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MU Online In-Game Commands — Players & Game Masters A full list of in-game chat commands for MU Online private servers, split into commands every player can use and commands restricted to Game Masters (GM). Type the command in the normal chat box. Player Commands Command Usage Description /post/post <message>Post a message within the current Game Server. /gpost/gpost <message>Post a message across all sub-servers. /addstr/addstr <points>Add multiple Strength points at once. /addagi/addagi <points>Add multiple Agility points at once. /addvit/addvit <points>Add multiple Vitality points at once. /addene/addene <points>Add multiple Energy points at once. /addcmd/addcmd <points>Add multiple Command points at once (Dark Lord). /online/onlineShow the current count of online players and Game Masters. /pkclear/pkclearClear your PK (Player Killer) status. /dcfriend/dcfriend <player> <password>Disconnect a character using its name and the account password. /ware/ware <ware_number>Switch warehouse (Multi-Warehouse servers). /war/war <guild_name>Propose a War to an opponent guild. /prop/prop <player>Propose marriage to another player. /accept/acceptAccept a marriage proposal. /teleport/teleportTeleport to your marriage partner. /divorce/divorceTake a divorce. /offtrade/offtradeActivate off-line trade. A personal store must be set up first. /crew/crewDisplay the Game Masters currently online. /deletemyitems/deletemyitemsClear all inventory items. Keeps equipped items, Zen and Ruud. /clearinv/clearinvCaution: clears equipped items, inventory, Zen and Ruud. Does not require GM privileges — use carefully. /cleareventinv/cleareventinvClear all items from the event inventory. /reset/resetReset your character (options configured in IGCCommon.ini, [ResetCMD]). /srvinfo/srvinfoShow server info: Server Time, Server Name, Server Code, Players Online. /charinfo/charinfoShow character info: Account, Character Name, Level, Class Code, Swear Warning Level, Map, Wife/Husband online status. Game Master Commands All commands below require Game Master privileges. Commands marked (CS only) can be used on the Castle Siege game server only. Command Usage Description /skin/skin <monster_number>Transform into the chosen monster's appearance. /bcstart/bcstartForce-start the Blood Castle event. /dsstart/dsstartForce-start the Devil Square event. /ccstart/ccstartForce-start the Chaos Castle event. /itstart/itstartForce-start the Illusion Temple event. /firework/fireworkFireworks effect (may not work after S6E3). /watch/watch <player>Watch a specified player. /trace/trace <player>Move yourself to a specified player. /dc/dc <player>Disconnect a specified player. /gdc/gdc <guild_name>Disconnect an entire guild. /move/move <player> <map> <x> <y>Relocate a character to a destination. /gmove/gmove <guild> <map> <x> <y>Relocate a whole guild to a destination. /socstart/socstartForce-start a Battle Soccer match (must be in a guild). /socstop/socstop [opponent_guild]Force-stop a Battle Soccer match (GM gives opponent guild; Guild Master omits it). /battlesoccer/battlesoccer <guild>Challenge an opposing guild to a Battle Soccer match. /endwar/endwar <opponent_guild>Force-stop a Guild War (GM or Guild Master). /setgw/setgw <opponent_guild>Initiate a Guild War with an opponent guild (GM or Guild Master). /chatban/chatban <player> <minutes>Ban a player from chatting (0 minutes = permanent). /chatunban/chatunban <player>Remove a chat ban from a player. /banacc/banacc <account>Ban a specified account. /unbanacc/unbanacc <account>Unban a specified account. /banchar/banchar <player>Ban a specified character. /unbanchar/unbanchar <player>Unban a specified character. /requests/requests <on|off>Show or refuse all duel and trade requests by default. /setpk/setpk <player> <pk_level> <pk_count>Set a player's PK Level and PK Count. /kundunhpinfo/kundunhpinfoDisplay a golden notice with Kundun's HP and refill info. /setlifekundun/setlifekundun <hp>Set Kundun's HP and notify players. /hide/hideBecome invisible to players. /unhide/unhideBecome visible to players again. /crywolfset/crywolfset <state>Set the CryWolf event state (0 Notify2, 1 Ready, 2 Start, 3 End). (CS only) /ktstandby/ktstandbyKanturu cycle: Battle Standby. /ktmaya/ktmayaKanturu cycle: Battle of Maya. (CS only) /kttower/kttowerKanturu cycle: Tower of Refinement. (CS only) Castle Siege Commands (CS game server only) Command Description /cssetowner <guild>Set the Castle Siege owner guild (omit the name to remove). /cssetregisterActivate the Registration cycle. /cssetregmarkActivate the Mark of Lord registration cycle. /cssetnotifyActivate the attack-notification cycle. /cssetreadyActivate the Ready state. /cssetstartStart the Castle Siege event (valid state & guild must be configured first). /cssetendEnd the Castle Siege event cycle. /csgetownerDisplay the current Castle Siege owner (if any). /csgetstateCheck the current Castle Siege cycle. /cschangeside <guild>Swap the defending and offending guild. /item — Drop Item Command Requires Administrator (ctlcode = 32) and Item Drop privileges. Item Category and Index come from ItemList.xml. /item <group> <index> <level> <skill> <luck> <option> <exc> <setitem> <periodtime> <socketslot> <socketbonus/attribute> <muunEvoCat> <muunEvoIndex> Level Item level, 0-15 Skill 0/1 - item comes with skill Luck 0/1 - item comes with Luck Opt 0-7 (Opt x 4, e.g. 7 x 4 = Item Option +28) Exc -1 no excellent option -2 random count of random options (rates from ExcellentOptions.xml) -3;X X = count of random options, max 9 X;X;... defined excellent option IDs (ExcellentOptions.xml), max 9 SetItem (item must be an Ancient/set item, else ignored) 0 none 5 T1 +5 Stamina 6 T2 +5 Stamina 9 T1 +10 10 T2 +10 20 T3 +5 24 T4 +5 36 T3 +10 40 T4 +10 PeriodTime expiry in seconds (only for items that support duration) SocketSlot number of empty socket slots (socket & pentagram items) SocketBonus/Attribute socket item bonus, OR pentagram element: 0 none, 1 Fire, 2 Water, 3 Earth, 4 Wind, 5 Darkness MuunEvoCat / MuunEvoIndex only for item 13,211 (Evolution Stone) /addgift — Add Item to Gremory Case /addgift <storage_type> <group> <index> <level> <durability> <skill> <luck> <option> <exc> <ancient> <socket_count> <socket_bonus/attribute> <muunEvoCat> <muunEvoIndex> <days_to_expire> Storage Types: 1 = Server 2 = Character
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