admin Posted December 7, 2022 Share Posted December 7, 2022 Here are the list of commands for players and game masters for mu online private servers! List of commands for players Allow to post a message within actual Game Server, usage: /post <message> PostCMD = /post Allows to post a message among all sub servers usage: /gpost <message> GlobalPostCMD = /gpost Add stats in game command Allows to add multiple strength points by player, usage: /addstr <points_count> AddSTRCMD = /addstr Allows to add multiple agility points by player, usage: /addagi <points_count> AddAGICMD = /addagi Allows to add multiple vitality points by player, usage: /addvit <points_count> AddVITCMD = /addvit Allows to add multiple energy points by player, usage: /addene <points_count> AddENECMD = /addene Allows to add multiple command points by player, usage: /addcmd <points_count> AddCMDCMD = /addcmd Allows to check current online count of players and Game Masters, usage: /online OnlineCMD = /online Allows to player to clear PK status usage: /pkclear PKClearCMD = /pkclear Allows to disconnect specified character knowing their character name and account password, usage: /dcfriend <player_name> <password> DC Friend Command = /dcfriend Allow to switch wares in case Multi Warehouse usage: /ware <ware_number> WareCMD = /ware Allows to propose a War to opponent Guild, usage: /war <guild_name> WARCMD = /war Allows to propose a marry to other player usage: /prop <player_name> MarryProposeCMD = /prop Allows to accept marry proposal after usage of above command, usage: /accept MarryAcceptCMD = /accept Teleports yourself to your marriage partner, usage: /teleport MarryTeleportCMD = /teleport Allows to take divorce, usage: /divorce MarryDivorceCMD = /divorce Activate off-trade sale, requires setup of personal store firs, usage: /offtrade OffTradeCMD = /offtrade Display Game Masters online, usage: /crew CrewCMD = /crew Allows to clear inventory from all items, keep equipped items, inventory, money and ruud, usage: /clearbag ClearBagCMD = /clearbag Allows to clear equipped items, inventory, zen and ruud from character, NOTE: this command does not require GM privileges so keep it safe as it may be used very vulnerable way usage: /clearinv ClearInvCMD = /clearinv Allows to clear event inventory from all items usage: /cleareventinv ClearEventInvCMD = /cleareventinv Allows player to perform reset of character, refer for more option to IGCCommon.ini, [ResetCMD] section, usage: /reset ResetCMD = /reset Allows to display server information: Server Time, Server Name, Server Code, Players Online, usage: /srvinfo SvInfoCMD = /srvinfo Allows to display character info: Account Name, Character Name, Character Level, Class Code, Swear Warning Level, Map, Wife/Husband Online Status usage: /charinfo CharInfoCMD = /charinfo Commands For Game Masters only Allow to drop item in game, requires Administrator (ctlcode = 32) and privileges to use Item Drop command ; usage: /item <item_group> <item_index> <item_level> <skill> <luck> <option> <exc> <setitem> <periodtime> <socketslot> <socketbonus/attribute> <muunevolutionitemcat> <muunevolutionitemindex> For Category and Index on an item refer to ItemList.xml Level: Level on an item, 0-15 Skill: Defines whether item comes with skill or not, 0/1 Luck: Defines whether item comes with Luck option or not, 0/1 Opt: 0-7 (Opt * 4, example, Opt -> 7 * 4 = Item Option +28) Exc: -1: No exc option -2: Random count of random options (based on rates from ExcellentOptions.xml) -3;X: Specified count of random options, the 'X' defines count of excellent options, max 9 (options selection based on rates from ExcellentOptions.xml) X;X;X;X;X;X;X;X;X: Defined excellent options, the 'X' is excellent option ID based on ExcellentOptions.xml, maximum 