activate hide status for Game Master so players cannot see him, requires GM privileges, usage: /hide HideCMD = /hide Allows to deactivate hide status for Game Master so players can see him, requires GM privileges, usage: /unhide UnHideCMD = /unhide Allows to set specified CryWolf event cycle state, requires GM privileges, can be used on Game Server_CS only, usage: /crywolfset <state_number> 0 - CRYWOLF_STATE_NOTIFY_2 1 - CRYWOLF_STATE_READY 2 - CRYWOLF_STATE_READY -> CRYWOLF_STATE_START 3 - CRYWOLF_STATE_END CrywolfControlCMD = /crywolfset Allows to set Castle Siege Owner Guild, requires GM privileges, can be used on Game Server_CS only usage: To Set Guild - /cssetowner <guild_name>; To Remove guild - /cssetowner CastleSiegeSetOwnerCMD = /cssetowner Activates Castle Siege cycle: Registration of Castle Siege, requires GM privileges, can be used on Game Server_CS only usage: /cssetregister CastleSiegeSetRegisterCMD = /cssetregister Activates Castle Siege cycle: Registration of the status of Mark Lord, requires GM privileges, can be used on Game Server_CS only usage: /cssetregmark CastleSiegeSetRegMarkCMD = /cssetregmark Activates Castle Siege cycle: Notification of the attack Castle to quilts, requires GM privileges, can be used on Game Server_CS only usage: /cssetnotify CastleSiegeSetNotifyCMD = /cssetnotify Activates Castle Siege cycle: Reading the state of Castle Siege, requires GM privileges, can be used on Game Server_CS only usage: /cssetready CastleSiegeSetReadyCMD = /cssetready Allows to end up Castle Siege event cycle, can be used on Game Server_CS only, usage: /cssetend CastleSiegeSetEndCMD = /cssetend Allows to display Castle Siege owner (if exist), can be used on Game Server_CS only, usage: /csgetowner CastleSiegeGetOwnerCMD = /csgetowner Allows to check current cycle of Castle Siege, can be used on Game Server_CS only, usage: /csgetstate CastleSiegeGetStateCMD = /csgetstate Allows to start Castle Siege event (valid state and guild must be previously configured) ; requires GM privileges, can be used on Game Server_CS only, usage: /cssetstart CastleSiegeSetStartCMD = /cssetstart Allows to change Castle Siege sides, defending and offending guild, usage: /cschangeside <guild_name> CastleSiegeChangeSideCMD = /cschangeside Activates Kanturu Event cycle: KANTURU_STATE_BATTLE_STANTBY, requires GM privileges, usage: /ktstandby KanturuSetStandbyCMD = /ktstandby Activates Kanturu Event cycle: KANTURU_STATE_BATTLE_OF_MAYA, requires GM privileges ; can be used on Game Server_CS only, usage: /ktmaya KanturuSetMayaCMD = /ktmaya Activates Kanturu Event cycle: KANTURU_STATE_TOWER_OF_REFINEMENT ; can be used on Game Server_CS only, requires GM privileges, usage: /kttower KanturuSetTowerCMD = /kttower Allow to set PK Level and Count for player, usage: /setpk <player_name> <pk_level> <pk_count> SetPKCMD = /setpk Adds an item to Gremory Case, usage: int /addgift <storage_type> <item_group> <item_index> <item_level> <item_durability> <skill> <luck> <option> <exc> <ancient> <socket_count> <socket_bonus/attribute> <MuunEvolutionItemCat> <MuunEvolutionItemIndex> <days_to_expire> Storage Types: 1: Server 2: character GremoryGiftCMD = /addgift
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