9 options can be defined SetItem (item must be added to set items (ancients), otherwise option will be ignored: 0: No Set item 5: Tier 1 +5 Stamina 6: Tier 2 +5 Stamina 9: Tier 1 +10 Stamina 10: Tier 2 +10 Stamina 20: Tier 3 +5 Stamina 24: Tier 4 +5 Stamina 36: Tier 3 +10 Stamina 40: Tier 4 +10 Stamina PeriodTime - Time an item expires in (seconds) - note that not all items are suitable to be used with duration attribute SocketSlot - Count of empty socket slots - to be used with socket and pentagram items SocketBonus/Attribute: Sets Socket Items Bonus (if Socket Item) Sets Elemental Attribute (if Pentagram): 0 = no attribute, 1 = Fire, 2 = Water, 3 = Earth, 4 = Wind, 5 = Darkness MuunEvolutionItemCat - used while dropping item 13,211 (Evolution Stone) only, defines Muun Item category MuunEvolutionItemCat - used while dropping item 13,211 (Evolution Stone) only, defines Muun Item index ItemCMD = /item usage /skin <monster_number> (Monster List) SkinCMD = /skin Forces Blood Castle event Start, requires Game Master privileges, usage: /bcstart ForceBCStart = /bcstart Forces Devil Square event Start, requires Game Master privileges, usage: /dsstart ForceDSStart = /dsstart Forces Chaos Castle event Start, requires Game Master privileges, usage: /ccstart ForceCCStart = /ccstart Forces Illusion Temple event Start, requires Game Master privileges, usage: /itstart ForceITStart = /itstart Does Fireworks effect, may not work in versions later than S6E3, requires GM Privileges, usage: /firework FireWorks = /firework Allows to watch specified player, requires GM Privileges, usage: /watch <player_name> WatchCMD = /watch Allows to move yourself to specified player, requires GM Privileges, usage: /trace <player_name> TraceCMD = /trace Allows to disconnect specified player, requires GM privileges, usage: /dc <player_name> DisconnectCMD = /dc Allows to disconnect whole guild, requires GM privileges, usage /gdc <guild_name> GuildDCCMD = /gdc Allows to relocate specified character to specified destination, requires GM privileges usage: /move <player_name> <map_number> <cord_x> <cord_y> MoveCMD = /move Allows to relocate specified guild to specified destination, requires GM privileges usage: /gmove <guild_name> <map_number> <cord_x> <cord_y> MoveGuild = /gmove Allows to force start Battle Soccer match, it is necessary to be in Guild, requires GM privileges usage: /socstart StartSoccer = /socstart Allows to force stop Battle Soccer match, it is necessary to be in Guild, Game Master or Guild Master can initiate it Game Master usage: /socstop <opponent_guild_name>; Guild Master usage: /socstop StopSoccer = /socstop Allows to challenge opposite guild for a battle Soccer match, usage: /battlesoccer <guild_name> SoccerStart = /battlesoccer Allows to force stop Guild War Battle, Game Master or Guild Master can use it, usage: /endwar <opponent_guild_name> EndWar = /endwar Allows to ban specified player from chatting, requires GM privileges, usage: /chatban <player_name> <time (minutes), 0 for permanent> ChatBan = /chatban Allows to unban specified player from chatting, requires GM privileges, usage: /chatunban <player_name> UnbanChat = /chatunban Allows to ban specified account, usage: /banacc <account_name> BanAccCMD = /banacc Allows to unban specified account, usage: /unbanacc <account_name> UnBanAccCMD = /unbanacc Allows to unban specified character, usage: /banchar <player_name> BanCharCMD = /banchar Allows to unban specified character, usage: /unbanchar <player_name> UnBanCharCMD = /unbanchar Allows to initiate a Guild War with specified opponent Guild, can be used by Game Master or Guild Master usage: /setgw <opponent_guild_name> SetGW = /setgw Allows to define to display all duel and trade request or refuse all by default, usage: /requests <on|off> SetRequest = /requests Displays Golden notice about Kundun HP in format "KUNDUN HP = %7.0f / %7.0f" "HP Refill Sec = %d HP Refill Value = %d HP Refill Time = %d" requires GM Privileges, usage: /kundunhpinfo SendKundunInfo = /kundunhpinfo Allows to set Kundun HP and send notice to players in format: "Kundun HP = %7.0f / %7.0f", requires GM privileges, usage: /setlifekundun <hp_amount[integer]> KundunSetLife = /setlifekundun Allows to activate hide status for Game Master so players cannot see him, requires GM privileges, usage: /hide HideCMD = /hide Allows to deactivate hide status for Game Master so players can see him, requires GM privileges, usage: /unhide UnHideCMD = /unhide Allows to set specified CryWolf event cycle state, requires GM privileges, can be used on Game Server_CS only, usage: /crywolfset <state_number> 0 - CRYWOLF_STATE_NOTIFY_2 1 - CRYWOLF_STATE_READY 2 - CRYWOLF_STATE_READY -> CRYWOLF_STATE_START 3 - CRYWOLF_STATE_END CrywolfControlCMD = /crywolfset Allows to set Castle Siege Owner Guild, requires GM privileges, can be used on Game Server_CS only usage: To Set Guild - /cssetowner <guild_name>; To Remove guild - /cssetowner CastleSiegeSetOwnerCMD = /cssetowner Activates Castle Siege cycle: Registration of Castle Siege, requires GM privileges, can be used on Game Server_CS only usage: /cssetregister CastleSiegeSetRegisterCMD = /cssetregister Activates Castle Siege cycle: Registration of the status of Mark Lord, requires GM privileges, can be used on Game Server_CS only usage: /cssetregmark CastleSiegeSetRegMarkCMD = /cssetregmark Activates Castle Siege cycle: Notification of the attack Castle to quilts, requires GM privileges, can be used on Game Server_CS only usage: /cssetnotify CastleSiegeSetNotifyCMD = /cssetnotify Activates Castle Siege cycle: Reading the state of Castle Siege, requires GM privileges, can be used on Game Server_CS only usage: /cssetready CastleSiegeSetReadyCMD = /cssetready Allows to end up Castle Siege event cycle, can be used on Game Server_CS only, usage: /cssetend CastleSiegeSetEndCMD = /cssetend Allows to display Castle Siege owner (if exist), can be used on Game Server_CS only, usage: /csgetowner CastleSiegeGetOwnerCMD = /csgetowner Allows to check current cycle of Castle Siege, can be used on Game Server_CS only, usage: /csgetstate CastleSiegeGetStateCMD = /csgetstate Allows to start Castle Siege event (valid state and guild must be previously configured) ; requires GM privileges, can be used on Game Server_CS only, usage: /cssetstart CastleSiegeSetStartCMD = /cssetstart Allows to change Castle Siege sides, defending and offending guild, usage: /cschangeside <guild_name> CastleSiegeChangeSideCMD = /cschangeside Activates Kanturu Event cycle: KANTURU_STATE_BATTLE_STANTBY, requires GM privileges, usage: /ktstandby KanturuSetStandbyCMD = /ktstandby Activates Kanturu Event cycle: KANTURU_STATE_BATTLE_OF_MAYA, requires GM privileges ; can be used on Game Server_CS only, usage: /ktmaya KanturuSetMayaCMD = /ktmaya Activates Kanturu Event cycle: KANTURU_STATE_TOWER_OF_REFINEMENT ; can be used on Game Server_CS only, requires GM privileges, usage: /kttower KanturuSetTowerCMD = /kttower Allow to set PK Level and Count for player, usage: /setpk <player_name> <pk_level> <pk_count> SetPKCMD = /setpk Adds an item to Gremory Case, usage: int /addgift <storage_type> <item_group> <item_index> <item_level> <item_durability> <skill> <luck> <option> <exc> <ancient> <socket_count> <socket_bonus/attribute> <MuunEvolutionItemCat> <MuunEvolutionItemIndex> <days_to_expire> Storage Types: 1: Server 2: character GremoryGiftCMD = /addgift Link to comment Share on other sites More sharing options...
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